{"id":184930,"date":"2021-02-04T00:00:21","date_gmt":"2021-02-04T00:00:21","guid":{"rendered":"https:\/\/gamerant.com\/far-cry-6-things-least-most-want\/"},"modified":"2021-02-04T00:00:21","modified_gmt":"2021-02-04T00:00:21","slug":"far-cry-6-5-things-we-want-5-we-dont-game-rant","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2021\/02\/04\/far-cry-6-5-things-we-want-5-we-dont-game-rant\/","title":{"rendered":"Far Cry 6: 5 Things We Want (&amp; 5 We Don&#8217;t) | Game Rant"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/02\/Featured-Far-Cry-Want.jpg\"\/><\/figure>\n<p>Ever since <a href=\"https:\/\/gamerant.com\/tag\/far-cry-3\/\"><em>Far Cry 3<\/em><\/a> came out, most succeeding games have been more or less the same. They&#8217;ve become first person copies of <a href=\"https:\/\/gamerant.com\/tag\/assassins-creed\/\"><em>Assassin&#8217;s Creed<\/em><\/a> games except with more exotic locales and more insane locals. So as it stands right now, no matter how different a new <em>Far Cry<\/em> game promises itself to be, there&#8217;s a chance it will end up as more of the same.<\/p>\n<p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/every-far-cry-game-ranked-worst-best-metacritic\/\">Every Far Cry Game To Date, Ranked Worst To Best (According To Metacritic)<\/a><\/span><\/p>\n<p>There are times when players often feel like the developers of Far Cry games could push the envelope further with new features and at the same time, doing away with old formulas that only serve to hold the game back from reaching its true potential. So in order to make the newest <em>Far Cry<\/em> game a true &#8220;far cry&#8221; from its formulaic predecessor, some fundamental and mechanical things might need tweaking.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Do: An Option To Be Bad<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/08\/far-cry-5-kidnapping.jpg' \/><\/figure>\n<p>Since <em>Far Cry<\/em> games have already adapted an RPG trope where\u00a0players can have\u00a0several endings based on\u00a0their choices, they might as well give players the option to break off from the typical outsider-turned-hero path. Some players simply want to be on the other side of the coin.<\/p>\n<p>There are also instances where the &#8220;good guys&#8221; are too irritating and players\u00a0don&#8217;t want anything to do with them, such as the\u00a0bratty tourists of <em>Far Cry 3<\/em>. After all, it&#8217;s a game about going all-out crazy in the middle of nowhere. Most <em>Far Cry<\/em> games have been surprisingly strict about\u00a0their &#8220;good guy&#8221; script with not much opportunity for deviation.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Don&#8217;t: Ubisoft&#8217;s Map Unlock System<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/far-cry-3-hang-glider.jpg' \/><\/figure>\n<p>Ubisoft has been using its tried-and-tested waypoint tower system for too long now. They should spice things up by thinking of a more clever and more rewarding way to incentivize players with map exploration. They don&#8217;t even have to follow that checklist method of unlocking the map anymore.<\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/far-cry-most-overpowered-weapon-each-game-ranked\/\">Far Cry: The Most Overpowered Weapon In Each Main Game, Ranked<\/a><\/span><\/p>\n<\/p>\n<p>At this point in the <em>Far Cry<\/em> games, doing that over and over again in the first-person\u00a0perspective is just tedious. There&#8217;s also no logical reason in the game world why other NPCs can&#8217;t do it either. They&#8217;ve been there longer and are more armed and more capable than the player character.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>Want: More Helpful And Overall Friendlier NPCs<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/Sayla-Far-Cry-Primal.jpg' \/><\/figure>\n<p>Speaking of NPCs who are actually willing to help, <em>Far Cry<\/em> games are in dire need of them. Sure, <a href=\"https:\/\/gamerant.com\/hidden-details-far-cry-5\/\"><em>Far Cry 5<\/em> might have included companions<\/a>, but the general population of the area really could have offered more assistance than just being fodder in big assault missions.