{"id":180074,"date":"2020-07-01T03:00:55","date_gmt":"2020-07-01T03:00:55","guid":{"rendered":"https:\/\/gamerant.com\/elder-scrolls-oblivion-skyrim-better\/"},"modified":"2021-01-29T06:07:45","modified_gmt":"2021-01-29T06:07:45","slug":"skyrim-vs-oblivion-which-elder-scrolls-game-is-better","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/07\/01\/skyrim-vs-oblivion-which-elder-scrolls-game-is-better\/","title":{"rendered":"Skyrim Vs Oblivion: Which Elder Scrolls Game Is Better?"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Oblivion-Vs-Skyrim.jpg\"\/><\/figure>\n<p><em>The <a href=\"https:\/\/gamerant.com\/tag\/the-elder-scrolls\/\">Elder Scrolls<\/a><\/em> is one of the largest <a href=\"https:\/\/gamerant.com\/tag\/rpg\/\">RPG<\/a> franchises ever made. Comprised of five main games and many side games set in the universe, it has graced everything from DOS\u00a0PCs to modern consoles.\u00a0Its two most recent main entries,\u00a0<a href=\"https:\/\/gamerant.com\/tag\/oblivion\/\"><em>Oblivion<\/em><\/a> and\u00a0<a href=\"https:\/\/gamerant.com\/tag\/skyrim\/\"><em>Skyrim<\/em><\/a>, are the entry points for many\u00a0<em>Elder Scrolls<\/em> fans.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-morrowind-vs-oblivion-better\/\">5 Ways Oblivion Is The Definitive Classic Elder Scrolls Game (&amp; 5 It&#8217;s Morrowind)<\/a><\/span><\/p>\n<p>Many regard\u00a0<em>Oblivion<\/em> as the best game for <a href=\"https:\/\/gamerant.com\/skyrim-secret-side-quests\/\">its great quests<\/a>, while others argue\u00a0<em>Skyrim<\/em> is the best\u00a0<em>Elder Scrolls<\/em> title with its satisfying combat. While in the same franchise, they offer completely new experiences that distinguish them from each other.\u00a0Here are ten reasons why one game is better than the other.<\/p>\n<p><em><strong>Updated January 28th, 2021 by Charles Burgar:\u00a0<\/strong>While no news has been given about The Elder Scrolls VI, fans are still waiting for the next entry in the mainline series. Most have taken to replaying previous games, mainly Oblivion and Skyrim. Some fans can&#8217;t understand why some Elder Scrolls players prefer one game over the other. To help answer this, this article has included additional paragraphs to most entries to help explain why some fans love Oblivion over Skyrim and vice versa.<\/em><\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Skyrim: Shouts<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Skyrim-Word-Wall-Cropped-1.jpg' \/><\/figure>\n<p><a href=\"https:\/\/gamerant.com\/tag\/bethesda\/\">Bethesda<\/a> titles typically include a new mechanic or element that makes it noticeably different from their last game.\u00a0<em>Morrowind<\/em> had a fully 3D world,\u00a0<em>Oblivion<\/em> had Radiant AI, and\u00a0<em>Skyrim<\/em> has dragons.<\/p>\n<p>A byproduct of including dragons is the inclusion of Shouts, special attacks that the player can use to gain benefits that would otherwise be inaccessible to them. Beefy warriors can slow down time, thieves can breathe fire, and mages can push enemies out of their way. Shouts add a great additional layer to\u00a0<em>Elder Scrolls\u00a0<\/em>combat that simultaneously fulfills a satisfying power fantasy. Are enemies <a href=\"https:\/\/gamerant.com\/tes-awesome-things-fans-didnt-realize-happened-between-oblivion-skyrim\/\">surrounding the Dragonborn<\/a>? An Unrelenting Force Shout will disperse them in a comical fashion. Is combat getting too dicey? Summon a dragon.<\/p>\n<p>Shouts allow both players and Bethesda to experiment with potent effects that change the course of combat, balanced by their long cooldowns. While it&#8217;s unlikely Shouts will return in\u00a0<em>The Elder Scrolls VI<\/em>, a system this versatile should return in the next installment with additional customization options. Being able to spec into a Shout-heavy playstyle would be a dream come true for some fans, even if the context of Shouting was changed entirely.