{"id":43724,"date":"2020-07-08T13:00:01","date_gmt":"2020-07-08T13:00:01","guid":{"rendered":"http:\/\/itteacheritfreelance.hk\/wordpress\/?guid=14edf43d65c762efbd4bd255d03c300e"},"modified":"2020-07-08T13:00:01","modified_gmt":"2020-07-08T13:00:01","slug":"deadly-premonition-2-a-blessing-in-disguise-review-chasing-its-own-shadow","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/07\/08\/deadly-premonition-2-a-blessing-in-disguise-review-chasing-its-own-shadow\/","title":{"rendered":"Deadly Premonition 2: A Blessing In Disguise Review \u2013 Chasing Its Own Shadow"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<p>  <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/6f9e0d04\/header.jpg\" width=\"800\" height=\"368\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/><\/p>\n<div class=\"game-details\">\n<div class=\"game-details-publisher\">\n\t\t\t<b>Publisher:<\/b> Rising Star Games\n\t\t<\/div>\n<div class=\"game-details-developer\">\n\t\t\t<b>Developer:<\/b> Toybox Inc.\n\t\t<\/div>\n<div class=\"game-details-reviewedon\">\n\t\t\t<b>Reviewed on:<\/b> Switch\n\t\t<\/div>\n<\/p><\/div>\n<\/p>\n<p>Some people think the appeal of 2010\u2019s Deadly Premonition boiled down to \u201cso bad it\u2019s good,\u201d but I don\u2019t think that\u2019s accurate. Back then, a lot of us unironically loved the game. It had an earnest charm, conveyed through a unique small-town setting and memorable characters like FBI special agent Francis York Morgan. Yes, it had technical issues, but fans saw past them and developed a genuine appreciation for the gameplay and story. Unfortunately, that degree of goodwill is practically impossible to extend to this sequel; much like the victim at the center of its story, Deadly Premonition 2: A Blessing in Disguise feels like a lifeless relic frozen in ice.<br \/>\n\u00a0<br \/>\nThe tale is split between two main sections. The first takes place in present day Boston, where a pair of FBI agents are investigating the recent reappearance of a murder victim\u2019s missing body. As it turns out, this young lady was the central figure of one of York\u2019s earlier cases, which took place in Le Carr\u00e9, Louisiana. The agents are appropriately skeptical of York\u2019s involvement, and his aversion to the color red and insistence on talking to an invisible fairy don\u2019t do much to establish his credibility. These present-day portions play like a visual novel, with a bare minimum of interaction and loads of dialogue. It\u2019s not a great way to kick off the adventure, and the pacing and line delivery is agonizingly slow.<\/p>\n<p><i>Click image thumbnails to view larger version<\/i><\/p>\n<p><a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/25038a1c\/10_0.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/25038a1c\/10_0.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/14adef07\/11_0.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/14adef07\/11_0.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/742243ad\/12_0.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/742243ad\/12_0.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/c9eb5bbc\/2.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/c9eb5bbc\/2.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/cbfcab48\/3.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/cbfcab48\/3.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/43a3a0bb\/4.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/43a3a0bb\/4.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/9a35dd1a\/15.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/9a35dd1a\/15.jpg\" \/><\/a> <\/p>\n<p>\u00a0<\/p>\n<p>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/p>\n<p>These present-day sections feel plodding, but they don\u2019t take up much playtime. The majority of the game flashes back to York\u2019s time in Le Carr\u00e9, where he investigates the gruesome murder of a young girl. Once York realizes its connection to a drug ring and the mysterious appearance of red seeds, he\u2019s determined to take over the investigation. The case itself is strange and convoluted, and the investigation goes in directions that even the most ardent fans won\u2019t expect.<br \/>\n\u00a0<br \/>\nI really liked the tone and setting from the first Deadly Premonition, and much of that appeal \u2013 at least on the story front \u2013 is back in A Blessing in Disguise. Characters are never what they seem, and the setting gives director Hidetaka\u00a0\u201cSwery\u201d Suehiro and his team access to a variety of archetypes that aren\u2019t just rehashes of Twin Peaks episodes. There are a few cringe-inducing moments, particularly focused around voodoo and trans people, but none of it feels mean-spirited.<br \/>\n\u00a0<br \/>\nLe Carr\u00e9 is home to a robust cast of weirdos, which is probably why York seems to enjoy being there so much. The Casa Pineapple hotel, where York stays, is staffed by a chef, bellhop, and concierge that appear to be the same person. Melvin, the town Sheriff, enjoys recapping what\u2019s going on in the style of a movie-trailer announcer. Patricia, Melvin\u2019s daughter, tags along with York for much of the investigation, providing some sass and local insight. I always looked forward to meeting one of the town oddballs, since it\u2019s one of those all-too-rare situations where you genuinely don\u2019t know what\u2019s coming next. In Swery\u2019s world, anything truly is possible, no matter how dumb, silly, or outlandish.<\/p>\n<\/p>\n<p><a  href=\"https:\/\/www.gameinformer.com\/review\/deadly-premonition-2-a-blessing-in-disguise\/chasing-its-own-shadow\">Click here to watch embedded media<\/a><\/p>\n<p>Deadly Premonition 2 is a frustrating experience because it nails so many of the things that made the first game great. For instance, there\u2019s a character named Emma who runs a skateboard shop in her garage. She also plays upright bass at the Owl\u2019s Nest bar with her dad and the owner. Emma\u2019s dad is the town\u2019s pastor, and he also runs the medical clinic. All this is to say that Emma wears a layered shirt with stars on the sleeves and the word \u201cbaptize\u201d printed on the front. I don\u2019t know why, but it just about killed me the first time I saw it. It\u2019s weird while being technically accurate, which is a tightrope walk Swery and his team nailed in the first game. I don\u2019t even mind graphical oddities and glitches such as Emma occasionally being rendered in her garage in the same space as her instrument \u2013 arms jutting out of its sides like she\u2019s wearing a bass-guitar costume. As a fan of the first game, I wasn\u2019t expecting technical perfection, but my forgiving approach to these shortcomings ends when they affect gameplay. And boy, do they.