{"id":110458,"date":"2020-11-02T19:30:50","date_gmt":"2020-11-02T19:30:50","guid":{"rendered":"https:\/\/gamerant.com\/silent-hill-4-room-development-trivia\/"},"modified":"2020-11-02T19:30:50","modified_gmt":"2020-11-02T19:30:50","slug":"10-things-you-didnt-know-about-the-development-of-silent-hill-4-the-room","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/11\/02\/10-things-you-didnt-know-about-the-development-of-silent-hill-4-the-room\/","title":{"rendered":"10 Things You Didn&#8217;t Know About The Development of Silent Hill 4: The Room"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-The-Room-Monster-Locked-Door-Hole-Trio.jpg\"\/><\/figure>\n<p>The <a href=\"https:\/\/gamerant.com\/best-survival-horror-games-ever-ranked\/\">survival horror genre<\/a> of video games has turned into one of the most popular varieties of titles and they\u2019ve been able to tremendously benefit from the advancement of video game hardware over the past decade. Many different survival horror franchises have come and gone, but <em><a href=\"http:\/\/www.gamerant.com\/tag\/Silent-Hill\/\">Silent Hill<\/a> <\/em>is viewed as one of the foundational series for the genre.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/silent-hill-vs-resident-evil-better-ps1-era-game\/\">5 Reasons Silent Hill Is The Best PS1 Era Game (&amp; 5 Why It&#8217;s Resident Evil)<\/a><\/span><\/p>\n<p>The <em>Silent Hill <\/em>games have taken some risks over the course of the franchise, but the fourth entry in <a href=\"https:\/\/gamerant.com\/konami-good-bad-games-metal-gear-licensed\/\">the Konami series<\/a>, <em>Silent Hill 4: The Room <\/em>is an especially atypical title. <em>Silent Hill 4 <\/em>has found a greater appreciation over time, but there\u2019s a lot about the sequel that most people don\u2019t know.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>The Game&#8217;s Main Priority Was Changed<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Townshend-Cake-Apartment.jpg' \/><\/figure>\n<p>Around the time that any series reaches the point where there are four or more entries it becomes important to not just recycle old experiences and actually figure out if these games are able to involve into something different. This can often be risky, but it&#8217;s necessary. <em>Silent Hill 4<\/em> was approached <a href=\"http:\/\/www.silenthillmemories.net\/sh4\/articles\/pics\/gamedeveloper_2005_03_04.jpg\"  rel=\"noopener noreferrer\">specifically<\/a> with the idea of change and to try to reinvent the series in as many ways as possible. This is why the title ditches the flashlight, <a href=\"https:\/\/gamerant.com\/resident-evil-has-scariest-monsters-silent-hill\/\">introduces invincible ghosts<\/a>, and even largely ignores <em>Silent Hill<\/em> itself for much of the game.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>It Was Rumored To Not Have Started As A Silent Hill Game<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Eileen-Henry-Through-Hole.jpg' \/><\/figure>\n<p><em>Silent Hill 4: The Room<\/em> definitely takes some ambitious risks for the series and many people believed that it actually started development as an unrelated horror game that was later turned into a <em>Silent Hill<\/em> entry. This may have to do with how the project&#8217;s working title was just <em>Room 302<\/em>, but it was always designed to be a part of the <em>Silent Hill<\/em> franchise and was specifically <a href=\"https:\/\/gamerant.com\/konami-good-bad-games-metal-gear-licensed\/\">designed by Konami\u2019s<\/a> Team Silent. That being said, this new structure could have led to more games with a similar gameplay style.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>The Environments Are Inspired By Various Horror Novels<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Bathroom-Hole.jpg' \/><\/figure>\n<p><em>Silent Hill 4: The Room<\/em> largely fails if it doesn&#8217;t create a <a href=\"https:\/\/gamerant.com\/scariest-video-game-locations\/\">properly unnerving experience<\/a> for Henry in his quaint apartment. <em>Silent Hill 4<\/em> wanted to make sure that this area wasn&#8217;t a failure so they turned to the mind-bending novel, <em>House of Leaves<\/em> by Mark Z. Danielewski, which similarly explores spatial displacements in a normal home.