{"id":167704,"date":"2021-01-14T16:30:14","date_gmt":"2021-01-14T16:30:14","guid":{"rendered":"https:\/\/gamerant.com\/god-war-ragnarok-mistakes-ps4-game-needs-avoid\/"},"modified":"2021-01-14T16:30:14","modified_gmt":"2021-01-14T16:30:14","slug":"god-of-war-ragnarok-10-mistakes-from-god-of-war-ps4-the-game-needs-to-avoid","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2021\/01\/14\/god-of-war-ragnarok-10-mistakes-from-god-of-war-ps4-the-game-needs-to-avoid\/","title":{"rendered":"God Of War: Ragnarok: 10 Mistakes From God Of War PS4 The Game Needs To Avoid"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/god-of-war-feature-image.jpg\"\/><\/figure>\n<p><a href=\"https:\/\/gamerant.com\/tag\/god-of-war\/\"><em>God of War<\/em><\/a> PS4 remains one of the best games of the previous generation of consoles. Naturally, a sequel has been commissioned and will be expanding upon the story and gameplay presented in its predecessor. While it was an award-winning title, there were definite low points as well.<\/p>\n<p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/best-playstation-4-exclusive-open-world-games\/\">The 10 Best PlayStation 4 Exclusive Open-World Games<\/a><\/span><\/p>\n<p><span style=\"font-weight: 400;\">These were passable in <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> PS4 due to it being a soft reboot of the series. However, bringing them forward for the sequel would be a big mistake since the weaknesses will be striking in view. To this end, it\u2019s worth recapping these mistakes and why they need to be avoided in the next game.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Restricting Player Movement<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/04\/god-of-war-detail.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">Although <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 did bring some control of the camera, Kratos was far more limited in his moveset. Due to the narrative\u2019s insistence on a single-shot camera presentation, gameplay was also restricted due to a lack of diversity in combat and control of the character.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The next game needs to look into empowering the players during their playthrough, as restricted movement hinders replay of the game. Even during the story, having more access to controlling the character will allow the gameplay to have a better flow rather than players having to get used to Kratos\u2019 movements.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Limiting The Realms To Travel<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/12\/God-of-War-Zeus.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">The higher level of Nordic realms are sealed off in <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> PS4, with Midgard and more morbid areas the only ones accessible. The mistake the game made was making players believe that areas like Asgard would be unlocked in due course.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Kratos has made <a href=\"https:\/\/gamerant.com\/god-war-worst-decisions-kratos\/\">some bad decisions in his time<\/a> and not traveling the entire Nordic realm might be worthy of inclusion. The sequel should make all these areas accessible in order to contrast between the realms and make the heroes\u2019 journey truly as large in scale as intended.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>Providing\u00a0Plot Hooks Without Delivering On Them<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2019\/08\/God-of-War-PS4-Cropped.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">Despite <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 bringing an entirely new story, there are <a href=\"https:\/\/gamerant.com\/god-war-storylines-unresolved\/\">more unresolved questions<\/a> than points established. The general outline of the game had to do with providing several hooks for fans to follow, only to avoid resolving them at the end.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It would be an even bigger mistake for the sequel to engage in such practice, seeing as fans have waited years for these plot points to be resolved. In any case, having so many story hooks isn\u2019t the best method since it only leaves an incomplete feeling for the viewer.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>Not Making Atreus A More Dynamic Playable Character<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/12\/God-of-War-Atreus.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">It was a missed opportunity in <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 not to capitalize on Atreus, with the game making the mistake of placing him only as an archery option. This reduced his relevance during gameplay since many didn\u2019t feel the need to rely on him much.<\/span><\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/god-of-war-events-between-3-and-ps4-game\/\">God Of War: 10 Things Fans Didn\u2019t Realize Happened Between 3 &amp; The PS4 Game<\/a><\/span><\/p>\n<\/p>\n<p><span style=\"font-weight: 400;\">With the story hinting at Atreus taking the reins of the lead from Kratos, it would be the wrong move to again limit him as a side option in gameplay. <a href=\"https:\/\/gamerant.com\/god-of-war-five-atreus\/\">Fans already expect a lot from Atreus<\/a> and his effectiveness in gameplay should be expanded rather than be restricted.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Bringing Too Many Low-Scale Boss Fights<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/God-of-War-Cropped.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">One of the selling points of the original <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> games was the sense of scale in the boss fights. These were larger-than-life and really drove him the magnitude of Kratos\u2019 battles. In <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4, though, characters were on the smaller side, <a href=\"https:\/\/gamerant.com\/god-of-war-kratos-strongest-allies\/\">be it Kratos\u2019 allies<\/a> or his foes.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It\u2019s the wrong move to make boss fights so low key since the average <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> fan expects these battles to be grand in execution. The next title needs to bring back the original series\u2019 flair for high-octane bosses, especially during the first quarter of the game.