{"id":134048,"date":"2019-05-13T02:00:00","date_gmt":"2019-05-12T18:00:00","guid":{"rendered":"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/?guid=3573a4460171ffd6a7506c36dea8de6e"},"modified":"2019-05-13T02:00:00","modified_gmt":"2019-05-12T18:00:00","slug":"wolfenstein-youngblood-will-borrow-from-dishonoreds-open-ended-structure","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/05\/13\/wolfenstein-youngblood-will-borrow-from-dishonoreds-open-ended-structure\/","title":{"rendered":"Wolfenstein: Youngblood Will Borrow From Dishonored&#8217;s Open-Ended Structure"},"content":{"rendered":"<article class=\"embedded-entity\"><img decoding=\"async\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2018\/09\/13\/4a21c9cc\/wolfensteinyoungblood.jpg?w=640&#038;ssl=1\" typeof=\"Image\" class=\"image-style-body-default\" data-recalc-dims=\"1\" \/><\/article>\n<p>Wolfenstein: Youngblood is the next game in the venerated Nazi-killing game from Bethesda and MachineGames, though this one is getting a little help from other Bethesda studio Arkane games. Arkane is likely best known for their Dishonored series, the stealth action semi-open world games, and they seem to be bringing some of that know-how to Wolfenstein.<\/p>\n<p><a href=\"https:\/\/www.myfavouritemagazines.co.uk\/gaming\/official-playstation-magazine-back-issues\/playstation-official-magazine-june-2019-issue-162\/?utm_source=mfm&#038;utm_medium=affiliates&#038;utm_campaign=85386&#038;awc=1199_1557683740_5f96b09dd61f36f3d6c9c02600704859\">In an interview with Official PlayStation Magazine<\/a>, Youngblood&#8217;s executive producer Jerk Gustafsson talked a little bit about the more non-linear structure they&#8217;re aiming for with the new game.<\/p>\n<p>\u201cI think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,&#8221; Gustafsson said.<\/p>\n<p>He went on to explain that the non-linear structure the game is now built around made penning a narrative a bit more difficult, which means that story content is on the lower side compared to other Wolfenstein games. That said, the overall gameplay time will be longer with fewer cutscenes.<\/p>\n<p>Wolfenstein: Youngblood is scheduled to release on PlayStation 4, Xbox One, Switch, and PC on July 26.<\/p>\n","protected":false},"excerpt":{"rendered":"<article><img decoding=\"async\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2018\/09\/13\/4a21c9cc\/wolfensteinyoungblood.jpg\"><\/article>\n<p>Wolfenstein: Youngblood is the next game in the venerated Nazi-killing game from Bethesda and MachineGames, though this one is getting a little help from other Bethesda studio Arkane games. Arkane is likely best known for their Dishonored series, the stealth action semi-open world games, and they seem to be bringing some of that know-how to Wolfenstein.<\/p>\n<p><a href=\"https:\/\/www.myfavouritemagazines.co.uk\/gaming\/official-playstation-magazine-back-issues\/playstation-official-magazine-june-2019-issue-162\/?utm_source=mfm&amp;utm_medium=affiliates&amp;utm_campaign=85386&amp;awc=1199_1557683740_5f96b09dd61f36f3d6c9c02600704859\">In an interview with Official PlayStation Magazine<\/a>, Youngblood&#8217;s executive producer Jerk Gustafsson talked a little bit about the more non-linear structure they&#8217;re aiming for with the new game.<\/p>\n<p>&ldquo;I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,&#8221; Gustafsson said.<\/p>\n<p>He went on to explain that the non-linear structure the game is now built around made penning a narrative a bit more difficult, which means that story content is on the lower side compared to other Wolfenstein games. That said, the overall gameplay time will be longer with fewer cutscenes.<\/p>\n<p>Wolfenstein: Youngblood is scheduled to release on PlayStation 4, Xbox One, Switch, and PC on July 26.<\/p>\n<p> <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/05\/13\/wolfenstein-youngblood-will-borrow-from-dishonoreds-open-ended-structure\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":222,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2,16,7],"tags":[398,402,397,414,413,410,894,409,407,478,898,475,408,406,399,400,394,10,401,893,396,506,895,1270,403,412,903,904,733,890,892,891,411,395,405,404,896,905,907,889,1277,1276,704,897,906,902,912,911,899,900,909,901,910,908],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-yS4","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/134048"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/222"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=134048"}],"version-history":[{"count":2,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/134048\/revisions"}],"predecessor-version":[{"id":134319,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/134048\/revisions\/134319"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=134048"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=134048"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=134048"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}