{"id":69382,"date":"2019-01-29T05:00:00","date_gmt":"2019-01-28T21:00:00","guid":{"rendered":"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/?guid=0668840d55e1534544f5b37a8503f4fb"},"modified":"2019-01-29T05:00:00","modified_gmt":"2019-01-28T21:00:00","slug":"the-heroes-who-keep-all-pro-football-2k8-alive","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/01\/29\/the-heroes-who-keep-all-pro-football-2k8-alive\/","title":{"rendered":"The Heroes Who Keep All-Pro Football 2K8 Alive"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/01\/28\/cfb870ee\/sd1.281500a.jpg?resize=640%2C360&#038;ssl=1\" width=\"640\" height=\"360\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" data-recalc-dims=\"1\" \/><\/p>\n<p>It\u2019s expected that the latest title for a sports franchise is the best, but that\u2019s not always the case. When it comes to football, some fans\u2019 favorite game is over 10 years old. All-Pro Football 2K8 came out in the summer of 2007 on the PS3 and Xbox 360, three years after developer Visual Concepts\u2019 previous football game \u2013 ESPN NFL 2K5. The latter was publisher 2K Sports\u2019 NFL swansong after rival Electronic Arts got the exclusive rights to the NFL license. All-Pro Football 2K8 featured rosters of hand-picked, licensed football legends like\u00a0John Elway and Barry Sanders, but this isn\u2019t necessarily why some football fans keep returning to the title which one devotee has dubbed \u201cThe greatest football game we have to date.\u201d<\/p>\n<p>It\u2019s not unusual for fans to prefer a particular year\u00a0of a sport or franchise, but these gamers\u2019 attachment to All-Pro Football 2K8 has led them to some extraordinary measures of devotion. Although 2K and Visual Concepts only made a single iteration of the series, it lives on and features prominently in the lives of these individuals.<\/p>\n<h4>THE FILMMAKER<\/h4>\n<p>\u201cI really want to show All-Pro Football through my eyes,\u201d says Andrew Zemple, creator of YouTube channel <a href=\"https:\/\/www.youtube.com\/user\/afroholic315\" >2K Football Now<\/a>. Zemple has been putting together gameplay videos showing off some of APF\u2019s legends, like Dan Marino, Mike Singletary, and Walter Payton, and in doing so, highlighting all the things the game does well, from little moves by the QB in the pocket to a safety making the right read and disrupting a pass.<\/p>\n<p>More than just highlight reels, however, Zemple\u2019s Twitter account (<a href=\"https:\/\/twitter.com\/2k_football_now\" >@2K_Football_Now<\/a>) shows how APF\u2019s gameplay accurately represents the fundamentals of football. Zemple \u2013 who played football in high school \u2013 likes digging deep to show examples of how a defender\u2019s footwork earns him superior positioning to break up a play or how throwing on the run or under pressure affects a QB&#8217;s throw (not to mention the formation and collapsing of pockets). Integral, as well, is the fidelity of user-control that makes it all possible.<\/p>\n<\/p>\n<p><a  href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Zemple has played all the football franchises, but All-Pro is the game that has stuck with him through the years. \u201cI was always more in favor of the 2K games,\u201d he says. \u201cI always thought they had better mechanics and control schemes, and delivered a more immersive gameplay experience.\u201d<\/p>\n<p>He hoped that EA\u2019s Madden would take off after it signed the exclusive NFL deal, and Zemple played a bit of Madden 17, but he kept missing APF and what it could do. Although he says there were things in Madden he would have liked to see in ESPN NFL 2K5, \u201cThere isn\u2019t anything in Madden I would take and put into All-Pro Football.\u201d In particular, Zemple thinks Madden\u2019s reliance on animations restricts user skill.