{"id":101644,"date":"2020-10-22T14:30:54","date_gmt":"2020-10-22T14:30:54","guid":{"rendered":"https:\/\/gamerant.com\/stories-about-crash-bandicoots-development\/"},"modified":"2020-10-22T14:30:54","modified_gmt":"2020-10-22T14:30:54","slug":"10-crazy-stories-about-crash-bandicoots-development-game-rant","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/10\/22\/10-crazy-stories-about-crash-bandicoots-development-game-rant\/","title":{"rendered":"10 Crazy Stories About Crash Bandicoot&#8217;s Development | Game Rant"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Crash-Development-Featured-Image.jpeg\"\/><\/figure>\n<p>The video game developers, Toys for Bob, have been enjoying many plaudits for their recent entry into the <a href=\"https:\/\/gamerant.com\/tag\/crash-bandicoot\/\"><em>Crash Bandicoot<\/em><\/a> series; <em>Crash bandicoot 4: It&#8217;s About Time.<\/em>\u00a0As the title suggests, the game ignores a plethora of Bandicoot titles and follows on from 1998&#8217;s\u00a0<em>Crash Bandicoot: Warped<\/em>.<\/p>\n<p><em>Warped<\/em>, along with its two predecessors, was developed by Naughty Dog. The company is known today for the <em>Uncharted<\/em> and <a href=\"https:\/\/gamerant.com\/the-last-of-us-best-joel-quotes\/\"><em>Last of Us<\/em><\/a> series. Naughty Dog created the Australian Bandicoot with hopes of him becoming PlayStation&#8217;s mascot. The PlayStation was competing with the Nintendo 64<em>\u00a0<\/em>at the time,\u00a0and Sony felt that the console needed a mascot to rival Mario and Link.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/crash-bandicoot-series-ranked-difficulty\/\">Every Main Game In The Crash Bandicoot Series, Ranked By Difficulty<\/a><\/span><\/p>\n<p>Despite not quite reaching those heights, the Bandicoot isn&#8217;t too far off and has an impressive catalog of over 20 games. Crash has amassed an army of loyal fans over the decades, who&#8217;s interest in the series has led to many weird and wonderful stories surfacing about the\u00a0early development.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Japanese Alterations<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Japanese-crash.jpg' \/><\/figure>\n<p>Sony ran into an issue when marketing<em> Crash Bandicoot<\/em> as their gaming mascot. Japanese audiences weren&#8217;t warming to the design. With Sony determined to make Crash as marketable as possible, <a href=\"https:\/\/web.stanford.edu\/group\/htgg\/cgi-bin\/drupal\/sites\/default\/files2\/jdelahunt_2004_1.pdf\"  rel=\"noopener noreferrer\">they altered his design in Japenese editions of the game.<\/a><\/p>\n<p>Crash&#8217;s appearance was\u00a0changed\u00a0to be\u00a0softer and more cartoony. This wasn&#8217;t just in the first game either, Japanese versions of <em>Crash Bandicoot<\/em> still feature the altered design today.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>A Scrapped Cutscene<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/crash-unused-cartoon.jpg' \/><\/figure>\n<p>The perception of <em>Crash Bandicoot<\/em> could have been very different. A cutscene was originally intended to appear in the first\u00a0Bandicoot game that was reminiscent of Saturday-morning cartoons.<\/p>\n<p>The musical cartoon was <a href=\"https:\/\/www.youtube.com\/watch?v=6d5651XSuh0&amp;t=19s\"  rel=\"noopener noreferrer\">put onto YouTube by producer David Siller<\/a> on the 17th of July 2015.\u00a0It is still on the site and currently has just under half a million views.<\/p>\n<p>Siller explains the reasoning for the removal in the video&#8217;s description; &#8220;Once UIS licensed the game to Sony for publication, Sony did not want it utilized since they were heavily pushing the &#8220;3D&#8221; agenda&#8221;.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>A Gem Of An Afterthought<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Crash-Bandicoot-1-PS1.jpg' \/><\/figure>\n<p>During the development of<em> Crash Bandicoot,\u00a0<\/em>playtests of the game highlighted a fundamental issue, it was a bit boring. This was predominantly because of hardware limitations at the time. <a href=\"https:\/\/gamerant.com\/best-naughty-dog-games-metacritic\/\">Naughty Dog<\/a> couldn&#8217;t include many enemies on screen, leaving unwanted empty spaces.