Star Wars: Squadrons Update Fixes Bugs and Other Issues

Star Wars: Squadrons has largely had a successful first two weeks on the market, with critics leaving strong reviews and fans seeming pretty excited to jump into the game’s series of insanely detailed Star Wars ships. It managed to pull in a respectable 79 on Metacritic at release, with publications praising its fun gameplay and well-implemented VR mode.

Yet, with the game sitting in the public eye for a good stint now, many have reported some glaring issues that needed to be sorted and Motive Studios seems happy to oblige. Posted on the official Star Wars: Squadrons site, the studio has detailed a brand new patch that hit the game earlier today as well as some new details about what the team is working on next.

RELATED: Star Wars: Squadrons – 10 Pro Tips For Becoming An Ace Pilot

As for what’s in the newly released version 1.2, it seems there have been numerous small bug fixes that make for a much smoother experience. According to the notes, the patch improves the overall Fleet Battles tutorial experience, fixed an issue where players encountered a black screen after customizing their pilots, and worked on numerous stability improvements. On the story side of things, Motive has fixed a number of game-breaking bugs, including one that wouldn’t let players progress if they died while fighting the first level’s Star Destroyer and another where mission three bugged out if the player defeated the Quasars too quickly.

Other fixes include a bug that wouldn’t let players customize ships when in the Fleet Battles briefing room state, improving performance on Steam VR, and preventing an issue where cutscenes wouldn’t work on Valve Index when the game was launched through Origin. Overall, it looks to be a comprehensive patch that annihilates a lot of the early issues reported by players. The full list of patch notes can be found here.

Of course, there are still more updates to come, with Motive Studios admitting that it still has a hefty list of issues to get to. One includes players being stuck at rank 0 and not being able to move up as intended, while another claims players got access to a late-game helmet seemingly at random. Allegedly, the studio is also figuring out how to prevent the game’s current issue with players abandoning matches, admitting that it “negatively impacts” the experience as a whole. Regardless, it’s always great to see a studio being very upfront about the current problems with a game and being vocal about its intention to fix them.

Star Wars: Squadrons is out now on PC, PlayStation 4, and Xbox One.

MORE: Star Wars Squadrons: Best Starships, Ranked

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