<\/p>\n<p>He admits that All-Pro also has its faults, such as the A.I. could run its defensive zones better and not\u00a0expose itself\u00a0to certain routes, but he thinks the game has\u00a0aged remarkably well. \u201cI think if All-Pro Football came out today it would be a lot more successful than it was in 2007,&#8221; he says. &#8220;I can replicate what I see on Sunday on a consistent basis.\u201d<\/p>\n<h4>THE COMMISSIONER<\/h4>\n<p>It&#8217;s not unusual to hear about gamers playing an older sports title, but how do you keep an online league alive well after the servers have been shut down?\u00a0<a href=\"https:\/\/simulationfl.net\/\" >The Simulation Football League<\/a> (SFL) not only helps keep the APF dream alive for its members, but it sets an extraordinary example in the\u00a0realm of sports video games.<\/p>\n<p>The competition in the SFL is as fierce as any head-to-head online gridiron contest you can think of, but the twist is, as the league\u2019s name indicates, you don\u2019t actually play any of your games. The league sims the results for you. The SFL has taken off and inspired the dedication of its members (some of which have played and\/or coached football in real life) not only due to the league\u2019s infrastructure \u2013 featuring live games with announcers and much more (check out the <a href=\"https:\/\/www.youtube.com\/user\/simulationfl\" >SFL&#8217;s YouTube channel<\/a>) \u2013 but because All-Pro Football 2K8 gives the league an A.I. backbone its members trust.<\/p>\n<p>\u201cIn order to do this, we have to take the controllers away from the user,&#8221; says SFL commissioner Cameron Irvine. \u201cThey can\u2019t be trusted.\u201d Irvine says the idea of the league started when he\u2019d play others and they\u2019d call the same play over and over, go for it on fourth-and-forever, and engage in immature trash talk \u2013 the greatest hits of annoying online behavior.<\/p>\n<p>Each week during the season teams submit gameplans for the coming matchup to the league. These are the offensive and defensive plays (there are over 65,000 of them) that the league feeds into APF, which then simulates the results. However, that is just the tip of the iceberg. The league uses amateur broadcasters to call the play-by-play as well as pre-game, halftime, and post-game coverage. The broadcasters surface real-time stats and the league has power rankings, beat writers, custom broadcast graphics, and more. \u201cOn its own [a simulation] doesn\u2019t have the energy,\u201d says Irvine. \u201cWe sort of bring it to life.\u201d<\/p>\n<\/p>\n<p><a  href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Game sims are just one entry point\u00a0for the league\u2019s franchises. Teams solely run by a single person are rare; most are comprised of individuals executing the same kinds of responsibilities\u00a0you&#8217;d find in a normal NFL organization. Head coaches and coordinators study film and put together gameplans to maximize the abilities of their players and\u00a0exploit an opponents\u2019 weaknesses. General managers assemble the teams\u2019 rosters, scouts identify talent, and owners oversee the entire organization.<\/p>\n<p>Even though the SFL simulates games, individual players are also very important. The league\u2019s custom player progression system (using a roster editor created by modder King Javo. See more below) gives members a stake in their own players by letting them create their own builds. They also\u00a0earn\u00a0lifetime stats and\u00a0can move to other teams via trades and free agency.<\/p>\n<p>In some cases, the bond members have with their players and franchises in APF 2K18 goes\u00a0beyond game stats and the time and energy invested. <a href=\"https:\/\/simulationfl.net\/player\/matt-willson\/\" >Matt Willson<\/a>\u00a0has created himself as a QB in the SFL, and one game\u00a0his rookie year while playing for the now-defunct Santa Fe team is particularly memorable. Down two scores in a game with seven\u00a0minutes to go, Willson, who\u00a0was the last pick in the draft, threw two touchdowns in four minutes\u00a0to bring Santa Fe\u00a0back, grabbing\u00a0the win. Afterwords, Willson told commissioner Irvine, who was calling the game, that hearing his name during the broadcast was one of the greatest moments\u00a0of his life.