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Oblivion: Spell Crafting<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/05\/Spellcrafting-The-Elder-Scrolls-6-5-Lessons-It-Can-Learn-From-Skyrim-5-from-Oblivion.jpg' \/><\/figure>\n<p>Customization is a core part of RPGs that most players expect. Unfortunately,\u00a0<em>Skyrim<\/em> removed many features from past entries, including\u00a0<em>Oblivion<\/em>. Armor slots were simplified once again, dialogue options were reduced once more, and mages couldn&#8217;t even craft their own spells.<\/p>\n<p>For those unaware, all mainline\u00a0<em>Elder Scrolls\u00a0<\/em>titles before\u00a0<em>Skyrim<\/em>\u00a0allowed mages to craft their own spells, <em>Oblivion\u00a0<\/em>included. Any character that completed the initiation quest for the Mages Guild could create their own spells and fine-tune their behavior, ranging from damage to how long the spell lasts. This allowed mage characters to <a href=\"https:\/\/gamerant.com\/elder-scrolls-skyrim-playable-races-greatest-best-worst-ranked\/\">fine-tune their playstyle<\/a> just as a melee character does with their choice of weapon. Characters that harness magic are much more interesting in\u00a0<em>Oblivion<\/em> than\u00a0<em>Skyrim,<\/em> mainly due to this mechanic.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>Skyrim: Dual-Wielding And Combat<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Skyrim-Combat-Group-Cropped.jpeg' \/><\/figure>\n<p>Combat was arguably the weakest part of every\u00a0<em>Elder Scrolls<\/em> title until\u00a0<em>Skyrim<\/em> brought many changes to the series.\u00a0<em>Oblivion<\/em> might have made combat\u00a0skill-based, but\u00a0<em>Skyrim<\/em> put much more emphasis on combat feedback.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/skyrim-combat-mods-better-challenging-difficult\/\">Skyrim: 10 Combat Mods That Make It More Challenging<\/a><\/span><\/p>\n<p>Dual-Wielding is a big reason why\u00a0<em>Skyrim&#8217;s<\/em> combat feels so much better than past games. In essence, players can equip\u00a0one-handed weapons or spells in either hand and use those items asynchronously, something that was impossible to do in past games excluding sword and shield builds. Spellcasters can shoot ice and fire simultaneously, or melee characters can use an axe and sword simultaneously. Melee characters got some much-needed variety while mages became even more versatile.<\/p>\n<p>Besides Dual-Wielding, Bethesda also took some lessons from <em>Fallout 3\u00a0<\/em>and focused on making combat feel visceral. Kill moves were added to give a satisfying conclusion to an intense combat encounter. Bows were also overhauled to feel much more impactful; arrows now burrow into a target&#8217;s body as they slump towards the ground. Mechanically,\u00a0<em>Skyrim&#8217;s\u00a0<\/em>combat is hardly better than\u00a0<em>Oblivions<\/em>. In practice,\u00a0<em>Skyrim&#8217;s\u00a0<\/em>combat has a level of visual flair that makes it much more satisfying than past installments.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>Oblivion: Varied Locations<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2019\/08\/Oblivion-elder-scrolls.jpg' \/><\/figure>\n<p>Since\u00a0<em>Oblivion<\/em> takes place in Cyrodiil, the center of Tamriel, it has a little bit of every major province within its borders. The snowy mountains of Skyrim to the swamps of Black Marsh are all part of\u00a0<em>Oblivion<\/em> to some degree.<\/p>\n<p>It might not be as detailed as Vvardenfell or Skyrim, but\u00a0<em>Oblivion<\/em> does a good job of showing Cyrodiil as the heartland of Tamriel. Oblivion gates also did a good job of varying up swathes of the same biome, causing the sky to turn red while scorching the nearby landscape.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Skyrim: Leveling<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Skyrim-Skills-Cropped.jpeg' \/><\/figure>\n<p>RPGs have handled experience points and leveling in different ways since their inception. Most titles copied pen and paper games such as\u00a0<a href=\"https:\/\/gamerant.com\/tag\/dungeons-dragons\/\"><em>Dungeons &amp; Dragons<\/em><\/a> with attribute points and a perk system reminiscent of feats.