{"id":211345,"date":"2020-01-21T23:00:23","date_gmt":"2020-01-21T15:00:23","guid":{"rendered":"https:\/\/www.geek.com\/featured\/-1816194\/"},"modified":"2020-01-21T23:00:23","modified_gmt":"2020-01-21T15:00:23","slug":"hands-on-doom-eternal-rips-and-tears-us-to-pieces","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2020\/01\/21\/hands-on-doom-eternal-rips-and-tears-us-to-pieces\/","title":{"rendered":"Hands-On: \u2018Doom Eternal\u2019 Rips and Tears Us to Pieces"},"content":{"rendered":"<figure>\n\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.geek.com\/wp-content\/uploads\/2020\/01\/doom-eternal-2020-top-650x365.png?resize=640%2C359&#038;ssl=1\" width=\"640\" height=\"359\" data-recalc-dims=\"1\" \/><br \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/figure>\n<p>I love <em>Doom<\/em> 2016. It was the first <a href=\"https:\/\/www.geek.com\/games\/game-of-the-year-jordan-minors-actual-games-of-the-year-1683322\/\"  rel=\"noopener\">game of the year<\/a>\u00a0I chose while working for Geek. It was one of my top <a href=\"https:\/\/www.geek.com\/games\/jordan-minors-video-games-of-the-year-decade-1814483\/\"  rel=\"noopener\">games of the decade<\/a>. Whether playing on the most powerful PCs in the office or the modest Nintendo Switch on the go, I can\u2019t believe how well iD Software updated this foundational text of first-person shooters for the modern era. Hell on Earth was heavenly.<\/p>\n<p><em>Doom<\/em> 2016 left one of the most promising jumping off points for a sequel. The demon slaughtering was already polished to a shine. We just needed more of it, perhaps performed in new ways in new locations. And after playing the first few hours of <em>Doom Eternal<\/em>, I\u2019m pleased to report that\u2019s exactly what they did.<\/p>\n<div class=\"flex-video widescreen embed\"><iframe loading=\"lazy\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/VOIm3aVZ5q8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/div>\n<p>One of the most underrated aspects of <em>Doom<\/em> 2016 is how funny it is. The developers describe this as seriously executing silly ideas. The first game has a robot Satan unironically saying lines like \u201cWe exploited Hell and its resources because it was in mankind\u2019s best interests\u201d and that\u2019s just great.<\/p>\n<p>It\u2019s a tricky tonal balance though, especially in a continuing story. I\u2019m a bit worried <em>Doom Eternal<\/em> might fall too far down its own lore hole and wind up indistinguishable from <a href=\"https:\/\/www.geek.com\/games\/go-to-hell-with-darksiders-and-these-other-nintendo-switch-games-1780759\/\"  rel=\"noopener\"><em>Darksiders<\/em><\/a>\u00a0or <em>Diablo<\/em> or whatever. But then a character will say \u201cDoom Guy\u201d or \u201cHellified Zones\u201d out loud. There\u2019s a prison for practicing demon slaying called the Ripatorium. And Doom Guy is now positioned as some sort of rebel angel crusader with a spirit wolf. So maybe I\u2019m not worried after all.<\/p>\n<p>Besides, the best way to play <em>Doom<\/em> is to have contempt for anything distracting you from the righteous mission of slaughtering demons. Thoughtful, challenging tweaks to the combat force you to be even more mindful of the massacre. You know longer have access to a weak pistol with infinite ammo. And in the early stages you\u2019ll quickly run out of shotgun shells. So I found myself using the chainsaw to regain ammo much more frequently, similar to using melee glory kills to regain health.<\/p>\n<p>Other resource management systems revolve around this rapid feast or famine idea. Later you get a flamethrower to burn off demon armor for you to collect. The chainsaw, as well as grenades, now work on cooldowns so you can use them more often. You can also swap between different weapon mods on the fly like a sticky bomb launcher or homing missiles. Melee kills also charge up a powerful Blood Punch you\u2019ll want to deploy at the right times. And different upgrades allow to you spec toward preferred playstyles.