{"id":106448,"date":"2020-10-28T20:30:20","date_gmt":"2020-10-28T20:30:20","guid":{"rendered":"https:\/\/gamerant.com\/video-games-longest-cutscenes-history\/"},"modified":"2020-10-28T20:30:20","modified_gmt":"2020-10-28T20:30:20","slug":"10-of-the-longest-cutscenes-in-video-game-history-how-long-they-are","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/10\/28\/10-of-the-longest-cutscenes-in-video-game-history-how-long-they-are\/","title":{"rendered":"10 Of The Longest Cutscenes In Video Game History (&amp; How Long They Are)"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/crisis-core-star-ocean-the-last-hope-mgs4.jpg\"\/><\/figure>\n<p>Many consider the 1991 arcade classic <em>Donkey Kong<\/em> to be the first video game that used cutscenes to tell a story. Since then, the advancements in technology and the push towards narrative-driven gameplay have led to a big change in the way that cutscenes are used in video games. Cinematic experiences are becoming the norm.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/longest-running-video-game-franchises-how-many-games\/\">10 Longest-Running Video Game Franchises (&amp; How Many Games They&#8217;ve Released)<\/a><\/span><\/p>\n<p>Although some genres utilize them more than others, pretty much every game released in the modern age features cutscenes in some way, shape, or form. They can be used in\u00a0a variety of different ways, like\u00a0recapping past events or telling parts of a story that just wouldn&#8217;t work as a gameplay segment. They can also be used too much.<\/p>\n<p>Certain developers are notorious for their overuse of cutscenes to the point where some\u00a0titles feel more like movies than video games. While many may argue that this isn&#8217;t necessarily a bad thing, others find that it can really break the player&#8217;s sense of immersion. Whichever is the case, these are some of the longest cutscenes that have ever featured in gaming.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Freedom Planet (13 Minutes)<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-freedom-planet.jpg' \/><\/figure>\n<p><em>Freedom Planet<\/em> is an underrated gem that flew under the radar of many 2D platformer fans. It&#8217;s a great game, but it features some pretty long cutscenes &#8211; often at the beginning of its stages. Although most aren&#8217;t too bad, they can drag on a little at times and slow down this speedy little title to a snail&#8217;s pace.<\/p>\n<p>The worst offender is probably the 4th stage, where Milla first meets Lilac. In total, the whole thing takes <a href=\"https:\/\/www.youtube.com\/watch?v=1CRD94DwBvA\"  rel=\"noopener noreferrer\">12 and a half minutes<\/a> to play out. This wouldn&#8217;t be so bad were it not for the fact that the stage itself can be beaten in around 8 minutes. That works out at just 40% of the total time.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Kingdom Hearts Union X (15 Minutes)<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-kingdom-hearts.jpg' \/><\/figure>\n<p><a href=\"https:\/\/gamerant.com\/tag\/kingdom-hearts\/\"><em>Kingdom Hearts X<\/em><\/a> has been <a href=\"https:\/\/gamerant.com\/kingdom-hearts-things-dont-make-sense-franchise-explained\/\">rereleased and\u00a0rebranded so many times<\/a> that it&#8217;s hard to keep track of its name. Whatever name players choose to refer to it by though, there&#8217;s no denying that it&#8217;s a game\u00a0that leans quite heavily on its cutscenes.<\/p>\n<p>The longest found in the game comes in at around\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=arXbDZKiwjY\"  rel=\"noopener noreferrer\">15 and a half minutes<\/a>. What makes this cutscene stand out though is not its content or even its length, but instead its placement. Long cutscenes at the beginning and end of games are often to be expected, but it&#8217;s rare to find so much time dedicated to cutscenes partway through the story.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>Final Fantasy VI (23 Minutes)<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-final-fantasy-6.jpg' \/><\/figure>\n<p>To many <a href=\"https:\/\/gamerant.com\/tag\/final-fantasy\/\">Final Fantasy<\/a> fans, the series&#8217; sixth entry is <a href=\"https:\/\/gamerant.com\/best-worst-final-fantasy-games-metacritic\/\">one of its strongest<\/a>. It features <a href=\"https:\/\/gamerant.com\/final-fantasy-villains-intimidating-sympathetic\/\">one of the best villains of all time<\/a> and a wonderful story that takes a new twist on an old angle. Its narrative is broken up into two distinct sections and, unlike most games, continues onward long after the final boss has been beaten.