{"id":180217,"date":"2021-01-29T11:21:43","date_gmt":"2021-01-29T11:21:43","guid":{"rendered":"https:\/\/gamerant.com\/pokemon-diamond-pearl-remakes-sword-shield-environment-design\/"},"modified":"2021-01-29T11:21:43","modified_gmt":"2021-01-29T11:21:43","slug":"pokemon-diamond-and-pearl-remakes-should-embrace-this-aesthetic-feature-from-sword-and-shield","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2021\/01\/29\/pokemon-diamond-and-pearl-remakes-should-embrace-this-aesthetic-feature-from-sword-and-shield\/","title":{"rendered":"Pokemon Diamond and Pearl Remakes Should Embrace This Aesthetic Feature from Sword and Shield"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/Pokemon-Diamond-Pearl-Sword-Shield-Remakes.jpg\"\/><\/figure>\n<p>The 35th anniversary of the original <em>Super Mario Bros.<\/em> was widely celebrated by Nintendo last year, and the same can be said for <a href=\"https:\/\/gamerant.com\/pokemon-25th-anniversary-video\/\">the <em>Pokemon<\/em> franchise&#8217;s 25th anniversary<\/a>\u00a0so far this year. Merchandising has been plentiful, and\u00a0<em>New Pokemon Snap<\/em> is confirmed to be releasing this April as just one game in the pipeline. There are a number of other games that could be in the works given the last mainline titles, <strong><em>Pokemon Sword<\/em><\/strong> and <strong><em>Shield<\/em><\/strong>, released in 2019. However, seemingly everyone wants to see remakes of <em>Pokemon Diamond<\/em> and <em>Pearl<\/em> to bring fans back to the Sinnoh region.<\/p>\n<p>There have been so many <a href=\"https:\/\/gamerant.com\/pokemon-diamond-pearl-remake-reveal-rumored-february\/\">rumors and leaks regarding <em>Pokemon Diamond<\/em> and <em>Pearl<\/em><\/a>\u00a0that it feels more apt to ask &#8220;when&#8221; Game Freak will reveal its next mainline entry remakes than &#8220;if&#8221; it will.\u00a0<em>Pokemon Omega Ruby<\/em> and <em>Alpha Sapphire<\/em>\u00a0released on the 3DS in 2014, and the jump to a home console via the Switch has given the franchise a lot more potential. Many feel <em>Sword<\/em> and <em>Shield<\/em> did not live up to this potential, but if there&#8217;s one thing <em>Diamond<\/em> and <em>Pearl<\/em> remakes should\u00a0build upon it&#8217;s their focus on spectacle with regards to presenting the Galar region.<\/p>\n<p><span class=\"related-single\"><strong>RELATED: <a href=\"https:\/\/gamerant.com\/new-pokemon-snap-nintendo-switch-spin-off\/\">Pokemon Spin-offs That Should Come to The Nintendo Switch After New Pokemon Snap<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/beat-all-pokemon-games-without-reusing-same-pokemon.jpg\"\/><\/figure>\n<p>The original <em>Pokemon Red<\/em>, <em>Blue<\/em>, <em>Green<\/em>, and <em>Yellow<\/em> released on the\u00a0Game Boy with 8-bit graphics, lending the games a large, chunky sprite-based look. This look carried into <em>Pokemon Gold<\/em>, <em>Silver<\/em>, and <em>Crystal<\/em>, with perhaps the biggest innovation being color thanks to the aptly named Game Boy Color. Many people foster a great deal of respect and nostalgia for this era, with some going so far as to depict <a href=\"https:\/\/gamerant.com\/pokemon-gen-8-pixel-game-boy\/\"><em>Sword<\/em> and <em>Shield<\/em> Pokemon in the Game Boy style<\/a>, but it&#8217;s hard to deny their basic world design left a lot to the imagination.<\/p>\n<p><em>Pokemon Ruby<\/em>, <em>Sapphire<\/em>, and <em>Emerald<\/em> on the Game Boy Advance brought things up to 32-bit, and along with those bits came a greater level of detail that define how many perceive Pokemon to this day. The jump was drastic enough that <a href=\"https:\/\/gamerant.com\/pokemon-fire-red-fly-location-guide\/\"><em>Pokemon Firered<\/em> and <em>Leafgreen<\/em><\/a>, remakes of the original games,\u00a0are a completely new visual experience.<\/p>\n<p>However, the Game Boy Advance-era was still relatively flat. <em>Diamond<\/em> and <em>Pearl\u00a0<\/em>rendered\u00a0their world\u00a0in such a way that its buildings and plants appeared to be 3D despite retaining their predecessors&#8217; 2D grid layout and primarily top-down viewpoint. <a href=\"https:\/\/gamerant.com\/pokemon-platinum-fan-remake\/\"><em>Pokemon Platinum<\/em>\u00a0went a step farther<\/a> with unique areas like the Distortion World, but <em>Pokemon Black<\/em>, <em>White<\/em>, and their sequels took things to a whole new level with massive 3D-looking environments like Skyarrow Bridge that presented different angles and visuals as players crossed them.<\/p>\n<p><em>Pokemon X<\/em> and <em>Y<\/em> marked the series first true jump to 3D, but while many areas offered slightly varied camera angles, they\u00a0played it safe by retaining the gridded design that players could merely opt into exploring more freely using the 3DS circle pad. It wouldn&#8217;t be until <em>Pokemon Sun<\/em> and <em>Moon<\/em>, as well as <a href=\"https:\/\/gamerant.com\/tag\/pokemon-sword\/\"><em>Pokemon Sword<\/em><\/a> and <a href=\"https:\/\/gamerant.com\/tag\/pokemon-shield\/\"><em>Shield<\/em><\/a> to follow, that the regions&#8217; environmental layouts began to feel less like a grid and more like real places &#8211; and the way these areas are presented followed suit.