<\/p>\n<div class=\"flex-video widescreen embed\"><iframe loading=\"lazy\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/p7cZDoKopkc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/div>\n<p>Enemies quickly demand you make the most of your arsenal. Battlefields are littered with wandering corpses that might as well be walking supply crates for your fights against the real threats. I welcomed Hell Knights and Spider Masterminds like <a href=\"https:\/\/www.geek.com\/games\/bethesda-brings-the-1997-doom-miniatures-back-from-hell-1766514\/\"  rel=\"noopener\">old friends<\/a>. But now targeting their weak points is much more necessary. The Cacodemon is just one giant mouth so of course throw some explosive in there. There are new enemies as well, like snake monsters and flying gargoyles, but I assume more will show themselves later into the full game. The arena itself also has a bigger impact on fights, with hazards like uncaring flamethrowers or goo swamps that keep your feet on the ground.<\/p>\n<p><em>Doom Eternal\u2019s<\/em> combat might not lull me into the same effortless flow state, but the added tactical complexity feels totally organic and sensible tradeoff. The same goes for the traversal mechanics, continuing to make <em>Doom<\/em> the only good source of first-person shooter platforming since <em>Metroid Prime<\/em>. The linear levels themselves are larger (with fast travel points!) and tend to start with some crazy jumps. Fortunately, between the double jump, double dash, and wall cling, Doom Guy can clamber around these clever vertical and horizontal jumping puzzles like it\u2019s <em>Celeste<\/em>. Digging his metal gloves into concrete, scavenging for extra lives, feels fantastic.<\/p>\n<p>It looks fantastic, too. The whole game does. I played in 4K 60FPS on a high-end PC and didn\u2019t notice performance issues. The game\u2019s level are both bigger (sometimes featuring enemies fighting each other) and more varied visually. Sure you\u2019ll fight through Hell on Earth, activating giant mechs to blast open tunnels to demon nests buried at ruined shopping malls. But in my spaceship command bridge I also set a course for medieval castles and snow-covered outposts. And it was all beautifully brutal.<\/p>\n<p>I will say though that for long stretches <em>Doom Eternal<\/em>\u00a0is still is such a constant rush that playing in a marathon session like this can be a bit exhausting. But that\u2019s more an issue with preview events than the game itself. I\u2019m looking forward to savoring <em>Doom Eternal<\/em> at my own pace when it launches on March 20, with the <a href=\"https:\/\/www.geek.com\/games\/everything-you-need-to-know-about-the-nintendo-switch-1685280\/\"  rel=\"noopener\">Nintendo Switch<\/a>\u00a0version coming later.<\/p>\n<p><a href=\"https:\/\/www.amazon.com\/Doom-Eternal-PlayStation-4\/dp\/B07DJX3Y19\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1705462 size-full\" src=\"https:\/\/i0.wp.com\/www.geek.com\/wp-content\/uploads\/2017\/06\/SEE_IT_HERE_GEEK-1.jpg?resize=178%2C51&#038;ssl=1\" alt=\"\" width=\"178\" height=\"51\" data-recalc-dims=\"1\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<figure><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.geek.com\/wp-content\/uploads\/2020\/01\/doom-eternal-2020-top-650x365.png\" width=\"650\" height=\"365\"><\/figure>\n<p>I love Doom 2016. It was the first game of the year&nbsp;I chose while working for Geek. It was one of my top games of the decade. Whether playing on the most powerful [&hellip;]<\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/games\/hands-on-doom-eternal-rips-and-tears-us-to-pieces-1816194\/\">Hands-On: &lsquo;Doom Eternal&rsquo; Rips and Tears Us to Pieces<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.geek.com\/\">Geek.com<\/a>.<\/p>\n<p> <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2020\/01\/21\/hands-on-doom-eternal-rips-and-tears-us-to-pieces\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":20,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[2395,4210,5718,2054,2396,2,2047,16,7],"tags":[398,402,397,414,413,410,409,407,478,481,482,480,479,408,406,399,400,394,10,401,396,403,412,411,395,405,404,477],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-SYN","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/211345"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/20"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=211345"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/211345\/revisions"}],"predecessor-version":[{"id":211346,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/211345\/revisions\/211346"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=211345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=211345"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=211345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}