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/confusing-things-about-silent-hill-franchise\/\">10 Things About The Silent Hill Franchise That Makes No Sense<\/a><\/span><\/p>\n<p>Ryu Murakami&#8217;s extreme novel <em>Coin Locker Babies<\/em> has also been <a href=\"https:\/\/web.archive.org\/web\/20071205160424\/http:\/\/games.kikizo.com\/features\/konami_interview_sep04.asp\"  rel=\"noopener noreferrer\">cited<\/a> as an influence, as well as <em>Rosemary&#8217;s Baby<\/em> and various works of Stephen King. All of these influences mesh together in a very effective way.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>The Premise Came From The Desire To Remove The Player&#8217;s Safety<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Stares-At-Locked-Door.jpg' \/><\/figure>\n<p>The many <em>Silent Hill<\/em> titles go in different directions and explore unique areas of the community, but they typically play in a similar way. The concept behind <em>Silent Hill 4: The Room<\/em> <a href=\"https:\/\/www.eurogamer.net\/articles\/i_silenthill4_aug2004\">grew from<\/a> the desire to break these expectations and take the sense of security that a safe room in a game provides and then make it dangerous. It&#8217;s a strong idea that the game illustrates well, especially in the second half when <a href=\"https:\/\/gamerant.com\/silent-hill-playable-characters-ranked\/\">the protagonist Henry&#8217;s<\/a> room goes through more changes and is increasingly punishing.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>It Was In Development At The Same Time As Silent Hill 3<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Escalator.jpg' \/><\/figure>\n<p>It can sometimes be difficult to determine the success of a franchise, but Konami was pretty sure that they had a hit on their hands after the popularity of the first two <em>Silent Hill<\/em> games. Accordingly, <em>Silent Hill 4<\/em> actually went into development right after the release of <em>Silent Hill 2<\/em>. It was developed by Team Silent at the same time that work started on <em><a href=\"https:\/\/gamerant.com\/resident-evil-3-vs-silent-hill-3\/\">Silent Hill 3.<\/a><\/em> It&#8217;s an interesting approach that turned out to work in their favor and keep momentum going for the franchise.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>The Use Of First-Person Is To Create Claustrophobia<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Infected-Apartment-First-Person.jpg' \/><\/figure>\n<p><em>Silent Hill 4: The Room&#8217;s<\/em> agenda was to mix up with the audience was familiar with and a lot of this idea comes down to Henry Townshend&#8217;s apartment. <em>Silent Hill 4<\/em> creates tension out of this environment in ways that are new for the series, but it also marks the first time that the series shifts to <a href=\"https:\/\/gamerant.com\/best-first-person-adventure-games\/\">first-person perspective<\/a>.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/horror-games-remakes-resident-evil-4\/\">10 Horror Games We&#8217;d Rather See Remade (Instead Of Resident Evil 4)<\/a><\/span><\/p>\n<p>The rest of the game uses the standard third-person point of view, but this radical shift was to make Henry&#8217;s cramped apartment feel even more <a href=\"https:\/\/web.archive.org\/web\/20080804132009\/http:\/\/www.gameinformer.com\/News\/Story\/200503\/N05.0310.1619.39457.htm\"  rel=\"noopener noreferrer\">claustrophobic<\/a> and like the hauntings are personal.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>The Game&#8217;s Protagonist Is Modeled After Peter Krause<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Townshend-Face.jpg' \/><\/figure>\n<p>The <em>Silent Hill<\/em> series features some memorable protagonists from its various titles and they make a strong impression with their singular appearance in a way that&#8217;s unique from the <em><a href=\"https:\/\/gamerant.com\/resident-evil-games-ranked-copies-sold\/\">Resident Evil series.<\/a><\/em> <em>Silent Hill 4&#8217;s<\/em> main character is Henry Townshend is a satisfying addition to the series and he\u2019s a particularly tortured soul. Konami designed Henry as an introverted and distant person in their late twenties. They <a href=\"https:\/\/web.archive.org\/web\/20071227080553\/http:\/\/www.bbc.co.uk\/dna\/collective\/A3066879\"  rel=\"noopener noreferrer\">specifically looked<\/a> to the actor Peter Krause for Henry&#8217;s look, which is why the forlorn protagonist may appear to be familiar to some people.