{"id":180890,"date":"2019-12-04T02:00:33","date_gmt":"2019-12-03T18:00:33","guid":{"rendered":"https:\/\/www.geek.com\/featured\/-1812539\/"},"modified":"2019-12-04T02:00:33","modified_gmt":"2019-12-03T18:00:33","slug":"sky-children-of-light-is-a-well-deserving-iphone-game-of-the-year","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/12\/04\/sky-children-of-light-is-a-well-deserving-iphone-game-of-the-year\/","title":{"rendered":"\u2018Sky: Children of Light\u2019 Is a Well-Deserving iPhone Game of the Year"},"content":{"rendered":"<figure>\n\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.geek.com\/wp-content\/uploads\/2019\/12\/sky-children-of-light-650x366.png?resize=640%2C360&#038;ssl=1\" width=\"640\" height=\"360\" data-recalc-dims=\"1\" \/><br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/figure>\n<p>The other night I attended an Apple event where they celebrated the games and apps of the year as chosen by their editorial teams. The apps I didn\u2019t have many opinions on. If you\u2019re curious, the winners were the digital notebook Flow by Moleskin on iPad, the Adobe InDesign alternative Affinity Publisher on Mac, and the tourism photo app The Explorers on iPhone.<\/p>\n<p>But naturally it was the games I most cared about. Apple\u2019s people have good taste. The games they picked were all very beautiful and worth playing. The only thing I noticed was that in most cases I had already played them months or years ago. Apple TV game of the year <em>Wonder Boy: The Dragon Trap<\/em>\u00a0was an early Switch that wasn\u2019t Zelda that still caught our eye. Mac game of the year <em>Gris<\/em> was a breakout indie hit\u2026 in 2018. You should totally play the stylish (and heartbreaking) <em>Hyper Light Drifter<\/em>, but its intense difficulty has only been slightly lowered since 2016 and it isn\u2019t necessarily the best fit for iPad. The Apple Arcade game of the year, playable pop album <em>Sayonara Wild Hearts<\/em>, isn\u2019t fully exclusive to that mobile subscription service. And even the &#8220;biggest trend&#8221; award went to mobile downgrades of console blockbusters from Nintendo and Bethesda.<\/p>\n<p>Don\u2019t get me wrong. Mobile ports are fine, great even! I love them on <a href=\"https:\/\/www.geek.com\/games\/witcher-3-overwatch-and-the-beauty-of-the-impossible-nintendo-switch-port-1807867\/\"  rel=\"noopener\">Nintendo Switch<\/a>. But when it comes to the game of the year, I was hoping Apple would have more titles to call their own. Fortunately, there was one exception. <em>Sky: Children of Light<\/em> is the iPhone game of the year and it\u2019s currently only available on iOS. It\u2019s also awesome.<\/p>\n<div class=\"flex-video widescreen embed\"><iframe loading=\"lazy\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/qmteMn-DiLw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/div>\n<p><em>Sky: Children of Light<\/em> is the next game from ThatGameCompany, the indie darling developer who stirred our digital emotions with <em>Flow, Flower, <\/em>and <em>Journey<\/em> back on the PlayStation 3. In the seven years since then, they\u2019ve worked on this game. But according to co-founder Jenova Chen, they faced setbacks trying to work ethically within the <a href=\"https:\/\/www.geek.com\/games\/please-pay-for-mobile-games-1685904\/\"  rel=\"noopener\">free-to-play<\/a>\u00a0business model, the only viable iOS gaming model until Apple Arcade.<\/p>\n<p>It\u2019s a depressing economic origin, but luckily the game itself is practically engineered in a lab to lift your spirits. Combining elements of the team\u2019s prior work, <em>Sky: Children of Light<\/em> is a family friendly casual MMO about holding hands and soaring through skies in open, non-linear, theme park-esque levels. It\u2019s equal parts adorable and thrilling. And like in <em>Journey<\/em>, players communicate non-verbally through various emotes, allowing for connections that span continents and language barriers. The minimal microtransactions are just for building on these relationships.<\/p>\n<p><em>Sky: Children of Light<\/em> is eventually coming to other platforms. But right now it is an iPhone game through and through, the iPhone game of the year. For more on iPhone games read our big list of tiny <a href=\"https:\/\/www.geek.com\/games\/21-tiny-reviews-of-21-big-apple-arcade-games-1808867\/\"  rel=\"noopener\">Apple Arcade game reviews,<\/a>\u00a0and here&#8217;s why Apple Arcade is better than its sibling subscription service<a href=\"https:\/\/www.geek.com\/games\/apple-arcade-is-better-than-apple-tv-1810085\/\"  rel=\"noopener\"> Apple TV+<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<figure><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.geek.com\/wp-content\/uploads\/2019\/12\/sky-children-of-light-650x366.png\" width=\"650\" height=\"366\"><\/figure>\n<p>The other night I attended an Apple event where they celebrated the games and apps of the year as chosen by their editorial teams. The apps I didn&rsquo;t have many opinions on. If [&hellip;]<\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/games\/sky-children-of-light-is-a-well-deserving-iphone-game-of-the-year-1812539\/\">&lsquo;Sky: Children of Light&rsquo; Is a Well-Deserving iPhone Game of the Year<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/\">Geek.com<\/a>.<\/p>\n<p> <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/12\/04\/sky-children-of-light-is-a-well-deserving-iphone-game-of-the-year\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":20,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2048,2054,2,2123,2047,2077,16,7],"tags":[398,402,397,414,413,410,409,407,478,481,482,480,479,408,406,399,400,394,10,401,396,403,412,411,395,405,404,477],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-L3A","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/180890"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=180890"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/180890\/revisions"}],"predecessor-version":[{"id":180891,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/180890\/revisions\/180891"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=180890"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=180890"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=180890"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}