<\/p>\n<p>Irvine said he didn\u2019t understand what the game meant to Willson until he talked to him on the phone. Willson, who enjoyed playing sports when he was younger, was confined to a wheelchair due to an inoperable\u00a0tumor growing on his spine. \u201cI\u2019ve been waiting for this moment my entire life,\u201d Willson told Irvine. \u201cMatt Willson the quarterback or Matt Willson, center-stage in a football game \u2013\u00a0you gave that to me. I never thought I\u2019d ever have that.\u201d Since then, Willson&#8217;s prolific career has landed\u00a0him in the Top 5 of the league for all-time passing yards, and last year he was inducted into the league&#8217;s\u00a0Hall of Fame.<\/p>\n<p>Like in\u00a0real football, success like Willson&#8217;s isn&#8217;t a given by any means.\u00a0The league works hard at parity, with a salary cap,\u00a0thresholds determining the speed at which players progress, and myriad rules in place to try and give teams a chance from week-to-week and season-to-season.<\/p>\n<p>Team coaches, players, general managers, and scouts put in the time looking for that edge, and APF rewards them with satisfying simulated results but also\u00a0a degree of creativity.\u00a0Players can improve their attributes or get what the league calls &#8220;animations,&#8221; which increase the in-game likelihood of a player performing certain advantageous animations in specific situations.<\/p>\n<p>For example, the Mr. 3rd Down animation gives the receiver or tight end better situational awareness to catch a pass on third down.\u00a0Teams also spend\u00a0coach\u00a0points each\u00a0week to increase their pass blocking, for instance. This creates a sandbox within which players and teams can create different player builds and gameplans that win individual matchups or work well that week, or hopefully\u00a0deliver a championship. Preparation, execution, victory \u2013 that&#8217;s football at every level.<\/p>\n<article class=\"embedded-entity\"><img decoding=\"async\" src=\"https:\/\/i0.wp.com\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/01\/28\/c1bbe936\/sflhof800.jpg?w=640&#038;ssl=1\" typeof=\"Image\" class=\"image-style-body-default\" data-recalc-dims=\"1\" \/><\/p>\n<p>In 2018 the league held its first convention where it inducted 11 members into its Hall of Fame.<\/p>\n<\/article>\n<p>Twelve seasons in, the SFL has created a structure that\u00a0continues to grow. Last year the league was named a <a href=\"https:\/\/www.twitch.tv\/simulationfl\" >Twitch partner<\/a>, and it has 11 sponsors, including Harry&#8217;s Razors.\u00a0Irvine and the rest of the league staff are always busy running the league and trying to improve it, including listening to\u00a0teams&#8217; input and vetting potential rules changes.<\/p>\n<p>The SFL has built a rich\u00a0world within a world that does the positive things that sports do well: foster competition, build friendships, and give everyone \u2013 no matter their role \u2013\u00a0a chance at glory. \u201cIt\u2019s not about living in a fantasy world or creating a new life,&#8221; Irvine says. &#8220;It\u2019s about improving the life that you have by giving you a chance to shine.\u201d<\/p>\n<h4>THE MODDER<\/h4>\n<p>Part of the reason All-Pro Football 2K8 has the staying power it has \u2013 beyond the merits of its gameplay \u2013 is due to the passion and hard work of many people, and arguably none more so than modder Javier\u00a0&#8220;<a href=\"https:\/\/www.youtube.com\/user\/MrKingJavo\" >King Javo<\/a>&#8221; Martinez.\u00a0His editing tools have given the game life after retail death by allowing players and leagues like the Simulation Football League to progress players and help All-Pro Football 2K8 to\u00a0exist beyond the vacuum of a single season.