<\/p>\n<p>It&#8217;s a system that\u00a0works great in CRPGs, but it didn&#8217;t work in\u00a0<em>Oblivion<\/em>. Leveling up in\u00a0<em>Oblivion<\/em> involved leveling attributes that would govern skills, but it was the other way around. Optimal play involved investing in skills that players had no interest in. Acrobatics was the main culprit of this. Many\u00a0<em>Oblivion<\/em> fans would wrap a rubber band around their thumbstick and walk into a wall for hours to level their skills up just so they could receive optimal attributes\u00a0when they leveled up.\u00a0Add to that\u00a0<em>Oblivion&#8217;s<\/em>\u00a0strange scaling system, and players were left with a game that paradoxically made\u00a0them weaker when leveling up.<\/p>\n<p><em>Skyrim<\/em> removed attributes entirely and shifted the focus from earning attribute points to unlocking perks, something much more satisfying than exploiting <em>Oblivion&#8217;s\u00a0<\/em>primary and secondary skill system. In theory, this removes much of the RPG framework that makes build diversity possible. In practice,\u00a0<em>Skyrim&#8217;s\u00a0<\/em>open-ended system allowed players to naturally shift towards playstyles that they liked. Instead of swimming for four hours to gain a higher Agility Attribute, players would just use light armor and one-handed weapons to make their character stronger.<\/p>\n<p>If stealth archery wasn&#8217;t so overpowered and other builds were just as satisfying to play, there&#8217;s a good likelihood <em>Skyrim\u00a0<\/em>would have had the strongest build diversity in the franchise.\u00a0As it stands,\u00a0<em>Skyrim&#8217;s\u00a0<\/em>leveling system is a great example of how, sometimes, less is more.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Oblivion: DLC<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Oblivion-Shivering-Isles-Cropped.jpg' \/><\/figure>\n<p>The seventh generation of consoles brought with them a focus on downloadable content or DLC.\u00a0<em>Oblivion<\/em> was Bethesda&#8217;s first foray into making DLC, and it has some of the best and worst DLC out of any video game.<\/p>\n<p>Players make fun of Horse Armor and player houses, but what Bethesda nailed was the\u00a0<em>Shivering Isles<\/em> DLC. This DLC is a miniature\u00a0<em>Elder Scrolls<\/em> game that takes dozens of hours to beat, taking place on Sheogorath&#8217;s plane of madness.\u00a0Many consider it the best DLC ever released period, and it&#8217;s easy to see why after playing it. Bethesda systematically addressed every single issue\u00a0<em>Oblivion<\/em> had while taking the game&#8217;s absurd elements to a whole new level. In comparison,\u00a0<em>Skyrim&#8217;s<\/em> DLC can&#8217;t compare to the sheer scale of what <em>The Shivering Isles\u00a0<\/em>provided.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Skyrim:\u00a0Modding<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Beyond-Skyrim-Bruma-e1593544244383.jpg' \/><\/figure>\n<p>Credit to The Beyond Skyrim mod for the photo, a mod that\u00a0<a href=\"https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/10917\/?\"  rel=\"noopener noreferrer\">fans\u00a0can check out here<\/a>.<\/p>\n<p><em>Skyrim<\/em> also has a fantastic selection of downloadable content,\u00a0most of which is thanks to the passionate modding community.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/skyrim-canon-endings-civil-war-elder-scrolls-6\/\">Skyrim: 5 Possible Canon Endings For The Civil War Leading Into Elder Scrolls 6<\/a><\/span><\/p>\n<p>Unlike most games,\u00a0<em>Skyrim: Special Edition<\/em> supports modding for both PC and consoles. Xbox and PlayStation users can download mods to alter their experience, ranging from turning all dragons into trains to adding a recreation of\u00a0<em>Oblivion&#8217;s<\/em> Bruma into\u00a0<em>Skyrim<\/em>.