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/longest-snes-games-time-to-beat\/\">10 Ridiculously Long SNES Games (&amp; How Long They Take To Beat)<\/a><\/span><\/p>\n<p>There are <a href=\"https:\/\/www.youtube.com\/watch?v=2v6G2_JLghE\"  rel=\"noopener noreferrer\">23 minutes<\/a> between the party landing the final blow on Kefka and the point when the &#8216;The End&#8217; message appears on the screen. Admittedly, the game&#8217;s credits do roll during this time, but story events continue to happen throughout. Even accounting for the time where the airship is traveling with no dialogue, it still clocks in at around 18 minutes.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>Final Fantasy VII: Crisis Core (23 Minutes)<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-crisis-core.jpg' \/><\/figure>\n<p><em>Final Fantasy VII: Crisis Core<\/em> was a PSP exclusive and served as a prequel to <a href=\"https:\/\/gamerant.com\/tag\/final-fantasy-7\/\"><em>Final Fantasy VII<\/em><\/a>.\u00a0The game performed fairly well although sales were held back by the limited install base of the PSP. Much like other Final Fantasy titles, cutscenes played a big part in <a href=\"https:\/\/gamerant.com\/crisis-core-final-fantasy-7-important-plot-details\/\">the game&#8217;s narrative<\/a> and made up a\u00a0large chunk of the total playtime.<\/p>\n<p>As one might expect, the longest cutscene came at the very end of the game. From the moment that the player defeats Genesis, there are\u00a0<a href=\"https:\/\/youtu.be\/JlYMpU8DSqU?t=13895\"  rel=\"noopener noreferrer\">23 minutes<\/a>\u00a0that lead right up to the original intro for <em>Final Fantasy VII<\/em>. It actually pieces together really nicely and helps to connect the two games in a way that only <a href=\"https:\/\/gamerant.com\/tag\/square-enix\/\">Square Enix<\/a> could.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Yakuza 2 (23 Minutes)<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-yakuza-2.jpg' \/><\/figure>\n<p>Cutscenes can be a great way to flesh out a game&#8217;s story or provide exposition that just doesn&#8217;t mesh well with the gameplay. Finding long cutscenes at the end of a game is often par for the course, but when they&#8217;re overused at the game&#8217;s beginning, it can be incredibly frustrating for players. <em><a href=\"https:\/\/gamerant.com\/tag\/yakuza\/\">Yakuza 2<\/a><\/em> is a great example of this.<\/p>\n<p>Much of the game&#8217;s opening\u00a0is made up of cutscenes. In total, there&#8217;s around an hour&#8217;s worth\u00a0to sit through during the game&#8217;s opening stages. Although there are small playable sections thrown in here and there to break things up, we&#8217;re talking around 20 seconds of gameplay for every 20 minutes of cutscenes. The longest section without any player input is <a href=\"https:\/\/youtu.be\/fCR-U5RpoUw?t=683\"  rel=\"noopener noreferrer\">23 minutes<\/a>, which is just too much &#8211; especially so early on in a game.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Xenoblade\u00a0Chronicles 2 (24 Minutes)<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-xenoblade.jpg' \/><\/figure>\n<p>The words &#8216;Kojima&#8217; and &#8216;Cutscenes&#8217; are used together in the same sentence quite often. Typically though, people are talking about Hideo Kojima rather than <a href=\"https:\/\/gamerant.com\/tag\/xenoblade-chronicles\/\">Xenoblade Chronicles<\/a> director Koh Kojima.\u00a0However,\u00a0both are equally apt. All three entries in the Xenoblade series are renowned for both the volume and length of their cutscenes and <a href=\"https:\/\/gamerant.com\/tag\/xenoblade-chronicles-2\/\"><em>Xenoblade Chronicles 2<\/em><\/a> is the\u00a0worst offender.<\/p>\n<p>The game&#8217;s ending cutscene plays out at\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=Q_5z94dhfls\"  rel=\"noopener noreferrer\">just under\u00a024 minutes<\/a>. If the credits and post-credits scene are included, this rises to a rather ridiculous 33 minutes.\u00a0As nothing of significance is happening during the credits though, they&#8217;re generally considered to be two separate scenes. All the same, 24 minutes isn&#8217;t exactly short.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Xenosaga (25 Minutes)<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-xenosaga.jpg' \/><\/figure>\n<p><em>Xenosaga<\/em> is a title known for its heavy-handed use of cutscenes. Across the game&#8217;s three parts, there are no fewer than 464 distinct cutscenes. It&#8217;s never been calculated, but it&#8217;s highly probable that players spend more time watching the game than they do actually playing it. The longest of these cutscenes comes at the very end of the third entry and <a href=\"https:\/\/www.youtube.com\/watch?v=sPgWjQt5O4c\"  rel=\"noopener noreferrer\">lasts for 25 minutes<\/a>. That&#8217;s not including credits, either.