<\/p>\n<p>For one, they could have easily done some of the more dull fetch quests or fixed up plenty of other stuff so that the players don&#8217;t have to feel like they&#8217;re doing all the work. Having NPCs that actually do stuff instead of ordering\u00a0players around also makes the game world feel more alive and should make them at least likable.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>Don&#8217;t: Obvious Villains And\u00a0Unappealing Stories<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Far-Cry-2-The-Jackal.jpg' \/><\/figure>\n<p>It&#8217;s a little too late for this since <em>Far Cry 6<\/em> already announced its villain in the form of Giancarlo Esposito. There are no complaints about that, but perhaps they could have been a little more flexible with the story instead of making it another tale of vengeance?<\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/far-cry-everything-know-hope-for\/\">Far Cry 6: Everything We Know (And Hope For) So Far<\/a><\/span><\/p>\n<\/p>\n<p>Ever since <em>Far Cry 3<\/em>, every <em>Far Cry<\/em> story is pretty much just a bare premise where villains A, B, and C are introduced and\u00a0players have to go kill them because they wronged\u00a0them. Even <a href=\"https:\/\/gamerant.com\/tag\/call-of-duty\/\"><em>Call of Duty<\/em><\/a> games have more engaging plots than that. Not making the villain or story too obvious or simple certainly would make the story less predictable and thus more exciting.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Want: More Populated Towns<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2019\/10\/far-cry-5.jpg' \/><\/figure>\n<p>Take a good look at <em>Far Cry 2<\/em> and beyond and\u00a0players can easily see that all towns and populated areas have little to no civilians. The bulk of the population is either combatants or prostitutes (in some games). It often makes\u00a0players wonder why\u00a0their character even ventured there in the first place, particularly in <em>Far Cry 3<\/em> and <em>5&#8217;s<\/em> case.<\/p>\n<p>By comparison, similar open-world games like the <a href=\"https:\/\/gamerant.com\/tag\/just-cause\/\"><em>Just Cause<\/em><\/a> series take better care of their game world and add in some details that make them convincing instead of just empty playgrounds for the players. Even <em>Assassin&#8217;s Creed<\/em> games did it better.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Don&#8217;t: Grindy Gameplay<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/vaas-tv-far-cry-3.jpg' \/><\/figure>\n<p>Grinding would have been acceptable in a multiplayer game or an open-world RPG where players need to feel some form of progression. However, <em>Far Cry<\/em>\u00a0titles are action FPS games.<\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/far-cry-best-supporting-characters\/\">Far Cry: 10 Best Supporting Characters<\/a><\/span><\/p>\n<\/p>\n<p>As such, locking some guns behind progression gates or walls that only serve to artificially prolong a non-RPG game is not a good practice. There&#8217;s also the fact that Ubisoft has been including an in-game microtransaction market for its single-player games, <em>Far Cry<\/em> included. That&#8217;s why grinding has been a constant mechanic in <em>Far Cry 5<\/em> even though the game didn&#8217;t need it.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Want: Far Cry 2&#8217;s Realism And Atmosphere<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/Far-Cry-2-sunset.jpg' \/><\/figure>\n<p><a href=\"https:\/\/gamerant.com\/far-cry-6-games-to-play-while-waiting\/\">Out of all the <em>Far Cry<\/em> games<\/a>, none have captured the intensity and spirit of its simulated place other than <em>Far Cry 2<\/em>. It was based in Africa and it&#8217;s clear that the developers really went out of their way to make the game feel like <a href=\"https:\/\/gamerant.com\/far-cry-5-similar-games\/\">a far cry trip\u00a0away<\/a> from comfy civilization.<\/p>\n<p>The risks were high and\u00a0players can almost smell the mud and the fire with <em>Far Cry 2&#8217;s<\/em> immersion level. The problem was, the developers went a bit too far and made the game needlessly hardcore. Still, a bit of polish and balancing was all <em>Far Cry 2<\/em> needed. Hopefully, <em>Far Cry 6<\/em> can <a href=\"https:\/\/gamerant.com\/far-cry-6-heavy-open-world-games-play-waiting\/\">capture the same atmosphere<\/a>.