{"id":212862,"date":"2021-03-10T21:30:33","date_gmt":"2021-03-10T21:30:33","guid":{"rendered":"https:\/\/gamerant.com\/metal-gear-reboot-game-studios\/"},"modified":"2021-03-10T21:30:33","modified_gmt":"2021-03-10T21:30:33","slug":"10-game-studios-that-could-actually-handle-a-metal-gear-reboot","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2021\/03\/10\/10-game-studios-that-could-actually-handle-a-metal-gear-reboot\/","title":{"rendered":"10 Game Studios That Could Actually Handle A Metal Gear Reboot"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/03\/metal-gear-reboot.jpg\"\/><\/figure>\n<p>Despite <a href=\"https:\/\/gamerant.com\/metal-gear-solid-5-kojima-promises\/\">one or two issues with the narrative<\/a> in\u00a0<em>Metal Gear Solid V<\/em> and the travesty that was <em>Metal Gear Survive<\/em>, demand for a new\u00a0<em><a href=\"https:\/\/gamerant.com\/tag\/metal-gear\/\">Metal<\/a><a href=\"https:\/\/gamerant.com\/tag\/metal-gear\/\"> Gear<\/a>\u00a0<\/em>game remains high. Unfortunately, however, it&#8217;s a little difficult to see how exactly this would work\u00a0now that Hideo Kojima is no longer working at Konami.<\/p>\n<p><span class=\"related-single\">RELATED: <a href=\"https:\/\/gamerant.com\/metal-gear-solid-greatest-antagonist-bad-guys\/\">Metal Gear Solid: The 10 Best Villains In The Franchise<\/a><\/span><\/p>\n<p>Some have <a href=\"https:\/\/gamerant.com\/metal-gear-konami-reboot-continue\/\">suggested that a reboot\u00a0may be in order<\/a>\u00a0and\u00a0while this would definitely help to revitalize the franchise, whether or not Konami is the best company to\u00a0take on\u00a0such a\u00a0monumental task\u00a0is a matter for debate. Despite years of mediocrity, only a fool would write the sleeping giant off completely, but\u00a0there are plenty of other developers who could get the job done if needed.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>Camouflaj<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/republique-sneak.jpg' \/><\/figure>\n<p>It might not be the largest studio out there, but the team over at Camouflaj has a proven track record when it comes to high quality stealth games. Partially inspired by the <em>Metal Gear<\/em> series, <em>Republique<\/em> is a fantastic title in its own right, but is made all the more impressive by its limited budget and the small size of the team who created it.<\/p>\n<p>What&#8217;s more, the studio&#8217;s founder, Ryan Payton, actually has experience working on <em>Metal Gear <\/em>games; having spent several years as an assistant producer at Kojima Productions in the early two thousands.\u00a0With more resources and an pre-established IP to work with, there&#8217;s really no telling what this team of talented developers could accomplish.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Naughty Dog<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/03\/ellie-mouth-covered-last-of-us-2.jpg' \/><\/figure>\n<p>While stealth based mechanics\u00a0are undoubtedly an integral part of the <em>Metal Gear<\/em> series,\u00a0they are but one of several platforms on which it has built its success.\u00a0To many, it is just as much the wonderful storytelling and cinematic qualities of the <em>Metal Gear<\/em> games that make them so enthralling and this is something that <a href=\"https:\/\/gamerant.com\/best-naughty-dog-games-metacritic\/\">the team at Naughty Dog have consistently delivered<\/a> over the last few decades.<\/p>\n<p>Franchises like <em>The Last of Us<\/em> and <em>Uncharted<\/em> have redefined expectations with each new outing and provided\u00a0<a href=\"https:\/\/gamerant.com\/best-action-games-ps4\/\">some of the very best games of the 21st century<\/a>.\u00a0The former <a href=\"https:\/\/gamerant.com\/best-stealth-games-not-assassins-creed\/\">does incorporate some stealth based gameplay<\/a> too, although this would have to be expanded quite a bit were the studio to get its hands on the <em>Metal Gear<\/em> IP.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>IO Interactive<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/02\/hitman-3-kitchen.jpg' \/><\/figure>\n<p>One often wonders what the team at IO Interactive could achieve if only they were willing to step out of their comfort zone a little.\u00a0That&#8217;s not to say that <a href=\"https:\/\/gamerant.com\/hitman-3-agent-47-things-do\/\">the <em>Hitman<\/em> games aren&#8217;t still a lot of fun<\/a>, but more that there&#8217;s perhaps\u00a0some potential being left on the table as a result of them sticking to such a rigid formula and largely <a href=\"https:\/\/gamerant.com\/hitman-games-best-worst-all\/\">limiting themselves to just a single IP<\/a>.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/hitman-games-agent-47-facts\/\">Hitman: 10 Things You Never Knew About Agent 47<\/a><\/span><\/p>\n<p>Their\u00a0upcoming <em>007<\/em> game should give the world a better idea\u00a0of whether or not the studio is more than just another one-trick pony. All of the building blocks are certainly there though to suggest that they could find success away from the <em>Hitman<\/em> franchise. That success may well come with Bond, but it could just as easily be drawn from a <em>Metal Gear<\/em> reboot if they were ever given the chance.