\u00a0 Nearly every issue a player has with <em>Skyrim\u00a0<\/em>can be fixed with a few mods. And considering how powerful the Creation Kit is, it&#8217;s no surprise that\u00a0<em>Skyrim\u00a0<\/em>has <a href=\"https:\/\/gamerant.com\/skyrim-mods-new-game-better\/\">some of the most feature-rich mods<\/a> ever made.<\/p>\n<p>Fans frequently joke that modding\u00a0<em>Skyrim\u00a0<\/em>is more enjoyable than playing it, which isn&#8217;t far from the truth. The amount of freedom modding grants players is unparalleled, turning\u00a0<em>Skyrim\u00a0<\/em>from a sandbox for RPG systems into a sandbox for player modifications. Even console players can partake in modding thanks to the <em>Special Edition\u00a0<\/em>version of\u00a0<em>Skyrim<\/em>.\u00a0For as many issues as the\u00a0<em>Skyrim: Special Edition\u00a0<\/em>has, allowing console players to mod their game is a\u00a0game-changer for the industry that needs to be implemented into more titles.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Oblivion: Tone<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Oblivion-Dialogue-Cropped.jpg' \/><\/figure>\n<p>By all accounts,\u00a0<em>Oblivion\u00a0<\/em>is\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-6-skyrim-bugs\/\">the buggiest\u00a0<em>Elder Scrolls<\/em>\u00a0game<\/a>\u00a0made since\u00a0<em>Daggerfall<\/em>. Radiant AI, a system that gave NPCs schedules and allowed them to react to world events dynamically, would frequently break and result in hilarious NPC interactions.\u00a0<em>Oblivion&#8217;s<\/em>\u00a0scaling system is also fundamentally broken; poor bandits would wear full sets of Daedric gear at higher levels.<\/p>\n<p>Yet fans rarely hold these elements against the game. Why? The game&#8217;s overall tone evokes a strange mix of nostalgia and hopefulness. For a game that focuses on a demonic invasion, it understands it&#8217;s a video game. <em>Oblivion<\/em>\u00a0embraces that with silly NPC interactions and crazy quest premises that would feel inappropriate in other games.\u00a0<em>Oblivion<\/em>\u00a0has many issues, but the game&#8217;s incredible quests and nostalgic tone are the main reasons why so many\u00a0<em>Oblivion\u00a0<\/em>fans love this game, quirks and all.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Why Skyrim Is The Best:\u00a0Immersion<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Skyrim-Horse-Cropped.jpeg' \/><\/figure>\n<p>The draw of most\u00a0<em>Elder Scrolls<\/em> games is to live another life. Every title since\u00a0<em>Arena\u00a0<\/em>has tried to further this goal.\u00a0<em>Daggerfall\u00a0<\/em>let players own property and go to court over laws they broke,\u00a0<em>Morrowind\u00a0<\/em>let players explore a fully-detailed 3D representation of Vvardenfell,\u00a0<em>Oblivion\u00a0<\/em>created Radiant AI as an attempt to mimic realistic behavior, and\u00a0<em>Skyrim\u00a0<\/em>focused on creating an infinite number of radiant quests for players to complete.<\/p>\n<p>That final point seems out of place considering the herculean feats of past games, but it still contributes towards the ultimate goal of living another life. Players can enter a town, find a quest to do, loot a dungeon they haven&#8217;t seen before, capture some fish or insects while traveling, then return home to read one of the game&#8217;s many books. It doesn&#8217;t live up to\u00a0<em>Daggerfall&#8217;s\u00a0<\/em>level of intense immersion, but\u00a0<em>Skyrim\u00a0<\/em>is arguably the closest game to reaching that point while simultaneously being the most accessible title in the franchise.<\/p>\n<p><em>Morrowind<\/em>, for all of its strengths, had lackluster dungeons and NPCs that spouted the same encyclopedia entries to players.\u00a0<em>Oblivion\u00a0<\/em>has such terrible AI that it has been made fun of to death by the community.\u00a0<em>Skyrim\u00a0<\/em>has some <a href=\"https:\/\/gamerant.com\/skyrim-memes-fan-relate\/\">jokes about repetitive dialogue and bugs<\/a>, sure, but that&#8217;s a far cry from the\u00a0immersion-breaking issues of previous entries. That unique blend of power fantasy and immersion is the main draw for many\u00a0<em>Skyrim\u00a0<\/em>players, a niche that hasn&#8217;t been filled by any other title since.