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>It Wanted To Continue The Story Of The Previous Games In An Unconventional Ways<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Walter-Sullivan-Killer.jpg' \/><\/figure>\n<p>The <em>Silent Hill<\/em> titles tell stories that mostly standalone and it&#8217;s the larger elements about Silent Hill&#8217;s history and the dark forces that set up residence there that are the recurring elements. <em>Silent Hill 4: The Room<\/em> uses its place in the franchise in a unique way by fleshing out certain elements to both <em>Silent Hill 2<\/em> and <em>3<\/em>, but in subtle ways that will only be obvious to the series\u2019 more dedicated fans. Serial killer Walter Sullivan is first introduced in newspaper entries <a href=\"https:\/\/gamerant.com\/resident-evil-2-vs-silent-hill-2\/\">from <em>Silent Hill 2<\/em><\/a> and <em>Silent Hill 3&#8217;s<\/em> journalist, Joseph Schreiber, actually makes an appearance.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Twin Peaks And The Cell Were Visual Influences<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Giant-Eileen-Head-Room.jpg' \/><\/figure>\n<p>There&#8217;s a very specific style that&#8217;s present in the <em>Silent Hill<\/em> series, but <em>The Room<\/em> strips some of those typical locations away and has to figure out ways to <a href=\"https:\/\/gamerant.com\/japanese-games-scariest-survival-horror-silent-hill-resident-evil\/\">make simple things frightening<\/a>. David Lynch&#8217;s <em>Twin Peaks<\/em> and Tarsem Singh&#8217;s surreal film, <em>The Cell,<\/em> were both <a href=\"https:\/\/web.archive.org\/web\/20071227080553\/http:\/\/www.bbc.co.uk\/dna\/collective\/A3066879\"  rel=\"noopener noreferrer\">looked at<\/a> as ways to have the game&#8217;s visuals mirror the story and the characters&#8217; existential dread in a style where they all work together. They excel at finding horror in the mundane as well as small instances of dread that fester over time. It helps make every area of the game feel threatening.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>The Game&#8217;s Soundtrack Features Traditional Japanese Ghost Stories<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Silent-Hill-4-Henry-Ghost.jpg' \/><\/figure>\n<p>The disturbing subject matter and visuals of <em>Silent Hill<\/em> titles are important factors in why these games are so successful, but the <a href=\"https:\/\/gamerant.com\/best-jrpg-soundtracks\/\">creepy soundtracks<\/a> for the titles are also essential. Akira Tamaoka does amazing work with Silent Hill&#8217;s soundtrack and <em>The Room&#8217;s<\/em> soundtrack was given special attention. In North America and Europe the game\u2019s soundtrack was heavily promoted and included as a pre-order bonus. However, the Japanese version of the soundtrack contains a second disc that features Akira Tamaoka reading spooky classical Japanese stories to the accompaniment of his music.<\/p>\n<p><span class=\"next-single\">NEXT: <a href=\"https:\/\/gamerant.com\/survival-horror-best-games-2020\/\">The 10 Best Survival Horror Games Of 2020 (So Far)<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Silent Hill 4: The Room has many appreciative fans, but even the most dedicated don&#8217;t know everything about its development&#8230;<\/p>\n<\/div>","protected":false},"author":658,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"10 Things You Didn't Know About The Development of Silent Hill 4: The Room - ITTeacherITFreelance.hk","description":"Silent Hill 4: The Room has many appreciative fans, but even the most dedicated don't know everything about its development..."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/110458"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/658"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=110458"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/110458\/revisions"}],"predecessor-version":[{"id":110459,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/110458\/revisions\/110459"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=110458"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=110458"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=110458"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}