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>Capcom<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/03\/resident-evil-2-remake-morgue.jpg' \/><\/figure>\n<p>There was a time back in the nineties when Capcom and Konami were seen as\u00a0<a href=\"https:\/\/gamerant.com\/best-horror-games-90s-ahead-time\/\">two of the most prominent pioneers of the video game industry<\/a>. While the latter may have fallen off the radar somewhat in the decades that have followed,\u00a0Capcom remains\u00a0one of the most influential and reliable developers in all of gaming.<\/p>\n<p>It could certainly be argued that the company <a href=\"https:\/\/gamerant.com\/silent-hill-reboot-possible-studios\/\">would be a much better fit for a <em>Silent Hill<\/em> reboot<\/a> and while such an endeavor would undoubtedly yield success, the Japanese giant could just as easily handle <em>Metal Gear<\/em>. The recent <em>Resident Evil<\/em> remakes demonstrate not only that <a href=\"https:\/\/gamerant.com\/2020-best-video-game-remakes-metacritic\/\">the studio can rebuild classic games to adhere to modern visual standards<\/a>, but also refine their gameplay for the current generation as well.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>Bend Studio<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/02\/syphon-filter-psp.jpg' \/><\/figure>\n<p>Sony has <a href=\"https:\/\/gamerant.com\/highest-scoring-sony-games-decade-ranked-metacritic\/\">a lot of great\u00a0first-party studios under its belt<\/a> and while there are many that could potentially reboot <em>Metal Gear<\/em> if given the opportunity, none are a better fit than Bend. It&#8217;s a studio that&#8217;s perhaps\u00a0best known for its 2018 PS4 exclusive <em>Days Gone<\/em>, but it\u00a0also has a\u00a0strong track record when it comes to stealth heavy games.<\/p>\n<p>Although not quite as visually impressive, the storytelling and gameplay found throughout the <em>Syphon Filter<\/em> series was at times just as enthralling as some of the earlier <em>Metal Gear<\/em> titles. <a href=\"https:\/\/gamerant.com\/forgotten-playstation-franchises-make-comeback\/\">The stealth mechanics were solid too<\/a> and the enemy AI was\u00a0revolutionary for the era. With technology having come on leaps and bounds in the 15 years since the last entry, there&#8217;s really no telling what Bend Studio could accomplish if given the chance.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Arkane Studios<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/dishonored.jpg' \/><\/figure>\n<p>Interest in the <em>Dishonored<\/em> series may have fizzled out a little over the last few years, but Arkane Studios&#8217; action adventure titles remain some of <a href=\"https:\/\/gamerant.com\/best-stealth-games-metacritic\/\">the best stealth games ever made<\/a>. The storytelling is on point, the world in which the games take place is well fleshed out and the meticulous attention to detail is at times astounding.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/dishonored-hidden-details-easter-eggs\/\">10 Hidden Details Everyone Missed In Dishonored<\/a><\/span><\/p>\n<p>With <a href=\"https:\/\/gamerant.com\/microsoft-bethesda-deal-close\/\">Microsoft&#8217;s acquisition of Zenimax having recently been approved by the SEC<\/a>, the studio now finds itself in an interesting position. It will soon have the financial might of one of the largest companies in the world in its corner and, with it, a license to take a more ambitious approach to game design. With <a href=\"https:\/\/gamerant.com\/big-playstation-5-exclusives-confirmed-2021\/\">Deathloop just a few months away now<\/a>, the developer could be ready to start working on a new project almost immediately as well.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>Ubisoft Montreal<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/01\/splinter-cell-hitman-3.jpg' \/><\/figure>\n<p>Ubisoft may not have the best reputation amongst gamers, but it&#8217;s hard to argue that those working at the company&#8217;s Montreal studio don&#8217;t know how to make great games. <em>Far Cry<\/em>, <em>Assassins Creed<\/em> and <em>Watch Dogs<\/em> are just a few of <a href=\"https:\/\/gamerant.com\/best-ubisoft-games-metacritic\/\">the huge franchises they&#8217;ve developed in recent years<\/a>, but it&#8217;s perhaps their <em>Tom Clancy<\/em> games that make them such a good fit for <em>Metal Gear<\/em>.<\/p>\n<p>The <em>Splinter Cell<\/em> series was one of very few that\u00a0ever came\u00a0close to matching <em>Metal Gear<\/em> around the turn of the century. Granted, <a href=\"https:\/\/gamerant.com\/splinter-cell-game-tier-list-best-ranked\/\">it did run out of steam after the first few releases<\/a>, but some of the more recent <em>Tom Clancy<\/em> titles at least provide occasional glimpses that the studio\u00a0still knows how to\u00a0<a href=\"https:\/\/gamerant.com\/stealth-games-best-greatest-decade-2010s-metacritic\/\">incorporate stealth-based mechanics<\/a> into a gritty, hyper realistic world.