{"id":114386,"date":"2020-11-07T02:18:00","date_gmt":"2020-11-07T02:18:00","guid":{"rendered":"https:\/\/gamerant.com\/starfield-procedural-generation-mass-effect-no-empty-planets\/"},"modified":"2020-11-07T02:18:00","modified_gmt":"2020-11-07T02:18:00","slug":"starfields-procedural-worlds-need-to-learn-one-big-lesson-from-mass-effect","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/11\/07\/starfields-procedural-worlds-need-to-learn-one-big-lesson-from-mass-effect\/","title":{"rendered":"Starfield&#8217;s Procedural Worlds Need to Learn One Big Lesson from Mass Effect"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/11\/mass-effect-starfield.jpeg\"\/><\/figure>\n<p><strong><em>Starfield<\/em><\/strong> is the new upcoming Bethesda RPG, set to at some point before <em>The Elder Scrolls 6<\/em>. The studio recently revealed that its upcoming titles will make significant use of procedural generation as a way of creating large in-game worlds for players to explore.<\/p>\n<p>However, there\u2019s one lesson\u00a0<a href=\"https:\/\/gamerant.com\/tag\/starfield\/\"><em>Starfield<\/em><\/a> needs to learn from <em>Mass Effect<\/em> when it comes to creating its galaxy. When it comes to the number of planets players can explore, size isn\u2019t everything, and Bethesda will need to avoid some pitfalls to make its upcoming game-world feel as alive as it\u00a0could be\u00a0immense.<\/p>\n<p><strong><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/starfield-open-world-changes-bethesda\/\">Starfield Has the Potential to Change Bethesda Forever<\/a><\/span><\/strong><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/10-Strongest-Mass-Effect-Species-Ranked-Featured-Image.jpg\"\/><\/figure>\n<p>The <a href=\"https:\/\/gamerant.com\/mass-effect-remastered-trilogy-andromeda-turn-off-paragon-renegade\/\">original three <em>Mass Effect<\/em> games<\/a> let players visit huge numbers of planets across the Milky Way. These can be used to collect resources, prepare for missions, and players can also explore the surface using the Normandy\u2019s land vehicle.<\/p>\n<p>However, there is a big problem with the way <em>Mass Effect<\/em> handles its planets. There are only a few locations in each world that are actually worth visiting in terms of population and story. Areas like <a href=\"https:\/\/gamerant.com\/mass-effect-remastered-trilogy-dlc\/\">the Citadel and Omega<\/a> limit themselves to a smaller scope, but feel far more alive that some of the large but mostly empty planets that players can explore elsewhere in the galaxy.<\/p>\n<p>While <a href=\"https:\/\/gamerant.com\/mass-effect-commander-shepard-fight-video-game-villains\/\">Commander Shepard<\/a> can take the Normandy and its crew across the galaxy, that freedom is undermined by how bare some of the planets players can visit actually are. This doesn\u2019t have a huge impact on a series like<em> Mass Effect<\/em> overall. The games always prioritized their tight, character-driven stories, and never relied on exploration as one of their key marketing points like many open-world RPGs do.<\/p>\n<p>Bethesda games, on the other hand, tend to do exactly that. <a href=\"https:\/\/gamerant.com\/open-world-games-not-big-skyrim\/\"><em>Skyrim<\/em>\u2019s open world<\/a> was one of its most praised aspects, and the freedom to explore a huge open world has often taken design precedence over storytelling in Bethesda games. To see the difference in priorities, players need only look at the different size of the explorable area in <em>Skyrim <\/em>vs.<em> Mass Effect\u00a02<\/em>, which came out the year before and had a smaller in-game world separated by more loading screens. Similarly, players can look at the difference in depth and the amount of dialog afforded to <em>Mass Effect<\/em>\u2019s companion characters compared to followers in <em>Skyrim<\/em>, who mostly use a few default phrases shared across multiple NPCs.<\/p>\n<p><strong><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/todd-howard-starfield-elder-scrolls-6-interview\/\">Todd Howard Talks Starfield, Elder Scrolls 6 in New Interview<\/a><\/span><\/strong><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/10\/Starfield-Logo.jpeg\"\/><\/figure>\n<p><em>Starfield<\/em>\u2019s planets cannot afford to be as bare as <em>Mass Effect<\/em>\u2019s if its potentially huge game-world is going to be exciting to explore. Players will likely need to be faced with new alien civilizations, spacer settlements, hostile wildernesses, and dangerous creatures if the galaxy is going to feel alive. Rumored\u00a0<a href=\"https:\/\/gamerant.com\/starfield-leaks-confirmed-shirt\/\"><em>Starfield<\/em> leaks<\/a> seem to suggest that players will have to consider some survival-oriented mechanics, such as oxygen levels and gravity. This could come some way to making a large open-world compelling, but will likely be insufficient by itself.<\/p>\n<p>The <a href=\"https:\/\/gamerant.com\/starfield-images-screenshot-leak\/\"><em>Starfield<\/em> leaked images<\/a> also show a player standing on what appears to be a mostly barren moon. Hopefully other areas are more dense, filled with life and NPCs to interact with. If not, the game risks feeling to large and too lonely, especially now that Bethesda has confirmed that <em>Starfield<\/em> will be an exclusively single player experience.<\/p>\n<p>Bethesda is holding back details about <em>Starfield<\/em> until its closer to launch, apparently to avoid a situation like <em>Cyberpunk 2077<\/em>\u2019s where\u00a0revealing too much information about the upcoming title too early can leave\u00a0some fans frustrated waiting for its eventual release. It is possible, however, that more details like the ones mentioned by <a href=\"https:\/\/www.thegamer.com\/todd-howard-games-arent-skyrim\/\"  rel=\"noopener noreferrer\">Todd Howard<\/a> this week will come out, and fans may get more news about <em>Starfield<\/em> sooner than many were expecting.<\/p>\n<p><strong><em>Starfield<\/em><\/strong>\u00a0is in development.<\/p>\n<p><span class=\"next-single\">MORE:\u00a0<a href=\"https:\/\/gamerant.com\/starfield-single-player-confirms-todd-howard\/\">Starfield Will Be Single Player Only, Confirms Todd Howard<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Starfield will use procedural generation to create its multiple planets, but the game will need to learn one big lesson from Mass Effect first.<\/p>\n<\/div>","protected":false},"author":625,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Starfield's Procedural Worlds Need to Learn One Big Lesson from Mass Effect - ITTeacherITFreelance.hk","description":"Starfield will use procedural generation to create its multiple planets, but the game will need to learn one big lesson from Mass Effect first."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/114386"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/625"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=114386"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/114386\/revisions"}],"predecessor-version":[{"id":114387,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/114386\/revisions\/114387"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=114386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=114386"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=114386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}