<\/p>\n<p><span class=\"related-single\"><strong>RELATED: <a href=\"https:\/\/gamerant.com\/pokemon-gen-9-sword-shield-galar-focus\/\">Pokemon Gen 9 Should Replicate One Major Sword and Shield Change<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/pokemon-sword-shield-wyndon-city-rose-monorail.jpg\"\/><\/figure>\n<p>Disregarding Wild Areas in which players have complete control of the camera and an open-world, particularly from the <a href=\"https:\/\/gamerant.com\/pokemon-sword-shield-crown-tundra-star-tournament-diamond-pearl-remake\/\">Isle of Armor and Crown Tundra DLC<\/a>,\u00a0<em>Sword<\/em> and <em>Shield<\/em>\u00a0typically succeed in matching the energy and spectacle of Dynamax battles with route or town layouts and camera angles. One of the earliest towns, Wedgehurst, stands out for giving players an initially front-facing view that opens into a landscape shot with Professor Magnolia&#8217;s house in the distance. Even better, once players enter the next route, her house is always in sight down its winding path.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/pokemon-sword-shield-wedgehurst-professor-magnolia.jpg\"\/><\/figure>\n<p>That&#8217;s not to mention areas with layouts and camera tricks that move even farther away from the traditional top-down, <a href=\"https:\/\/gamerant.com\/among-us-fan-isometric-pixel-art-scene\/\">isometric-styled graphics<\/a> of the past to offer more creativity like Skyarrow Bridge prior. Though\u00a0objectively less packed with content than\u00a0previous entries, settlements like Wyndon and Spikemuth create greater illusions of grandeur by offering things like a head-on sidescrolling view in the latter&#8217;s case.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/pokemon-sword-shield-spikemuth-pokemon-center-marnie.jpg\"\/><\/figure>\n<p>To be fair, it would be hard to completely dismiss the criticism levied at Game Freak for aspects of how <em>Sword<\/em> and <em>Shield<\/em> are designed. Creating more &#8220;realistic&#8221; looking worlds also means typically more linear ones, with Alola being a series of islands\u00a0laid out\u00a0like circles and Galar being a\u00a0vertical\u00a0line with some branching areas. Many have also taken issue with reused animations, model pop-ins, and low-quality textures on objects like trees. These are notable\u00a0on a console that introduced <a href=\"https:\/\/gamerant.com\/monster-hunter-rise-zelda-breath-of-the-wild-spear-concept\/\">heavy-hitters like <em>The Legend of Zelda: Breath of the Wild<\/em><\/a>.<\/p>\n<p>However, <em>Diamond<\/em> and <em>Pearl<\/em> remakes offer Game Freak the opportunity to marry a more complex region layout that has familiar landmarks with the more dynamic cinematography of <em>Sword<\/em> and <em>Shield<\/em>. The <a href=\"https:\/\/gamerant.com\/pokemon-omega-ruby-alpha-sapphire-facts-trivia\/\">3DS games <em>Omega Ruby<\/em> and <em>Alpha Sapphire<\/em><\/a> kept things relatively safe in outdoor settings, saving the best looks at Hoenn for its Soaring feature that turned everything into a sort of diorama from a bird&#8217;s eye view.<\/p>\n<p>A potential Switch take on\u00a0<em>Diamond<\/em> and <em>Pearl<\/em> should abandon all pretense of replicating the DS original&#8217;s top-down style. <a href=\"https:\/\/gamerant.com\/pokemon-diamond-pearl-fan-remakes-game-minecraft\/\">Rebuilding the Sinnoh region<\/a> from the ground up for more dynamic visuals would offer a myriad of opportunities, from the Old Chateau suddenly emerging out of the fog in Eterna Forest to seeing the Pokemon League loom in the distance when standing on Sunyshore City&#8217;s solar panel pathways.<\/p>\n<p>Many would likely prefer Game Freak go all the way and offer <a href=\"https:\/\/gamerant.com\/pokemon-diamond-pearl-remake-should-shouldnt-have-wild-area\/\">free 3D roaming like in the Wild Areas<\/a>\u00a0across Sinnoh. Assuming the developer chooses to save this for smaller, open places like the Pastoria City&#8217;s Great Marsh, there would still be a lot of potential in just upping the layered visual design of Galar to a new level. If nothing else, it would be a shame not to design Sinnoh so its most iconic landmark, the impressive\u00a0Mt. Coronet and Spear Pillar at\u00a0its\u00a0peak,\u00a0is not visible from every corner of the world.<\/p>\n<p><em><strong>Pokemon Sword<\/strong><\/em> and <em><strong>Shield<\/strong><\/em> are available now on the Nintendo Switch.<\/p>\n<p><span class=\"next-single\">MORE:\u00a0<a href=\"https:\/\/gamerant.com\/pokemon-anniversary-2021-new-game-dlc-snap-diamond-pearl\/\">What to Expect from the Pokemon Franchise in 2021<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Pokemon Diamond and Pearl should make the jump to Switch with a greater emphasis on visuals inspired by Sword and Shield&#8217;s environments.<\/p>\n<\/div>","protected":false},"author":145,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Pokemon Diamond and Pearl Remakes Should Embrace This Aesthetic Feature from Sword and Shield - ITTeacherITFreelance.hk","description":"Pokemon Diamond and Pearl should make the jump to Switch with a greater emphasis on visuals inspired by Sword and Shield's environments."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180217"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/145"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=180217"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180217\/revisions"}],"predecessor-version":[{"id":180218,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/180217\/revisions\/180218"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=180217"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=180217"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=180217"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}