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>Why Oblivion Is The Best: Side Quests<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Oblivion-Dark-Brotherhood-Sanctuary-Cropped.jpg' \/><\/figure>\n<p><em>Oblivion<\/em>\u00a0has some of the best side quests\u00a0<a href=\"https:\/\/gamerant.com\/best-open-world-rpgs-not-skyrim-video-games\/\">any RPG fan could experience<\/a>. While its main story can be somewhat boring, the quests for guilds and random NPCs can turn into miniature campaigns that grant some of the most memorable experiences out of any single-player RPG.<\/p>\n<p>&#8220;Paranoia,&#8221; &#8220;A Brush with Death,&#8221; and &#8220;Whodunit&#8221; contain some of the best quest premises and plotlines any RPG has released. The sheer creativity of these missions has caused many\u00a0<em>Oblivion\u00a0<\/em>fans to start another playthrough time and time again. It isn&#8217;t uncommon to hear an\u00a0<em>Oblivion\u00a0<\/em>fan start another playthrough just to experience the Dark Brotherhood questline.<\/p>\n<p><em>Skyrim\u00a0<\/em>doesn&#8217;t hold a candle to these quests. Most of\u00a0<em>Skyrim&#8217;s\u00a0<\/em>quests focus on fulfilling a power fantasy than delivering an interesting story.\u00a0<em>Oblivion\u00a0<\/em>was the opposite, focusing on interesting quest premises that didn&#8217;t focus solely on the player. It&#8217;s a large reason why\u00a0the Dark Brotherhood questline in\u00a0<em>Oblivion\u00a0<\/em>is memorable, why &#8220;Whodunit&#8221; is such a joy to play, and why the\u00a0Thieves Guild quest is so well executed. For comparison,\u00a0<em>Skyrim\u00a0<\/em>turned the Thieves Guild quest into a Nightingale initiation that gives the Dragonborn more power. The Dark Brotherhood quest asks players to assassinate the Emperor, and the College of Winterhold quest has a world-ending conflict.<\/p>\n<p>Bethesda had to accommodate for the player&#8217;s all-powerful status in\u00a0<em>Skyrim\u00a0<\/em>by making side missions that matched the player&#8217;s prestigious title.\u00a0<em>Oblivion\u00a0<\/em>was able to get away with more experimental quests since the player character\u00a0wasn&#8217;t a prophetic figure, leading to more memorable guild questlines and side quests. As fun as Shouting and dragon-slaying are in\u00a0<em>Skyrim<\/em>, the excellent guild and side quests in\u00a0<em>Oblivion\u00a0<\/em>are the main reason why so many fans love this game more than other mainline entries in the franchise.<\/p>\n<p><span class=\"next-single\">NEXT: <a href=\"https:\/\/gamerant.com\/elder-scrolls-oblivion-beginner-tips\/\">10 Mistakes Everyone Makes On Their First Playthrough Of The Elder Scrolls IV: Oblivion<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>The Elder Scrolls&#8217; series last two main games have both been acclaimed, but which is better between Oblivion &amp; Skyrim? From combat to story let&#8217;s see.<\/p>\n<\/div>","protected":false},"author":521,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Skyrim Vs Oblivion: Which Elder Scrolls Game Is Better? - ITTeacherITFreelance.hk","description":"The Elder Scrolls' series last two main games have both been acclaimed, but which is better between Oblivion &amp; Skyrim? From combat to story let's see."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180074"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/521"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=180074"}],"version-history":[{"count":2,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180074\/revisions"}],"predecessor-version":[{"id":180122,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180074\/revisions\/180122"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=180074"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=180074"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=180074"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}