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Eidos Montreal<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/03\/deus-ex-stealth.jpg' \/><\/figure>\n<p>Since being acquired by Square Enix a little over a decade ago, the quality of the games being produced by Eidos has improved dramatically. The Montreal subsidiary has\u00a0played a role in the development of two of Crystal Dynamics&#8217; fantastic <em>Tomb Raider<\/em> games and also developed the hugely underrated 2014 title,\u00a0<em>Thief<\/em>. The studio&#8217;s crowning achievement, however, is undoubtedly the <em>Deus Ex<\/em> series.<\/p>\n<p>Although both <a href=\"https:\/\/gamerant.com\/deus-ex-human-revolution-details-facts-trivia\/\">tonally and thematically different from <em>Metal Gear<\/em><\/a>, the gameplay mechanics found in recent <em>Deus Ex<\/em> titles are at times incredibly similar to the ones\u00a0used in <em>Metal Gear<\/em>. It really wouldn&#8217;t take too much tweaking to make them fit and the talent and creativity are certainly there to do this as well as improve the <em>Metal Gear<\/em> formula rather than just replicate\u00a0it.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Konami<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Metal-Gear-Solid-2-Big-Shell-Snake-Stealth.jpg' \/><\/figure>\n<p>Konami is one of the most frustrating companies in gaming. It\u00a0continues to sit on\u00a0<a href=\"https:\/\/gamerant.com\/konami-best-selling-franchises-all-time-ranked\/\">some of the biggest and most popular IPs ever created<\/a>, but, for whatever reason, <a href=\"https:\/\/gamerant.com\/konami-games-do-dont-deserve-more\/\">seems reluctant to do anything meaningful with them<\/a>. Ultimately, the question is not whether the developer could handle a <em>Metal Gear<\/em> reboot, but instead, whether it cares enough about the franchise to dedicate the time and resources needed to make it work.<\/p>\n<p>Judging by the lack of any kind of official announcement regarding the future of <em>Silent Hill<\/em>, many believe the answer to that question is a resounding &#8216;no&#8217;. Of course, <em>Silent Hill<\/em> is not <em>Metal Gear<\/em> and it&#8217;s entirely possible that the higher ups at Konami see the latter in a slightly different light. <a href=\"https:\/\/gamerant.com\/disappointing-video-game-2018\/\">If <em>Metal Gear Survive<\/em> is anything to by though<\/a>, there&#8217;s a strong argument to be made for a new studio taking the lead on <em>Metal Gear<\/em>.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>Kojima Productions<\/h2>\n<figure><img src='https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2021\/02\/death-stranding.jpg' \/><\/figure>\n<p>Who better to revive the fortunes of <em>Metal Gear<\/em> than <a href=\"https:\/\/gamerant.com\/hideo-kojima-early-years-games\/\">the man responsible for its creation<\/a>? To many, Hideo Kojima <strong>is<\/strong> <em>Metal Gear<\/em> and, regardless of whether one agrees with that sentiment or not, it&#8217;s somewhat difficult to imagine what a new mainline <em>Metal Gear<\/em> game\u00a0would look like without his involvement.<\/p>\n<p>Since parting ways with Konami in 2015, Kojima has spent much of his time working on <em>Death Stranding<\/em> and has expressed an interest in developing a sequel to <a href=\"https:\/\/gamerant.com\/death-stranding-best-worst-aspects\/\">the divisive title<\/a>\u00a0on multiple occasions. Even so, one suspects that he&#8217;d find it difficult to turn down the chance to return to the world of <em>Metal Gear<\/em> if given the opportunity.<\/p>\n<p><span class=\"next-single\">NEXT:\u00a0<a href=\"https:\/\/gamerant.com\/most-influential-japanese-video-game-developers\/\">The 10 Most Influential Figures In The Japanese Gaming Industry<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Successfully rebooting Metal Gear would require a monumental effort, but these studios have both the talent and the know-how to get the job done.<\/p>\n<\/div>","protected":false},"author":849,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"10 Game Studios That Could Actually Handle A Metal Gear Reboot - ITTeacherITFreelance.hk","description":"Successfully rebooting Metal Gear would require a monumental effort, but these studios have both the talent and the know-how to get the job done."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/212862"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/849"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=212862"}],"version-history":[{"count":2,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/212862\/revisions"}],"predecessor-version":[{"id":212896,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/212862\/revisions\/212896"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=212862"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=212862"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=212862"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}