<\/p>\n<p>The game&#8217;s crates were subsequently added to the game to fill\u00a0these spaces and add challenge. It turned out to be a key change as the crates, and in particular, the crate gems, are an iconic feature of the Bandicoot games.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>An Unfortunate Nickname<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Crash-Bandicoot-ps1.jpg' \/><\/figure>\n<p>Boxes aren&#8217;t <em>Crash Bandicoot<\/em>&#8216;s only iconic feature. The camera angle being placed behind Crash, or in front of him during chase scenes, was unique at the time. Most developers were utilizing gaming&#8217;s\u00a0new 3D capabilities at the time, creating games with free-camera movements\u00a0like <a href=\"https:\/\/gamerant.com\/crash-bandicoot-vs-mario-pros-cons\/\"><em>Super Mario 64.<\/em><\/a><\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/best-worst-crash-bandicoot-games-according-to-metacritic\/\">The 5 Best Crash Bandicoot Games According To Metacritic (&amp; 5 Worst)<\/a><\/span><\/p>\n<p><em>Crash Bandicoot<\/em>&#8216;s\u00a0fixed camera gave\u00a0the game an unfortunate nickname during development&#8230; <a href=\"https:\/\/all-things-andy-gavin.com\/2011\/02\/02\/making-crash-bandicoot-part-1\/\">The &#8220;Sonic&#8217;s ass game&#8221;.<\/a><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Character Inspirations<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Crash-and-Tawna.jpg' \/><\/figure>\n<p>Inspiration for video gaming characters has come from many different places. Some come from expected places, like <a href=\"https:\/\/gamerant.com\/uncharted-hilarious-nathan-drake-quotes\/\">Nathan Drake<\/a> being based on action hero <em>Indiana Jones.<\/em> While some are more unorthodox, like the world&#8217;s most famous gaming character being based on an Italian plumber.<\/p>\n<p>Crash&#8217;s love interest Tawna falls under the unorthodox category. Despite being a cartoon Bandicoot, <a href=\"https:\/\/crashbandicoot.fandom.com\/wiki\/Tawna\"  rel=\"noopener noreferrer\">s<\/a><a href=\"https:\/\/crashbandicoot.fandom.com\/wiki\/Tawna\"  rel=\"noopener noreferrer\">he was inspired by 90&#8217;s\u00a0<em>Baywatch<\/em> star Pamela Anderson.<\/a><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Original Design Changes<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Willie-The-Wombat.jpg' \/><\/figure>\n<p>Speaking of design inspirations, <em>Crash Bandicoot<\/em>&#8216;s design could have been very different. As the name suggests, his design is based on a Bandicoot. Bandicoots are small, furry marsupials that are predominantly found in Australia.<\/p>\n<p>However, Crash&#8217;s original design was for him to be based on a different Australian marsupial, a wombat. His name would have been <a href=\"https:\/\/crashbandicoot.fandom.com\/wiki\/Willie_the_Wombat\"  rel=\"noopener noreferrer\">Willie the Wombat.<\/a><\/p>\n<p>Interestingly, the Crash part of <em>Crash Bandicoot<\/em>&#8216;s name originates from him spinning, or crashing, into\u00a0crates.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Stormy Ascent<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Stormy-Ascent-Remastered.jpg' \/><\/figure>\n<p>People who have played the <em>N. Sane Trilogy<\/em> will recognize the name Stormy Ascent and possibly have a few stress-induced flashbacks. The tricky stage was added to the first game in the<em> N.Sane Trilogy<\/em> as DLC.<\/p>\n<p>Stormy Ascent was created by Naughty Dog and was originally planned to feature in the first game. However, it was removed\u00a0for being <a href=\"https:\/\/gamerant.com\/difficult-ps4-games-2019-ranked\/\">too difficult<\/a>, as Naughty Dog was concerned that players would find it too frustrating. The\u00a0other\u00a0DLC stage Future\u00a0Tense, on the other hand, was a new level developed by Vicarious Visions.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Dynamic Difficulty Adjustment<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Coco-Boulder-Crash-Bandicoot.jpg' \/><\/figure>\n<p>Despite Stormy Ascent being removed, many gamers still found the original game to be <a href=\"https:\/\/gamerant.com\/mario-most-difficult-games-ranked\/\">too challenging<\/a>. To compensate for this,<em> Crash Bandicoot 2: Cortex Strikes Back<\/em> featured <a href=\"https:\/\/www.hindawi.com\/journals\/ahci\/2018\/5681652\/\"  rel=\"noopener noreferrer\">dynamic difficulty adjustment<\/a>.