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Don&#8217;t: Cutscenes That Rob Players Of Agency<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/06\/Far-Cry-4-Pagan-Min-Bloodied-Face.jpg' \/><\/figure>\n<p>It&#8217;s not just <em>Far Cry<\/em> games that are guilty of robbing player agency, but many other FPS titles as well. Beating a boss only for them to recover in the last minute and escape, or suddenly rob the players of victory, is a cheap way of combining storytelling with video game mechanics. There are also many moments in the <em>Far Cry<\/em> games where players could have done something if only a buzzkill of a cutscene wasn&#8217;t stopping them.<\/p>\n<p><p style=\"text-align: left;\"><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/ubisoft-far-cry-hardest-animals-kill\/\">Far Cry: 10 Hardest Animals To Kill<\/a><\/span><\/p>\n<\/p>\n<p>It robs\u00a0the game\u00a0of its interactivity, and we might as well be watching a film instead of playing a game. Our only hope is that <em>Far Cry 6<\/em> doesn&#8217;t continue that practice and finds a way to be creative with their cutscenes.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Want: More Destructible Environments<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/03\/Far-Cry-2.jpg' \/><\/figure>\n<p>After seeing how the debris, fire, and explosions wrecked the pseudo-African landscape in <em>Far Cry 2<\/em>, the future of the franchise&#8217;s action started looking more promising. Sadly, the developers never seemed to improved upon <em>Far Cry 2&#8217;s<\/em> environmental destructibility.<\/p>\n<p>In fact, some objective comparisons even proved that they reduced or downgraded it. Sadly, that development choice only made the game feel flat and uninspiring especially with games like <a href=\"https:\/\/gamerant.com\/tag\/battlefield-1\/\"><em>Battlefield 1<\/em><\/a> and <a href=\"https:\/\/gamerant.com\/tag\/battlefield-5\/\"><em>V<\/em><\/a> introducing impressive and doable amounts of environmental carnage. It&#8217;s time for Far Cry\u00a0titles to step up their game and make the action more dynamic.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>Don&#8217;t: Shoehorned RPG Elements<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/07\/far-cry-3-vaas.jpg' \/><\/figure>\n<p>In RPG games, it&#8217;s understandable why\u00a0the player character can&#8217;t do certain things. In FPS games, they&#8217;re merely questionable progression walls. Having to spend a skill point in order to shoot pistols from a zipline or stab someone after jumping doesn&#8217;t make sense in any context.<\/p>\n<p>It&#8217;s not like the player character is on a peasant-to-god journey. Most of the time, <em>Far Cry<\/em> protagonists are tourists who are suddenly tasked with leading a rebellion of some sort. That&#8217;s not exactly an RPG adventure, so it shouldn&#8217;t have RPG mechanics that only serve to prolong the game by denying players some abilities at the start.<\/p>\n<p><span class=\"next-single\">NEXT:\u00a0<a href=\"https:\/\/gamerant.com\/ubisoft-far-cry-iconic-lines-quotes\/\">Far Cry: 10 Most Iconic Lines<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>The Far Cry games have experimented a lot and implemented interesting changes over the years. Here&#8217;s what we want to see for Far Cry 6.<\/p>\n<\/div>","protected":false},"author":1222,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Far Cry 6: 5 Things We Want (&amp; 5 We Don't) | Game Rant - ITTeacherITFreelance.hk","description":"The Far Cry games have experimented a lot and implemented interesting changes over the years. Here's what we want to see for Far Cry 6."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/184930"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/1222"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=184930"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/184930\/revisions"}],"predecessor-version":[{"id":184931,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/184930\/revisions\/184931"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=184930"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=184930"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=184930"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}