<\/p>\n<p>Martinez, a computer engineer,\u00a0is working on multiple games at the moment \u2013 including his own football title, <a href=\"https:\/\/legendbowl.com\/\" >Legend Bowl<\/a>, as well as running the <a href=\"https:\/\/www.simheads.com\/\" >SimHeads<\/a>\u00a0video game sports\u00a0website. He started out by modding Visual Concepts\u2019 ESPN NFL Football\u00a0by using an editor that another fan, Flying Finn, had created for ESPN NFL 2K5. By changing variables via the 2K5 editor and then seeing how it impacted ESPN, Martinez\u00a0was able to deconstruct how the games themselves worked. He was then able to build his own roster editors using the game\u2019s saveable files, which he not only did for All-Pro Football, but also for other football games BackBreaker and Microsoft\u2019s NFL Fever 2004.<\/p>\n<p>Martinez\u00a0recently released <a href=\"https:\/\/www.simheads.com\/products\/apfe.4\" >a new, long-in-the-works editor<\/a> that adds depth to\u00a0the original APF 2K8, adding multi-season Franchise capabilities, free agents, trades, the ability to play online with custom rosters, player\/team stats, control over the schedule, a comprehensive player editor, coaches, and much more. The fact alone that the editor enables players to experience multiple seasons in a game that originally didn&#8217;t have them\u00a0is a\u00a0rare luxury for any title or its\u00a0fanbase.<\/p>\n<\/p>\n<p><a  href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Interestingly, the disc for All-Pro Football 2K8 itself\u00a0has encrypted files with unused NFL player names and teams on it \u2013 perhaps opening the door for further modding above and beyond what Martinez\u2019s editor is capable of. Why that information is on the disc is unknown. It could be that Visual Concepts was preparing for a future when it would be able to use the NFL license again, or it could be that\u00a0APF 2K8 itself exists as\u00a0a smaller footprint within the older NFL 2K5 structure. Or maybe it\u2019s both.<\/p>\n<p>Either way, Martinez&#8217;s efforts to date are\u00a0just the beginning. \u201cI don\u2019t know if I\u2019m ever going to stop knocking on that door until I die or another game comes out,&#8221; he says. &#8220;I\u2019m a weird scientist in that way\u2026 But I love it so much, and I love the game so much, and I want a better product so much \u2013 that\u2019s the extent I\u2019m willing to go, and I hope that people can enjoy it.\u201d<\/p>\n<h2>THE TICKER<\/h2>\n<p><a href=\"https:\/\/forums.ea.com\/en\/nhl\/discussion\/239282\/gameplay-updates-based-on-beta-tuner-rollback-feedback\/\" >NHL 19 Reverts Back To Beta-Inspired Tuners<\/a><\/p>\n<p><a href=\"http:\/\/bit.ly\/2R5UhHi\" >More Finesse Shot Tuning For FIFA 19<\/a><\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=KyRXe4qxaQo&#038;\" >WRC 8 Coming In September. First Trailer Released<\/a><\/p>\n<p><a href=\"https:\/\/forums.ea.com\/en\/madden-nfl\/discussion\/239089\/madden-nfl-19-january-title-update\/\" >Madden&#8217;s January Title Update<\/a><\/p>\n<p><a href=\"https:\/\/www.ea.com\/games\/fifa\/fifa-19\/compete\" >More Esports For FIFA 19<\/a><\/p>\n<p><a href=\"https:\/\/theshownation.com\/news\/10052-transfer-your-custom-logo-to-mlb-the-show-19\" >How To Transfer Your Custom Logo From MLB 18 to MLB 19 (Before February 1 Only!)<\/a><\/p>\n<p><a href=\"https:\/\/twitter.com\/MutantFootball\/status\/1089731318496161792\" >Mutant Football League&#8217;s LA Power Pack DLC Available Now<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/01\/28\/cfb870ee\/sd1.281500a.jpg\" width=\"800\" height=\"450\" alt=\"\"><\/p>\n<p>It&rsquo;s expected that the latest title for a sports franchise is the best, but that&rsquo;s not always the case. When it comes to football, some fans&rsquo; favorite game is over 10 years old. All-Pro Football 2K8 came out in the summer of 2007 on the PS3 and Xbox 360, three years after developer Visual Concepts&rsquo; previous football game &ndash; ESPN NFL 2K5. The latter was publisher 2K Sports&rsquo; NFL swansong after rival Electronic Arts got the exclusive rights to the NFL license. All-Pro Football 2K8 featured rosters of hand-picked, licensed football legends like&nbsp;John Elway and Barry Sanders, but this isn&rsquo;t necessarily why some football fans keep returning to the title which one devotee has dubbed &ldquo;The greatest football game we have to date.