{"id":174246,"date":"2019-11-14T06:00:00","date_gmt":"2019-11-13T22:00:00","guid":{"rendered":"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/?guid=652c1bbe4ca7450f174b140c1cda4597"},"modified":"2019-11-14T06:00:00","modified_gmt":"2019-11-13T22:00:00","slug":"the-culmination-of-a-dream-in-the-indie-scene","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/11\/14\/the-culmination-of-a-dream-in-the-indie-scene\/","title":{"rendered":"The Culmination Of A Dream In The Indie Scene"},"content":{"rendered":"\n<p>\t\t\t  <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/11\/13\/80a3a500\/sparklite-still-1.png?resize=640%2C360&#038;ssl=1\" width=\"640\" height=\"360\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" data-recalc-dims=\"1\" \/><\/p>\n<p><a  href=\"https:\/\/www.gameinformer.com\/preview\/2019\/11\/13\/the-culmination-of-a-dream-in-the-indie-scene\">Click here to watch embedded media<\/a><\/p>\n<div class=\"game-details\">\n<div class=\"game-details-publisher\">\n\t\t\t<b>Publisher:<\/b> Merge Games\n\t\t<\/div>\n<div class=\"game-details-developer\">\n\t\t\t<b>Developer:<\/b> Red Blue Games\n\t\t<\/div>\n<div class=\"game-details-release\">\n\t\t\t\t<b>Release:<\/b><br \/>\n\t\t\t\t\t\t\t\t\t\t<time datetime=\"00Z\" class=\"datetime\">November 14, 2019<\/time><\/div>\n<div class=\"game-details-rating\">\n\t\t\t<b>Rating:<\/b> Everyone 10+\n\t\t<\/div>\n<div class=\"game-details-platform\">\n\t\t\t<b>Platform:<\/b> PlayStation 4, Xbox One, Switch, PC, Mac\n\t\t<\/div>\n<\/p><\/div>\n<\/p>\n<p>For Red Blue Games co-founders Edward and Lucas Rowe, developing games has always been intertwined with their indescribable bond as twin brothers.\u00a0<\/p>\n<p>\u201cWe\u2019d make Paper Mario levels on spools of paper,\u201d Lucas recalls with a smile.\u00a0<\/p>\n<p>\u201cWe would take those spools of paper and get on either end of it and draw until you met in the middle and you have a world,\u201d Edward adds. \u201cWe would do battles with stick figures where we\u2019d each draw a picture and you\u2019d fill it in one at a time and sort of fight each other by adding to the drawing.\u201d<\/p>\n<p>Since they were kids, Edward and Lucas have always been making games together, whether it was on spools of paper, using the HyperCard program on a Mac Plus, or creating a Dungeons &#038; Dragons game using little outside of a Lego set and their creativity. Games became a passion that they both knew needed to be a part of their future.<\/p>\n<p>\u201cThe running theme of our childhood is just sort of entertaining ourselves by making games for each other,\u201d Lucas says.<\/p>\n<p>Games are what deepened their connection, \u00a0but as the pair got older and their programming skills grew, the two put their passion for creating together on hold to pursue careers in programming and families. That was until 2013 when the brothers finally decided it was time to take the plunge and return to their love of making games.\u00a0<\/p>\n<p>\u201cWe reached a point where we were both ready, and I feel like there\u2019s a window in your life when you can do something like this and that window was open,\u201d Lucas says. \u201cWe knew it was going to close soon, so we took the chance to do it when we could.\u201d<\/p>\n<p>That brings us to Sparklite, the duo\u2019s first major foray into the indie scene. The adventure game features gorgeous visuals and a unique soundtrack, a relevant story and protagonist, and a gameplay loop that will appeal to anyone familiar with the genre. The Rowe brothers are confident they can make a splash with Sparklite.<\/p>\n<p><i>Click image thumbnails to view larger version<\/i><\/p>\n<p><a  href=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/11\/13\/58899862\/sparklite-still-1.jpg?ssl=1\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2019\/11\/13\/58899862\/sparklite-still-1.jpg?fit=640%2C100&#038;ssl=1\" data-recalc-dims=\"1\" \/><\/a> <a  href=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/11\/13\/28efbbeb\/sparklite-still-2.jpg?ssl=1\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2019\/11\/13\/28efbbeb\/sparklite-still-2.jpg?fit=640%2C100&#038;ssl=1\" data-recalc-dims=\"1\" \/><\/a> <a  href=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/11\/13\/62e6f5fc\/sparklite-still-4.jpg?ssl=1\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2019\/11\/13\/62e6f5fc\/sparklite-still-4.jpg?fit=640%2C100&#038;ssl=1\" data-recalc-dims=\"1\" \/><\/a> <a  href=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/11\/13\/6e197cb3\/sparklite-still-6.jpg?ssl=1\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2019\/11\/13\/6e197cb3\/sparklite-still-6.jpg?fit=640%2C100&#038;ssl=1\" data-recalc-dims=\"1\" \/><\/a> <\/p>\n<p>\u00a0<\/p>\n<p>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0  <\/p>\n<p>The road hasn\u2019t always been easy for the Rowe brothers, but whether it&#8217;s design challenges or working with family, they\u2019ve never doubted their decision to branch out on their own. With Sparklite\u2019s imminent release, the brothers will finally achieve a dream that all started with a simple roll of paper.<\/p>\n<p>\u201cWe\u2019re launching across the world, so there\u2019s going to be someone in Brazil that plays our game and it\u2019s just really cool to think about,\u201d Lucas says. \u201cI\u2019m really glad we did it. There are just no regrets right now, because there\u2019s just no way this could have happened a few years ago.\u201d<\/p>\n<p>Sparklite launches on November 14 for Nintendo Switch, PS4, Xbox One, Mac, and PC.<\/p>\n","protected":false},"excerpt":{"rendered":"\n<p>&#8230; <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/11\/14\/the-culmination-of-a-dream-in-the-indie-scene\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":811,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2,1299,7],"tags":[398,402,397,414,413,410,894,409,407,478,898,475,1303,408,406,399,400,394,10,401,396,895,403,412,733,1302,1273,1272,411,395,405,404,896,897,912,911,899,900,909,901,910,908],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-Jkq","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/174246"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/811"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=174246"}],"version-history":[{"count":6,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/174246\/revisions"}],"predecessor-version":[{"id":187356,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/174246\/revisions\/187356"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=174246"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=174246"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=174246"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}