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Placing The Open-World As A Secondary Option<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/12\/God-of-War-Exploration.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">A majority of games in the last decade or so <a href=\"https:\/\/gamerant.com\/10-best-sandbox-games-time\/\">have been open-world offerings<\/a>. <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> PS4 followed suit, although it was a bit of a misfire in this area since the open-world is too dull for players to want to engage in it much.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It\u2019s clear the open-world was always supposed to be secondary to the story, which shouldn\u2019t be the case next time round. The sequel needs to incorporate the sandbox-style into the plot, or at least make the free environment more vibrant for players to want to explore and extend their playthrough. <\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Lack Of Significance To Side Missions<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2019\/08\/God-Of-War-Niflheim-Valkyrie.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">When it comes to <a href=\"https:\/\/gamerant.com\/open-world-games-best-side-quests-ranked\/\">open-world games with the best side missions<\/a>, <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 ranks surprisingly well. However, the title didn\u2019t do as much as it could have where the stakes were involved, with side missions only laid for fun without substance.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In order to improve in this area, the next entry should make the side missions part of the story. This can be done by making it necessary for Kratos to complete these quests to empower himself in his journey. Alternatively, side missions can have a bearing in the plot where useful exposition is provided upon completion.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Keeping The Runtime Short<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Thor-in-God-of-War.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">The gaming landscape has evolved significantly and it\u2019s not endearing anymore to keep the plot so much in focus that gameplay is impacted. <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 didn\u2019t understand this aspect, delivering a runtime of about ten hours and slightly more, which hinders its replay value.<\/span><\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/god-war-outfits-costumes-best-worst-games\/\">God Of War: The 5 Best Outfits Across All Games (&amp; The 5 Worst)<\/a><\/span><\/p>\n<\/p>\n<p><span style=\"font-weight: 400;\">The sequel has to avoid this since expectations are so high that smaller runtimes will sour the experience. The game needs to be around twice in length of its predecessor or will make the same mistake of being a limited offering whose fun factor doesn\u2019t last long.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>A Big Twist In The Story Very Late In The Game<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/faye-729x410.v1-Cropped.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">By this point, everyone is aware of <a href=\"https:\/\/gamerant.com\/god-war-major-things-led-ragnarok\/\">the events that will lead to Ragnarok<\/a>. Changing this up with a twist will be the wrong move and a repeat of <\/span><i><span style=\"font-weight: 400;\">God of War<\/span><\/i><span style=\"font-weight: 400;\"> PS4\u2019s practice. The game changed the perspective of the story by delivering a twist in the closing minutes of Faye\u2019s true plans.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The problem here was that it played around with the fans as a swerve in the story clashed with what players had carried in their minds the whole playthrough. The sequel\u2019s story has already been set up well, so presenting a very late twist will be counter productive.<\/span><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>Making Weapons Too Weak<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/kratos-vs-baldur-god-of-war-shield-block.jpg' \/><\/figure>\n<p><span style=\"font-weight: 400;\">None of the weapons in <\/span><i><span style=\"font-weight: 400;\">God of War <\/span><\/i><span style=\"font-weight: 400;\">PS4 had the oomph factor that the original series had. The developers mistook power in weapons to be a weakness to the story, with the result being Kratos\u2019 lack of punch in his combat mechanics.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At various points, it seemed as if spamming moves was the only way to go due to weapons feeling powerless. The next title has to feature weapons that are worth wielding, especially since Kratos will be going up against powerful foes, so his weapons need to reflect the position of power he\u2019s in.<\/span><\/p>\n<p><span class=\"next-single\">NEXT:\u00a0<a href=\"https:\/\/gamerant.com\/god-war-hilarious-memes-true-playstation-fans-understand-kratos\/\">God Of War: 10 Hilarious Memes Only True PlayStation Fans Will Understand<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>While PS4&#8217;s God of War entry was considered a fantastic game, it did have its drawbacks. The Ragnarok sequel must avoid its mistakes to succeed.<\/p>\n<\/div>","protected":false},"author":375,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"God Of War: Ragnarok: 10 Mistakes From God Of War PS4 The Game Needs To Avoid - ITTeacherITFreelance.hk","description":"While PS4's God of War entry was considered a fantastic game, it did have its drawbacks. The Ragnarok sequel must avoid its mistakes to succeed."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/167704"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/375"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=167704"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/167704\/revisions"}],"predecessor-version":[{"id":167705,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/167704\/revisions\/167705"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=167704"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=167704"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=167704"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}