{"id":166056,"date":"2019-10-04T08:06:16","date_gmt":"2019-10-04T00:06:16","guid":{"rendered":"https:\/\/www.geek.com\/featured\/-1806229\/"},"modified":"2019-10-04T08:06:16","modified_gmt":"2019-10-04T00:06:16","slug":"project-resistance-brings-man-made-zombie-horror-to-nycc","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/10\/04\/project-resistance-brings-man-made-zombie-horror-to-nycc\/","title":{"rendered":"\u2018Project Resistance\u2019 Brings Man-Made Zombie Horror to NYCC"},"content":{"rendered":"<figure>\n\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.geek.com\/wp-content\/uploads\/2019\/10\/project-resistance-full-650x366.png?resize=640%2C360&#038;ssl=1\" width=\"640\" height=\"360\" data-recalc-dims=\"1\" \/><br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/figure>\n<p>Not too long ago Capcom trickled out the first details of <a href=\"https:\/\/www.geek.com\/games\/capcom-teases-new-resident-evil-game-project-resistance-1802146\/\"  rel=\"noopener\"><em>Project Resistance<\/em><\/a>, a new multiplayer survival horror game set in the universe of <em>Resident Evil<\/em>. And now we have a better idea why details have been so scarce. Right now the game really is just a project as opposed to a full-fledged thing. It\u2019s not even going to keep that name.<\/p>\n<p>But unfinished multiplayer games need lots of feedback from real players to improve. Fortunately, Capcom delivered a taste of\u00a0<em>Project Resistance<\/em> to plenty of real players at New York Comic Con, including us.<\/p>\n<p>While <em>Resident Evil<\/em> has dabbled with multiplayer in the past, from <em>Resident Evil Outbreak<\/em> to (ugh) <em>Umbrella Corps<\/em>, <em>Project Resistance<\/em> is something totally different. It embraces tropes from more recent multiplayer horror games like <em>Friday the 13th<\/em> and <em>Dead By Daylight<\/em> by realizing that the scariest monster of all is your fellow man.<\/p>\n<div class=\"flex-video widescreen embed\"><iframe loading=\"lazy\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/fsFrFxbnDek?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/div>\n<p><em>Project Resistance<\/em> hinges on asymmetry. Four players control survivors trying to escape while another embodies the evil mastermind trying to keep them trapped. As players succeed they\u2019ll earn extra time on the clock whereas if the mastermind\u2019s obstacles are successful time ticks down faster. So each group has their own potential virtuous cycles. And the inherent randomness of both the level layout and the mastermind\u2019s actions make the experience scarier because you just can\u2019t learn it.<\/p>\n<p>I only got to play as a survivor, and we failed both attempts to escape. But typical <em>Resident Evil<\/em> ideas like searching for puzzle piece door keys and managing deadly but lumbering B.O.W.s, translates fine to squad-based multiplayer. The series had already become so co-op focused anyway. Each survivor has their own <a href=\"http:\/\/itteacheritfreelance.hk\/index.php\" title=\"\u672c\u7db1\u9801\u63d0\u4f9b\u4e00\u500b\u65b9\u4fbf\u7684\u5e73\u53f0, \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b , PHP\u88dc\u7fd2, HTML\u88dc\u7fd2, CSS\u88dc\u7fd2, JavaScript\u88dc\u7fd2, XML, Java\u88dc\u7fd2,Server\u88dc\u7fd2, MySQL\u88dc\u7fd2, \u4e2d\u5b78\u96fb\u8166\u79d1\u79c1\u4eba\u88dc\u7fd2, \u5728\u8077\u4eba\u58eb\u96fb\u8166\u63d0\u5347\u88dc\u7fd2,\u5c08\u696d\u8003\u8a66\u96fb\u8166 \u88dc\u7fd2,\u96fb\u8166\u5716\u50cf\u8a2d\u8a08\u96fb\u8166\u88dc\u7fd2, gra\">class<\/a> skills (and their own great <em>Resident Evil<\/em> name like January Van Sant) so I went with the tank Tyrone and his powerful kick. Everyone staying in their lane and watching each other\u2019s back is key to not just survival but completing tasks. It\u2019s a bit like <em>Rainbow Six Siege<\/em> in that way, or I guess <em>Left 4 Dead<\/em> where the AI director is just a real person.<\/p>\n<p>It looks pretty good, too. This current <em>Resident Evil<\/em> engine is just some solid tech. And when the mastermind suddenly spawned and controller the tyrant Mr. X (a powerful ability with a long cooldown) I had flashbacks to terrifying <a href=\"https:\/\/www.geek.com\/games\/resident-evil-2-is-the-best-remake-of-all-time-1771919\/\"  rel=\"noopener\"><em>Resident Evil 2<\/em> <\/a>remake encounters from earlier this year. Nifty visuals and an intriguing multiplayer setup though don\u2019t immediately equal a great game. But we\u2019re now keeping an eye out for <em>Project Resistance<\/em> to fully emerge from the shadows.<\/p>\n","protected":false},"excerpt":{"rendered":"<figure><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.geek.com\/wp-content\/uploads\/2019\/10\/project-resistance-full-650x366.png\" width=\"650\" height=\"366\"><\/figure>\n<p>Not too long ago Capcom trickled out the first details of Project Resistance, a new multiplayer survival horror game set in the universe of Resident Evil. And now we have a better idea [&hellip;]<\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/games\/project-resistance-brings-man-made-zombie-horror-to-nycc-1806229\/\">&lsquo;Project Resistance&rsquo; Brings Man-Made Zombie Horror to NYCC<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/\">Geek.com<\/a>.<\/p>\n<p> <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/10\/04\/project-resistance-brings-man-made-zombie-horror-to-nycc\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":20,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2087,2054,2,2047,2061,16,7],"tags":[398,402,397,414,413,410,409,407,478,481,482,480,479,408,406,399,400,394,10,401,396,403,412,411,395,405,404,477],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-Hck","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/166056"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=166056"}],"version-history":[{"count":2,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/166056\/revisions"}],"predecessor-version":[{"id":166323,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/166056\/revisions\/166323"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=166056"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=166056"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=166056"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}