Epic Games is no stranger to using viral events to promote the next season of its popular game Fortnite, but the newest way of hinting at what’s next puts the strange purple cube from last year to shame.
This morning, rockets flew through the map, then converged with a meteor to destroy the game’s world. The event sent every player skyward, then a black hole appeared, consuming the entire game. Now, when you attempt to play Fortnite, you cannot access Save the World or Creative, but when you select Battle Royale from the menu, it tells you a technical error has occurred before the menu is sucked into the same black hole that consumed players earlier today.
You can check out what happened just before the emergence of the black hole through a clip from popular streamer Dr. Lupo.
Once at the black hole screen, you have one option: exit. However, many players have opted to watch the black hole for clues. Every once in a while, the lighting of the screen changes to reveal numbers, but not much else is happening. If you get bored while watching, you can enter the Konami code to unlock an elementary top-down space shooter arcade minigame.
In addition to taking the game offline for now, the Fortnite Twitter account has also deleted all of its tweets aside from its most recent, which is just a livestream of the current game state. As of this writing, the official Fortnite account has over 100,000 viewers as the community attempts to find out what’s next. Additionally, throughout the day, Fortnite has been a top trending topic on Twitter.
You can monitor the current state of Fortnite by checking out its Twitch account below.
Welcome back to The Game Informer Show! On this week’s show, we talk about Wired’s big reveal of even more information on the PlayStation 5. Then we unpack our full thoughts on Indivisible, John Wick Hex, and What the Golf. After some wonderful community emails, we dive in deep on Bungie’s Destiny 2: Shadowkeep with Andy McNamara, Matt Miller, and Dan Tack.
You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to firstname.lastname@example.org for a chance to have them answered on the show.
Our thanks to the talented Super Marcato Bros. for The Game Informer Show’s intro song. You can hear more of their original tunes and awesome video game music podcast at their website.
To jump to a particular point in the discussion, check out the time stamps below.
2:25 – Ghost Recon Breakpoint
4:30 – PlayStation 5 news
20:00 – Indivisible
30:55 – John Wick Hex
36:15 – What the Golf?
38:00 – Untitled Goose Game
40:40 – Community emails
1:43:40 – Destiny 2: Shadowkeep
Washington D.C. is still under siege, and fans of The Division 2 are getting a huge content update sooner rather than later. Ubisoft announced today that the next wave of paid downloadable content for The Division 2 will be launching next week, October 15, for players who’ve purchased the Year 1 Pass.
Title Update 6 includes two new story and Classified Assignments missions, a new character specialization, a player-versus-player mode and multiplayer map, along with other cosmetics and in-game fixes.
The Division 2’s story mission, Pentagon: The Last Castle, centers around the agents’ mission to take back the iconic building from Black Tusk terrorists and stop them from further spreading the lethal outbreak. On top of the story missions, pass holders can also delve into the exclusive Classified Assignments side missions to thwart the attempts of the Outcasts from gaining a greater foothold in the United States Capitol.
Each piece of new content provides the perfect playground for players to test out the new Technician Specialization, which comes fully equipped with EMP Grenades, a new skill variant, the Maxim 9 sidearm, and the P-017 Launcher, which targets up to six enemies before blowing them away with a devastating missile barrage.
Unfortunately, it’s not all good news for Division 2 fans, as it was also announced that the game’s second raid would be delayed, giving developers more time to polish the endgame event. As of now, Ubisoft has yet to announce when the raid will become available other than to say it’s coming in 2020.
If players are interested in the new content but don’t have the Year 1 Pass, fear not, as each piece of content will become available to everyone (outside of the Classified Assignments) a week later on October 22. And for players who haven’t yet picked up the game, Ubisoft also announced that it is hosting a free-to-play weekend across all platforms later this month, along with a sale of the game.
We’re continuing to roll out exclusive content throughout the month for Pokémon Sword and Shield, and today’s feature is all about the new fire starter Scorbunny. While visiting Game Freak, we sat down with the game’s director Shigeru Ohmori, producer Junichi Masuda, and art director James Turner to learn who’s the right trainer for a Pokémon like Scorbunny and why there are bandaids on its face. In case you missed it, yesterday we debuted a video focusing on Grookey and on Wednesday we’ll be airing one on Sobble.
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On the official Doom twitter account today, id Software announced a delay to the upcoming Doom Eternal. The game is now expected to launch on March 20, 2020 on Xbox One, PS4, and PC. The Switch version is slated for a future release with no specific date and time given.
An update on DOOM Eternal: pic.twitter.com/2LWrfh6e4Z
— DOOM (@DOOM) October 8, 2019
In addition to the delay news, the account stated that Invasion mode is going to be a free update shortly after launch. Invasion mode lets players hop into other people’s games as a demon, so that should be interesting!
Updated October 8, 9:10 AM
Today on PlayStation Blog, Sony provided an update for its next-generation console, which is now officially called PlayStation 5 and is releasing during 2020’s holiday season.
Jim Ryan, Sony Interactive Entertainment’s president and CEO also outlined changes to the PlayStation 5’s controller. “There are two key innovations with the PlayStation 5’s new controller,” he wrote. “First, we’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.”
The second feature is what Sony is calling “adaptive triggers,” which allows developers to determine the resistance of the L2 and R2 buttons. Ryan gave the example of drawing a bow as a way a developer can make the button a little harder to push. He also noted that developers have early versions of the controller.
Elsewhere, Wired has also dropped some information on the upcoming system, specifically the console’s main U.I. It’s being expanded so that players can see what’s happening in a game without having to boot it up. So from the main PS5 menu you can see which multiplayer matches are available in real-time or what single-player missions and/or rewards can be tackled.
To no surprise whatsoever, PlayStation 5 is now officially slated to go against Xbox’s yet-to-be-named Project Scarlett next-generation machine in holiday 2020. It’s unlikely we’ll get full reveals of these machines until the 2019 holiday season is behind us, but it’s nice to see Sony providing an early update on what is coming next.