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/longest-ps1-rpgs-by-play-time\/\">10 Longest PS1 RPGs (&amp; How Long They Take To Beat)<\/a><\/span><\/p>\n<p>Interestingly, <em>Xenosaga<\/em>&#8216;s spiritual predecessor <em>Xenogears<\/em> actually featured a 40-minute cutscene of sorts. Unlike <em>Xenosaga<\/em> though, <em>Xenogears<\/em>&#8216; cutscenes aren&#8217;t pre-rendered and so require players to press a button to advance dialogue. As such, it could be argued that they don&#8217;t count as cutscenes in the traditional sense.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Metal Gear Solid 4 (27 Minutes)<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-metal-gear-solid-4.jpg' \/><\/figure>\n<p>Hideo Kojima has made no secret of his desire to one day work on movies. Many of his titles take a cinematic approach to their storytelling, with long blocks of cutscenes often taking up much of his games&#8217; total playtime. <a href=\"https:\/\/gamerant.com\/tag\/metal-gear-solid-4\/\"><em>Metal Gear Solid 4<\/em><\/a> is no exception.<\/p>\n<p>The game\u00a0actually held two separate Guinness World Records relating to its cutscenes. The first was for the longest cutscene in a video game with one clocking in at 27 minutes. The second was for the longest cutscene sequence, with four of the game&#8217;s ending cutscenes adding up to a whopping <a href=\"https:\/\/www.youtube.com\/watch?v=napjMrAx0KQ\"  rel=\"noopener noreferrer\">71 minutes<\/a> of non-playing time.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Death Stranding (31 minutes)<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-death-stranding.jpg' \/><\/figure>\n<p>Many consider <a href=\"https:\/\/gamerant.com\/tag\/death-stranding\/\"><em>Death Stranding<\/em><\/a> to be Kojima&#8217;s magnum opus. Regardless of one&#8217;s thoughts on the final product, it&#8217;s hard to argue that it doesn&#8217;t provide <a href=\"https:\/\/gamerant.com\/death-stranding-hilarious-quotes\/\">a true Hideo Kojima experience<\/a>.\u00a0It\u00a0is about as close as the auteur has come to realizing his dream of\u00a0creating movies\u00a0and some may even argue that the game&#8217;s ending is, for all intents and purposes, a full-length movie in itself.<\/p>\n<p>The game&#8217;s climax takes <a href=\"https:\/\/www.youtube.com\/watch?v=8ri_aT8BdpE\"  rel=\"noopener noreferrer\">about two hours to complete<\/a> and &#8211; aside from a few short sections where the player runs around a little &#8211; it&#8217;s pretty much\u00a0one long cutscene. The aforementioned sections do help to break things up a little, but just barely. The longest amount of time between player inputs is 31 minutes &#8211; which is longer than an episode of most television shows.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>Star Ocean: The Last Hope (46 Minutes)<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/cut-star-ocean.jpg' \/><\/figure>\n<p>It&#8217;s not exactly clear how the team at Guinness World Records decides what constitutes a cutscene and when to award records. Anyone who&#8217;s played <a href=\"https:\/\/gamerant.com\/tag\/star-ocean\/\"><em>Star Ocean: The Last Hope<\/em><\/a> though will know that the game was, for some reason, overlooked when it came to the &#8216;Longest Cutscene&#8217; record.<\/p>\n<p>The game is full of lengthy cutscenes, with the longest lasting for a staggering <a href=\"https:\/\/www.youtube.com\/watch?v=LsA7k0n0VUQ\"  rel=\"noopener noreferrer\">46 minutes<\/a>. It comes towards the end of the game just before the final battle and, like the Ocean of Stars itself, seems to go on forever and ever. Long cutscenes are normal for JRPGs, but Square Enix perhaps went a bit too far here.<\/p>\n<p><span class=\"next-single\">NEXT:\u00a0<a href=\"https:\/\/gamerant.com\/hidden-cinematics-death-stranding-overlooked-plot-points\/\">3 Secret Cutscenes In Death Stranding (&amp; 8 Plot Details Everyone Missed)<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>There have been some impressively long cut-scenes sprinkled throughout games. Here&#8217;s a look at 10 of the absolute longest.<\/p>\n<\/div>","protected":false},"author":849,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"10 Of The Longest Cutscenes In Video Game History (&amp; How Long They Are) - ITTeacherITFreelance.hk","description":"There have been some impressively long cut-scenes sprinkled throughout games. Here's a look at 10 of the absolute longest."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/106448"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/849"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=106448"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/106448\/revisions"}],"predecessor-version":[{"id":106449,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/106448\/revisions\/106449"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=106448"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=106448"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=106448"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}