<\/p>\n<p>Dynamic difficulty adjustment in video gaming is when a game becomes easier or harder without players manually changing the difficulty settings. This is usually done to ensure that players don&#8217;t become disillusioned by a game if they find it too easy, or frustrated if they find it too hard.\u00a0Famous examples include <em>Mario Kart<\/em> giving players in last place significantly better items to use than players in first place. Along with <a href=\"https:\/\/gamerant.com\/resident-evil-4-experts-do\/\"><em>Resident Evil 4<\/em><\/a> adding more enemies into the game\u00a0if players are doing well, or removing some if they&#8217;re struggling.<\/p>\n<p>The dynamic difficulty in <em>Crash Bandicoot 2: Cortex Strikes Back <\/em>predominantly comes in the form of Aku Aku. If players continuously die in one area, they are given a protective Aku Aku mask to help them out. Another key change is during the chase levels. If the player is struggling, the chasing boulder or bear will slow down.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Fake Crash<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Fake-Crash.jpg' \/><\/figure>\n<p>If players found Fake Crash in <em>Crash Bandicoot: Warped<\/em>, then they can fairly claim\u00a0to be pretty good at the game. Collecting all of the gems and crystals in\u00a0the third game would cause the peculiar-looking iteration of Crash to appear in three of the game&#8217;s levels; Toad Village, Makin&#8217; Waves, and Hog Ride.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/evidence-that-proving-uncharted-and-crash-bandicoot-are-the-same\/\">10 Pieces Of Evidence Proving Uncharted And Crash Bandicoot Are The Same Game<\/a><\/span><\/p>\n<p>The imposter Crash is based on\u00a0a poorly made, unlicensed toy of the Bandicoot that was found in Japan.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>A Secret Demo<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/crash-3-tell-no-tales.jpg' \/><\/figure>\n<p>The<a href=\"https:\/\/gamerant.com\/crash-bandicoot-spyro-dragon-playstations-best-platforming-mascot\/\"><em> Crash Bandicoot <\/em>and<em> Spyro The Dragon<\/em><\/a> series have gone hand in hand for many years. They both started life under Sony Computer Entertainment, and are now both published by industry giants Activision.<\/p>\n<p>The pair have frequently appeared in one another&#8217;s games, and even had two GBA crossover titles; <em>Crash Bandicoot Purple: Ripto&#8217;s Rampage <\/em>and<em> Spyro Orange: The Cortex Conspiracy.<\/em><\/p>\n<p>One other connection was a secret demo in the original <em>Spyro The Dragon<\/em> game.\u00a0<a href=\"https:\/\/fictionalcrossover.fandom.com\/wiki\/Crash_Bandicoot_X_Spyro#:~:text=Spyro%20the%20Dragon%20features%20a,stage%20in%20the%20finished%20game.\"  rel=\"noopener noreferrer\">By pressing L1 and Triangle on the menu screen<\/a>, players would be taken to a playable demo of the <em>Crash Bandicoot: Warped<\/em> stage Tell No Tales.<\/p>\n<p><span class=\"next-single\">NEXT: <a href=\"https:\/\/gamerant.com\/crash-bandicoot-n-sane-trilogy-hardest-platinum-relics\/\">Crash Bandicoot: 10 Hardest Platinum Relics In The N. Sane Trilogy<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Crash Bandicoot has gained many fans over the decades, whose interest in the series has led to many interesting stories about the game&#8217;s development.<\/p>\n<\/div>","protected":false},"author":925,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"10 Crazy Stories About Crash Bandicoot's Development | Game Rant - ITTeacherITFreelance.hk","description":"Crash Bandicoot has gained many fans over the decades, whose interest in the series has led to many interesting stories about the game's development."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/101644"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/925"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=101644"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/101644\/revisions"}],"predecessor-version":[{"id":101645,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/101644\/revisions\/101645"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=101644"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=101644"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=101644"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}