{"id":113020,"date":"2020-11-05T16:28:41","date_gmt":"2020-11-05T16:28:41","guid":{"rendered":"https:\/\/gamerant.com\/persona-6-fire-emblem-elder-scrolls-animal-crossing-inspiration\/"},"modified":"2020-11-05T16:28:41","modified_gmt":"2020-11-05T16:28:41","slug":"persona-6-on-ps5-should-take-inspiration-from-unlikely-places","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/11\/05\/persona-6-on-ps5-should-take-inspiration-from-unlikely-places\/","title":{"rendered":"Persona 6 on PS5 Should Take Inspiration From Unlikely Places"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/11\/JokerStudy-3.png\"\/><\/figure>\n<p>One of the most important things about making a game franchise a success is figuring out the formula. Even if the franchise sees a lot of settings and unique storylines, the traditions and core structure of the games are what&#8217;ll make players keep coming back. Once that structure is nailed down, the developers can add new things and look for chances to be creative.\u00a0<em>Persona<\/em><strong><em>\u00a0<\/em><\/strong>is one franchise that&#8217;s nailed that down. While the core structure of vigilante teenagers wielding supernatural forces remains the same, the approach is always different, whether it&#8217;s\u00a0<a href=\"https:\/\/gamerant.com\/details-missed-in-persona-4\/\"><em>Persona 4<\/em>&#8216;s TV-centric Midnight Channel<\/a> or\u00a0<em>Persona 5<\/em>&#8216;s sprawling Palaces in Mementos.<\/p>\n<p>Now that\u00a0<em>Persona 5\u00a0<\/em>and\u00a0<em>Persona 5 Royal\u00a0<\/em>have made their mark, fans can look ahead and start thinking about where the\u00a0<em>Persona\u00a0<\/em>franchise will go next.\u00a0<em><strong>Persona 6<\/strong>\u00a0<\/em>is in a unique position because of how many fans got into the series thanks to\u00a0<em>Persona 5.\u00a0<\/em>Atlus has some liberty to experiment with\u00a0<em>Persona\u00a0<\/em>now that it&#8217;s proven its mastery of the formula with the latest games. Unique side games like the\u00a0<em>Persona\u00a0<\/em>dancing game spinoffs and\u00a0<em>Persona 5 Scramble: The Phantom Strikers\u00a0<\/em>indicate that Atlus is happy to look at very different styles of games while still working with\u00a0<em>Persona\u00a0<\/em>traditions. Here&#8217;s a few games that might be good sources of inspiration for\u00a0<em><a href=\"https:\/\/gamerant.com\/tag\/persona-6\/\">Persona 6<\/a>.<\/em><\/p>\n<p><span class=\"related-single\"><strong>RELATED: <a href=\"https:\/\/gamerant.com\/persona-6-phantom-thieves\/\">Persona 6 Should Break a Franchise Staple for the Phantom Thieves<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/pjimage-17.jpg\"\/><\/figure>\n<p>One of the best possible sources of inspiration is actually an acquaintance of\u00a0<em>Persona.\u00a0<\/em>In 2015 there was a crossover between\u00a0<em>Shin Megami Tensei,\u00a0<\/em>the older sister to\u00a0<em>Persona,\u00a0<\/em>and\u00a0<em>Fire Emblem.\u00a0<\/em>The core gameplay of\u00a0<em>Fire Emblem\u00a0<\/em>might play very differently from\u00a0<em>Persona,\u00a0<\/em>considering it&#8217;s a tactical RPG, but the social elements are very similar to\u00a0<em>Persona<\/em>&#8216;s Social Link and Confidant systems.\u00a0Via the Support system,\u00a0<em>Fire Emblem\u00a0<\/em>players can get to know their allies and are rewarded for it. However, it isn&#8217;t just the bonds between player and NPC that matter.\u00a0<em><a href=\"https:\/\/gamerant.com\/fire-emblem-three-houses-game-recommendations\/\">Fire Emblem: Three Houses<\/a>\u00a0<\/em>lets NPCs become better friends with one another by being better friends with the player.<\/p>\n<p>That&#8217;s something\u00a0<em>Persona 6\u00a0<\/em>would be wise to look into. The franchise puts a heavy emphasis on the protagonist building bonds with Confidants and becoming stronger for it. Adding interactions between the NPCs would make the Confidant system more impactful than ever. For instance,\u00a0<em>Persona 5 Royal\u00a0<\/em>introduced Showtimes, very powerful <a href=\"https:\/\/gamerant.com\/persona-6-reveal-when-sad-joker-phantom-thieves\/\">team attacks between two of the Phantom Thieves<\/a>. In\u00a0<em>Persona 6,\u00a0<\/em>Confidants could unlock unique but limited strategic abilities thanks to friendships between two characters. These bonds could also be a gateway for special passive abilities when two friendly teammates work together or get the protagonist unique items.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/08\/Animal-Crossing-New-Horizons-Beach.jpg\"\/><\/figure>\n<p><em>Fire Emblem\u00a0<\/em>might have a fair bit of common ground with\u00a0<em>Persona,\u00a0<\/em>but\u00a0<em>Animal Crossing\u00a0<\/em>is much farther away from the core of the series. Still,\u00a0<em>Animal Crossing\u00a0<\/em>has some traits that could be worth taking for\u00a0<em>Persona 6.\u00a0<\/em>Even though there aren&#8217;t battles staked on the strength of one&#8217;s bonds in this social simulation series, friendships still matter a lot for <a href=\"https:\/\/gamerant.com\/animal-crossing-new-horizons-secret-villager-acts\/\">the mayors of\u00a0<em>Animal Crossing\u00a0<\/em>villages<\/a>. The player has to do tasks to help out the villagers to develop a community.<\/p>\n<p><a href=\"https:\/\/gamerant.com\/persona-6-ps5-social-links\/\">The\u00a0<em>Persona\u00a0<\/em>Confidant or Social Link system<\/a> might benefit from these tasks.\u00a0Confidants are mostly developed by visiting a character enough times to meet thresholds for cutscenes, and sometimes require a side quest to be completed. By introducing more interactive elements to Confidant interactions, like searching for something or going out to investigate a plot thread by hand rather than by dialogue, the Confidant system could grow.