&rdquo;<\/p>\n<p>It&rsquo;s not unusual for fans to prefer a particular year&nbsp;of a sport or franchise, but these gamers&rsquo; attachment to All-Pro Football 2K8 has led them to some extraordinary measures of devotion. Although 2K and Visual Concepts only made a single iteration of the series, it lives on and features prominently in the lives of these individuals.<\/p>\n<h4>THE FILMMAKER<\/h4>\n<p>&ldquo;I really want to show All-Pro Football through my eyes,&rdquo; says Andrew Zemple, creator of YouTube channel <a href=\"https:\/\/www.youtube.com\/user\/afroholic315\" target=\"_blank\">2K Football Now<\/a>. Zemple has been putting together gameplay videos showing off some of APF&rsquo;s legends, like Dan Marino, Mike Singletary, and Walter Payton, and in doing so, highlighting all the things the game does well, from little moves by the QB in the pocket to a safety making the right read and disrupting a pass.<\/p>\n<p>More than just highlight reels, however, Zemple&rsquo;s Twitter account (<a href=\"https:\/\/twitter.com\/2k_football_now\" target=\"_blank\">@2K_Football_Now<\/a>) shows how APF&rsquo;s gameplay accurately represents the fundamentals of football. Zemple &ndash; who played football in high school &ndash; likes digging deep to show examples of how a defender&rsquo;s footwork earns him superior positioning to break up a play or how throwing on the run or under pressure affects a QB&#8217;s throw (not to mention the formation and collapsing of pockets). Integral, as well, is the fidelity of user-control that makes it all possible.<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Zemple has played all the football franchises, but All-Pro is the game that has stuck with him through the years. &ldquo;I was always more in favor of the 2K games,&rdquo; he says. &ldquo;I always thought they had better mechanics and control schemes, and delivered a more immersive gameplay experience.&rdquo;<\/p>\n<p>He hoped that EA&rsquo;s Madden would take off after it signed the exclusive NFL deal, and Zemple played a bit of Madden 17, but he kept missing APF and what it could do. Although he says there were things in Madden he would have liked to see in ESPN NFL 2K5, &ldquo;There isn&rsquo;t anything in Madden I would take and put into All-Pro Football.&rdquo; In particular, Zemple thinks Madden&rsquo;s reliance on animations restricts user skill.<\/p>\n<p>He admits that All-Pro also has its faults, such as the A.I. could run its defensive zones better and not&nbsp;expose itself&nbsp;to certain routes, but he thinks the game has&nbsp;aged remarkably well. &ldquo;I think if All-Pro Football came out today it would be a lot more successful than it was in 2007,&#8221; he says. &#8220;I can replicate what I see on Sunday on a consistent basis.&rdquo;<\/p>\n<h4>THE COMMISSIONER<\/h4>\n<p>It&#8217;s not unusual to hear about gamers playing an older sports title, but how do you keep an online league alive well after the servers have been shut down?&nbsp;<a href=\"https:\/\/simulationfl.net\/\" target=\"_blank\">The Simulation Football League<\/a> (SFL) not only helps keep the APF dream alive for its members, but it sets an extraordinary example in the&nbsp;realm of sports video games.