{"id":138593,"date":"2020-12-07T14:50:28","date_gmt":"2020-12-07T14:50:28","guid":{"rendered":"https:\/\/gamerant.com\/panic-button-doom-eternals-long-wait-nintendo-switch-port\/"},"modified":"2020-12-07T14:50:28","modified_gmt":"2020-12-07T14:50:28","slug":"panic-button-discusses-doom-eternals-long-wait-for-nintendo-switch-port","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/12\/07\/panic-button-discusses-doom-eternals-long-wait-for-nintendo-switch-port\/","title":{"rendered":"Panic Button Discusses Doom Eternal&#8217;s Long Wait for Nintendo Switch Port"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/12\/doom-eternal-switch-port-developer-delay-release.jpg\"\/><\/figure>\n<p>It has been over\u00a0eight\u00a0months since<strong><em> Doom Eternal<\/em><\/strong> ripped through the PlayStation 4, PC, and Xbox One systems to hark the return of the <a href=\"https:\/\/gamerant.com\/doom-fps-doomslayer-strongest-fps-protagonist-vs\/\">insanely overpowered protagonist of the Doom Guy<\/a>. As the game currently enters the conversation once again for Game of the Year deliberations, there was one noticeable absence when discussing the id Software developed title.<\/p>\n<p>Despite initially launching back in March 2020,\u00a0the Nintendo Switch port for <a href=\"https:\/\/gamerant.com\/tag\/doom-eternal\/\"><em>Doom Eternal<\/em><\/a> will finally release this week on December 8. Considering the lengthy wait with regards\u00a0<em>Doom Eternal<\/em>&#8216;s development time\u00a0for the Switch, developer Panic Button definitely had something to say about the process.<\/p>\n<p><strong><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/doom-eternal-poster-bethesda\/\">Bethesda Releasing Incredible New Doom Eternal Poster<\/a><\/span><\/strong><\/p>\n<p>Senior Producer at Panic Button Cody Nicewarner alongside lead engineer Travis Archer spoke to Nintendo Everything about the the porting process of getting <em>Doom Eternal<\/em> on the Switch as well as why it took so long. The biggest factor, according to two, was simply the scale and scope of<em> Doom Eternal<\/em>. Despite the previous experience in bringing idTech titles to the Switch, <em>Doom Eternal<\/em> was &#8220;on another level entirely&#8221; when compared to the developer&#8217;s other projects. With <a href=\"https:\/\/gamerant.com\/doom-eternal-review\/\"><em>Doom Eternal<\/em> touted as id Software&#8217;s most ambitious game<\/a>,\u00a0Panic Button wanted to faithfully recreate that ambition so Switch players would not get a lesser experience. It was because of the drive for realizing this goal that the porting process required extra time.<\/p>\n<p><iframe loading=\"lazy\" width=\"480\" height=\"270\" src=\"https:\/\/www.youtube.com\/embed\/NoILEalxniA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>The other factor many fans attributed to the delay was the significant <a href=\"https:\/\/www.thegamer.com\/games-delayed-covid-19-gdc-survey\/\"  rel=\"noopener noreferrer\">impact COVID-19 had on the entire video game industry<\/a>.\u00a0When questioned if the pandemic played a hand in affecting <em>Doom Eternal<\/em>&#8216;s delay, Nicewarner and Archer were open about COVID-19 not being much of a\u00a0problem in the long waiting period. Despite having to shift from a traditional office setting to a work-from-home environment, outside of the early adjustment period the developer was able to continue working on the <em>Doom Eternal<\/em> port without issue.<\/p>\n<p>With the long wait nearly over, many fans are hoping that <em>Doom Eternal<\/em>&#8216;s Switch release matches the previous <a href=\"https:\/\/gamerant.com\/bethesda-switch-games-consoles\/\">technical achievements of other\u00a0id Software ports to the Switch<\/a>. Panic Button&#8217;s ability to successfully port titles to the Switch even received praise from Bethesda Vice President Pete Hines who considered Panic Button &#8220;masters of the platform.&#8221;<\/p>\n<p>While many fans are happy that the port will finally arrive after a nine month gap from the initial launch, it did have some unfortunate\u00a0changes\u00a0in the process. It was announced late in November that the a physical launch for <em>Doom Eternal<\/em> on Switch was cancelled. This was likely in relation to\u00a0<a href=\"https:\/\/gamerant.com\/doom-eternal-switch-file-size\/\"><em>Doom Eternal<\/em>&#8216;s considerable file size\u00a0on Switch<\/a>\u00a0with the Doom Slayer&#8217;s most recent tour of hell taking up over 17GB of space. So players finally ready to take a portable\u00a0journey with the Doom Slayer best start making space.<\/p>\n<p><strong><em>Doom Eternal\u00a0<\/em><\/strong>is available now for PC, PlayStation 4, and Xbox One with a Nintendo Switch version\u00a0releasing on December 8. PlayStation 5 and Xbox Series platform versions are planned for 2021.<\/p>\n<p><span class=\"next-single\">MORE:\u00a0<a href=\"https:\/\/gamerant.com\/doom-guy-name-john-romero\/\">DOOM Co-Creator Clarifies Doom Guy&#8217;s Name is Doom Guy<\/a><\/span><\/p>\n<p>Source: <a href=\"https:\/\/nintendoeverything.com\/panic-button-on-the-long-wait-for-doom-eternal-switch-most-challenging-port-so-far\/\"  rel=\"noopener noreferrer\">Nintendo Everything<\/a><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>As Doom Eternal prepares to launch on the Switch this week, the Senior Producer at Panic Button talks about the lengthy wait.<\/p>\n<\/div>","protected":false},"author":358,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Panic Button Discusses Doom Eternal's Long Wait for Nintendo Switch Port - ITTeacherITFreelance.hk","description":"As Doom Eternal prepares to launch on the Switch this week, the Senior Producer at Panic Button talks about the lengthy wait."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/138593"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/358"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=138593"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/138593\/revisions"}],"predecessor-version":[{"id":138594,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/138593\/revisions\/138594"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=138593"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=138593"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=138593"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}