<\/p>\n<p><span class=\"related-single\"><strong>RELATED: <a href=\"https:\/\/gamerant.com\/persona-6-protagonist-joker-character-design\/\">Joker&#8217;s Design May Very Well Hint at Persona 6 Protagonist<\/a><\/strong><\/span><\/p>\n<p>Customization and creativity is also important to\u00a0Nintendo&#8217;s franchise<em>.\u00a0<\/em><em><a href=\"https:\/\/gamerant.com\/animal-crossing-new-horizons-fish-november-2020\/\">Animal Crossing: New Horizons<\/a>\u00a0<\/em>allows players unprecedented levels of control over decorating their private island.\u00a0<em>Persona\u00a0<\/em>games could take a hint from that too. In\u00a0<em>Persona 5,\u00a0<\/em>players can\u00a0fill Joker&#8217;s bedroom with memorabilia from Confidants and useful furnishings like a TV. However, it&#8217;s hard to know how to get all these decorations, and they all have assigned locations in the room.\u00a0<em>Persona 6\u00a0<\/em>would really stand out if players had much more freedom to add personal flair to the protagonist&#8217;s outfit and their living space.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Skyrim-Lydia.jpg\"\/><\/figure>\n<p><a href=\"https:\/\/gamerant.com\/the-elder-scrolls-6-map-big-good-procedural-generation\/\">Bethesda&#8217;s\u00a0<em>Elder Scrolls\u00a0<\/em>franchise<\/a> is another RPG in a very different style from\u00a0<em>Persona.\u00a0<\/em>Although both franchise encourage players to explore the setting and constantly interact with its rich characters,\u00a0<em>Persona\u00a0<\/em>isn&#8217;t nearly as open world as an\u00a0<em>Elder Scrolls\u00a0<\/em>game. The ability to control one&#8217;s experience would be really meaningful in\u00a0<em>Persona 6,\u00a0<\/em>though, specifically in the form of the protagonist.\u00a0<em>Elder Scrolls\u00a0<\/em>games, especially recent entries, have pretty strong character creators. Players would love to play a custom protagonist in a\u00a0<em>Persona\u00a0<\/em>game if Atlus were willing to write a narrative that makes it work.<\/p>\n<p>Players would also benefit from more liberty in how they interact with NPCs. Part of the beauty of a game like\u00a0<em>Skyrim\u00a0<\/em>is that players can explore the world at their own pace and meet the majority of the characters as soon as they like. While\u00a0<em>Persona 6\u00a0<\/em>will probably still be very story driven, it would be great if more Confidants weren&#8217;t locked behind plot points. <a href=\"https:\/\/gamerant.com\/persona-underrated-playable-characters\/\">Characters like Haru Okumura<\/a> sometimes suffer in\u00a0<em>Persona\u00a0<\/em>games because they take so long to become part of the story that players can&#8217;t get to know them easily.\u00a0<em>Persona 5\u00a0<\/em>might have been a very different game if Haru could be met as a Confidant early on, only for her true role to be revealed halfway through the game.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/11\/Persona-5-Joker-Phantom-Thieves.jpg\"\/><\/figure>\n<p><em>Persona 6<\/em>&#8216;s form will come down to what Atlus wants to do with the franchise&#8217;s vastly increased fame. It could be that the developers decide to stick with tradition and give fans more of what they know they like instead of doing anything drastic. However, games in a series can&#8217;t just repeat themselves. It&#8217;d be best if Atlus finds ways to expand on tradition. After all, that&#8217;s why expanded editions of the games like\u00a0<em>Persona 4 Golden\u00a0<\/em>and\u00a0<em>Persona 5 Royal\u00a0<\/em>do so well even after their predecessors. They operate on the same principle as a sequel: Atlus takes what works and finds ways to build on it. Lots of games are doing things that could be adapted for <a href=\"https:\/\/screenrant.com\/persona-5-scramble-localization-absent-from-koei-tecmo-financial-report\/\"  rel=\"noopener noreferrer\">a\u00a0<em>Persona\u00a0<\/em>game that&#8217;s very unique<\/a>. Another entry in the series might be a long way away, so fans have lots of time to hypothesize.<\/p>\n<p><strong><em>Persona 6\u00a0<\/em><\/strong>is rumored to be in development.<\/p>\n<p><span class=\"next-single\">MORE: <a href=\"https:\/\/gamerant.com\/persona-5-joker-fake-glasses-why-explained\/\">Why Persona 5&#8217;s Joker Wears Fake Glasses, Explained<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>There&#8217;s lots of games outside Persona&#8217;s genre that Atlus could turn to for inspiration on how to make Persona 6 stand out from the rest.<\/p>\n<\/div>","protected":false},"author":630,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Persona 6 on PS5 Should Take Inspiration From Unlikely Places - ITTeacherITFreelance.hk","description":"There's lots of games outside Persona's genre that Atlus could turn to for inspiration on how to make Persona 6 stand out from the rest."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/113020"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/630"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=113020"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/113020\/revisions"}],"predecessor-version":[{"id":113021,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/113020\/revisions\/113021"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=113020"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=113020"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=113020"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}