<\/p>\n<p>The competition in the SFL is as fierce as any head-to-head online gridiron contest you can think of, but the twist is, as the league&rsquo;s name indicates, you don&rsquo;t actually play any of your games. The league sims the results for you. The SFL has taken off and inspired the dedication of its members (some of which have played and\/or coached football in real life) not only due to the league&rsquo;s infrastructure &ndash; featuring live games with announcers and much more (check out the <a href=\"https:\/\/www.youtube.com\/user\/simulationfl\" target=\"_blank\">SFL&#8217;s YouTube channel<\/a>) &ndash; but because All-Pro Football 2K8 gives the league an A.I. backbone its members trust.<\/p>\n<p>&ldquo;In order to do this, we have to take the controllers away from the user,&#8221; says SFL commissioner Cameron Irvine. &ldquo;They can&rsquo;t be trusted.&rdquo; Irvine says the idea of the league started when he&rsquo;d play others and they&rsquo;d call the same play over and over, go for it on fourth-and-forever, and engage in immature trash talk &ndash; the greatest hits of annoying online behavior.<\/p>\n<p>Each week during the season teams submit gameplans for the coming matchup to the league. These are the offensive and defensive plays (there are over 65,000 of them) that the league feeds into APF, which then simulates the results. However, that is just the tip of the iceberg. The league uses amateur broadcasters to call the play-by-play as well as pre-game, halftime, and post-game coverage. The broadcasters surface real-time stats and the league has power rankings, beat writers, custom broadcast graphics, and more. &ldquo;On its own [a simulation] doesn&rsquo;t have the energy,&rdquo; says Irvine. &ldquo;We sort of bring it to life.&rdquo;<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Game sims are just one entry point&nbsp;for the league&rsquo;s franchises. Teams solely run by a single person are rare; most are comprised of individuals executing the same kinds of responsibilities&nbsp;you&#8217;d find in a normal NFL organization. Head coaches and coordinators study film and put together gameplans to maximize the abilities of their players and&nbsp;exploit an opponents&rsquo; weaknesses. General managers assemble the teams&rsquo; rosters, scouts identify talent, and owners oversee the entire organization.<\/p>\n<p>Even though the SFL simulates games, individual players are also very important. The league&rsquo;s custom player progression system (using a roster editor created by modder King Javo. See more below) gives members a stake in their own players by letting them create their own builds. They also&nbsp;earn&nbsp;lifetime stats and&nbsp;can move to other teams via trades and free agency.<\/p>\n<p>In some cases, the bond members have with their players and franchises in APF 2K18 goes&nbsp;beyond game stats and the time and energy invested. <a href=\"https:\/\/simulationfl.net\/player\/matt-willson\/\" target=\"_blank\">Matt Willson<\/a>&nbsp;has created himself as a QB in the SFL, and one game&nbsp;his rookie year while playing for the now-defunct Santa Fe team is particularly memorable. Down two scores in a game with seven&nbsp;minutes to go, Willson, who&nbsp;was the last pick in the draft, threw two touchdowns in four minutes&nbsp;to bring Santa Fe&nbsp;back, grabbing&nbsp;the win. Afterwords, Willson told commissioner Irvine, who was calling the game, that hearing his name during the broadcast was one of the greatest moments&nbsp;of his life.<\/p>\n<p>Irvine said he didn&rsquo;t understand what the game meant to Willson until he talked to him on the phone. Willson, who enjoyed playing sports when he was younger, was confined to a wheelchair due to an inoperable&nbsp;tumor growing on his spine. &ldquo;I&rsquo;ve been waiting for this moment my entire life,&rdquo; Willson told Irvine. &ldquo;Matt Willson the quarterback or Matt Willson, center-stage in a football game &ndash;&nbsp;you gave that to me. I never thought I&rsquo;d ever have that.&rdquo; Since then, Willson&#8217;s prolific career has landed&nbsp;him in the Top 5 of the league for all-time passing yards, and last year he was inducted into the league&#8217;s&nbsp;Hall of Fame.<\/p>\n<p>Like in&nbsp;real football, success like Willson&#8217;s isn&#8217;t a given by any means.&nbsp;The league works hard at parity, with a salary cap,&nbsp;thresholds determining the speed at which players progress, and myriad rules in place to try and give teams a chance from week-to-week and season-to-season.<\/p>\n<p>Team coaches, players, general managers, and scouts put in the time looking for that edge, and APF rewards them with satisfying simulated results but also&nbsp;a degree of creativity.&nbsp;Players can improve their attributes or get what the league calls &#8220;animations,&#8221; which increase the in-game likelihood of a player performing certain advantageous animations in specific situations.<\/p>\n<p>For example, the Mr. 3rd Down animation gives the receiver or tight end better situational awareness to catch a pass on third down.&nbsp;Teams also spend&nbsp;coach&nbsp;points each&nbsp;week to increase their pass blocking, for instance. This creates a sandbox within which players and teams can create different player builds and gameplans that win individual matchups or work well that week, or hopefully&nbsp;deliver a championship. Preparation, execution, victory &ndash; that&#8217;s football at every level.<\/p>\n<article><img decoding=\"async\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2019\/01\/28\/c1bbe936\/sflhof800.jpg\"><\/p>\n<p>In 2018 the league held its first convention where it inducted 11 members into its Hall of Fame.<\/p>\n<\/article>\n<p>Twelve seasons in, the SFL has created a structure that&nbsp;continues to grow. Last year the league was named a <a href=\"https:\/\/www.twitch.tv\/simulationfl\" target=\"_blank\">Twitch partner<\/a>, and it has 11 sponsors, including Harry&#8217;s Razors.&nbsp;Irvine and the rest of the league staff are always busy running the league and trying to improve it, including listening to&nbsp;teams&#8217; input and vetting potential rules changes.<\/p>\n<p>The SFL has built a rich&nbsp;world within a world that does the positive things that sports do well: foster competition, build friendships, and give everyone &ndash; no matter their role &ndash;&nbsp;a chance at glory. &ldquo;It&rsquo;s not about living in a fantasy world or creating a new life,&#8221; Irvine says. &#8220;It&rsquo;s about improving the life that you have by giving you a chance to shine.&rdquo;<\/p>\n<h4>THE MODDER<\/h4>\n<p>Part of the reason All-Pro Football 2K8 has the staying power it has &ndash; beyond the merits of its gameplay &ndash; is due to the passion and hard work of many people, and arguably none more so than modder Javier&nbsp;&#8220;<a href=\"https:\/\/www.youtube.com\/user\/MrKingJavo\" target=\"_blank\">King Javo<\/a>&#8221; Martinez.&nbsp;His editing tools have given the game life after retail death by allowing players and leagues like the Simulation Football League to progress players and help All-Pro Football 2K8 to&nbsp;exist beyond the vacuum of a single season.<\/p>\n<p>Martinez, a computer engineer,&nbsp;is working on multiple games at the moment &ndash; including his own football title, <a href=\"https:\/\/legendbowl.com\/\" target=\"_blank\">Legend Bowl<\/a>, as well as running the <a href=\"https:\/\/www.simheads.com\/\" target=\"_blank\">SimHeads<\/a>&nbsp;video game sports&nbsp;website. He started out by modding Visual Concepts&rsquo; ESPN NFL Football&nbsp;by using an editor that another fan, Flying Finn, had created for ESPN NFL 2K5. By changing variables via the 2K5 editor and then seeing how it impacted ESPN, Martinez&nbsp;was able to deconstruct how the games themselves worked. He was then able to build his own roster editors using the game&rsquo;s saveable files, which he not only did for All-Pro Football, but also for other football games BackBreaker and Microsoft&rsquo;s NFL Fever 2004.<\/p>\n<p>Martinez&nbsp;recently released <a href=\"https:\/\/www.simheads.com\/products\/apfe.4\" target=\"_blank\">a new, long-in-the-works editor<\/a> that adds depth to&nbsp;the original APF 2K8, adding multi-season Franchise capabilities, free agents, trades, the ability to play online with custom rosters, player\/team stats, control over the schedule, a comprehensive player editor, coaches, and much more. The fact alone that the editor enables players to experience multiple seasons in a game that originally didn&#8217;t have them&nbsp;is a&nbsp;rare luxury for any title or its&nbsp;fanbase.<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/the-sports-desk\/2019\/01\/28\/the-heroes-who-keep-all-pro-football-2k8-alive\">Click here to watch embedded media<\/a><\/p>\n<p>Interestingly, the disc for All-Pro Football 2K8 itself&nbsp;has encrypted files with unused NFL player names and teams on it &ndash; perhaps opening the door for further modding above and beyond what Martinez&rsquo;s editor is capable of. Why that information is on the disc is unknown. It could be that Visual Concepts was preparing for a future when it would be able to use the NFL license again, or it could be that&nbsp;APF 2K8 itself exists as&nbsp;a smaller footprint within the older NFL 2K5 structure. Or maybe it&rsquo;s both.<\/p>\n<p>Either way, Martinez&#8217;s efforts to date are&nbsp;just the beginning. &ldquo;I don&rsquo;t know if I&rsquo;m ever going to stop knocking on that door until I die or another game comes out,&#8221; he says. &#8220;I&rsquo;m a weird scientist in that way&hellip; But I love it so much, and I love the game so much, and I want a better product so much &ndash; that&rsquo;s the extent I&rsquo;m willing to go, and I hope that people can enjoy it.&rdquo;<\/p>\n<h2>THE TICKER<\/h2>\n<p><a href=\"https:\/\/forums.ea.com\/en\/nhl\/discussion\/239282\/gameplay-updates-based-on-beta-tuner-rollback-feedback\/\" target=\"_blank\">NHL 19 Reverts Back To Beta-Inspired Tuners<\/a><\/p>\n<p><a href=\"http:\/\/bit.ly\/2R5UhHi\" target=\"_blank\">More Finesse Shot Tuning For FIFA 19<\/a><\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=KyRXe4qxaQo&amp;\" target=\"_blank\">WRC 8 Coming In September. First Trailer Released<\/a><\/p>\n<p><a href=\"https:\/\/forums.ea.com\/en\/madden-nfl\/discussion\/239089\/madden-nfl-19-january-title-update\/\" target=\"_blank\">Madden&#8217;s January Title Update<\/a><\/p>\n<p><a href=\"https:\/\/www.ea.com\/games\/fifa\/fifa-19\/compete\" target=\"_blank\">More Esports For FIFA 19<\/a><\/p>\n<p><a href=\"https:\/\/theshownation.com\/news\/10052-transfer-your-custom-logo-to-mlb-the-show-19\" target=\"_blank\">How To Transfer Your Custom Logo From MLB 18 to MLB 19 (Before February 1 Only!)<\/a><\/p>\n<p><a href=\"https:\/\/twitter.com\/MutantFootball\/status\/1089731318496161792\" target=\"_blank\">Mutant Football League&#8217;s LA Power Pack DLC Available Now<\/a><\/p>\n<p> <a href=\"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/2019\/01\/29\/the-heroes-who-keep-all-pro-football-2k8-alive\/\">\u95b1\u8b80\u5168\u6587 <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":250,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"slim_seo":[],"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[1301,2,7],"tags":[398,402,397,414,413,410,894,409,1304,407,478,898,475,408,406,399,400,394,10,401,396,895,1270,403,412,411,395,405,404,896,897,912,911,899,900,909,901,910,908],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p7prtj-i34","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/69382"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/users\/250"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/comments?post=69382"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/69382\/revisions"}],"predecessor-version":[{"id":69383,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/posts\/69382\/revisions\/69383"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/media?parent=69382"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/categories?post=69382"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-json\/wp\/v2\/tags?post=69382"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}