<br \/>\n\u00a0<br \/>\nEmma\u2019s shop isn\u2019t just for show. York had his car stolen when he arrived in town, and he\u2019s been getting around on a skateboard. He\u2019s a better skateboarder than he was a driver \u2013 or at least the controls are better. The framerate, however, just about kills it and everything else in Le Carr\u00e9&#8217;s open world. It\u2019s a halting, stuttering slideshow that gets worse when using one of the most efficient means of travel. I had to take frequent breaks from playing because it made me nauseated, which has never once happened to me in the decades I\u2019ve been playing games. It\u2019s awful. The framerate problem isn\u2019t limited to your time on the skateboard, either; regular on-foot exploration also pushed my tolerance to its limits. The issue also makes other tasks a complete guessing game; while bowling, the meters that govern your shot\u2019s strength and spin are rendered nearly useless thanks to choppy performance.<br \/>\n\u00a0<br \/>\nThese technical complications are puzzling since Le Carr\u00e9 is one of the most empty and least engaging open worlds I\u2019ve seen in years. You may see a pedestrian or two, and cars occasionally drive by, but there isn\u2019t much else going on. The town is a vast expanse of identical trees and repeated buildings. Fortunately, I was able to avoid some nausea by taking advantage of the fast-travel system, which is available early on. Taking this shortcut means that you won\u2019t hear some of York\u2019s conversations with his alter-ego Zach \u2013 but they repeat themselves so frequently that you probably aren\u2019t missing out. How many times do you really need to hear a recap of Forest Whitaker\u2019s career, after all?<\/p>\n<p><i>Click image thumbnails to view larger version<\/i><\/p>\n<p><a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/e8469d36\/13_0.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/e8469d36\/13_0.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/a991ea4f\/1.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/a991ea4f\/1.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/23a0189b\/14_0.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/23a0189b\/14_0.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/0c992a3b\/5.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/0c992a3b\/5.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/3dc9e106\/16.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/3dc9e106\/16.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/6fdd942d\/6.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/6fdd942d\/6.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/e56ce581\/7.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/e56ce581\/7.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/d6d4ce03\/8.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/d6d4ce03\/8.jpg\" \/><\/a> <a  href=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/body_default\/s3\/2020\/07\/08\/f9c0c8b4\/9.jpg\"><img decoding=\"async\" align=\"left\" height=\"100\" border=\"3\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/entity_browser_thumbnail\/s3\/2020\/07\/08\/f9c0c8b4\/9.jpg\" \/><\/a> <\/p>\n<p>\u00a0<\/p>\n<p>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/p>\n<p>I loved the play-at-your-own-pace philosophy the first game embraced, which is an important aspect that the sequel is missing. The minigames and sidequests just pad out the length; they don\u2019t add insight to any of the characters. In one of the most egregious examples, you can go on a series of photo-based scavenger hunts by standing where a photo was taken in an album. Find all 20, and you get a small prize and a chance to do it four more times. Nope. Prizes for these side activities include components that you can use to craft special tokens and trinkets, which increase your various gun-handling stats, give you more stamina, or tweak any other number of behind-the-scenes meters. The game is so trivially easy and meeting York\u2019s various food and maintenance requirements is so simple that there\u2019s no reason to engage with any of these systems apart from your own sense of completion.<br \/>\n\u00a0<br \/>\nIn Le Carr\u00e9 proper, you can use York\u2019s pellet gun to shoot bees, dogs, squirrels, and alligators that attack you. When York taps into his ability to access the Otherworld, combat becomes more of a focus. Here, he\u2019s able to go back in time and witness what happened during pivotal moments. These parts are interesting, but you have to slog your way through some incredibly tedious action scenes to get there. You basically walk through an unchanging series of corridors while blasting the same three enemy types over and over again. Any tension is thwarted because the game pauses for a split second before these enemies spawn into the world, so you know when to expect them every time. From there, it\u2019s a matter of shooting the creep in the face and moving on, whether they\u2019re a scissors-wielding clown or creepy succubus. There are boss fights, but they\u2019re such pushovers that I wondered why they bothered showing up.<br \/>\n\u00a0<br \/>\nWhen the credits rolled, I was completely shocked. Not because I couldn\u2019t believe who the culprit behind all of this was, or how messed up the final encounter was, but because it came out of nowhere. Characters are built up and then deflated without fanfare. There is a final confrontation, but it\u2019s hollow and seems rushed. It\u2019s a weird paradox overall \u2013 a game that is simultaneously too short and too padded out, but here we are. It\u2019s bound to be another polarizing title, which ultimately shouldn\u2019t come as a big surprise. I just wish I could have counted myself among its defenders this time.\u00a0<\/p>\n<p>  <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/s3.amazonaws.com\/prod-media.gameinformer.com\/styles\/review_summary_game_cover\/s3\/2020\/04\/28\/60109f27\/deadlypremonition2.jpg\" width=\"150\" height=\"150\" alt=\"\" typeof=\"Image\" class=\"image-style-review-summary-game-cover\" \/><\/p>\n<h2>Score: 5<\/h2>\n<p><b>Summary: <\/b>Much like the victim at the center of its story, Deadly Premonition 2: A Blessing in Disguise feels like a lifeless relic frozen in ice. <\/p>\n<p><b>Concept: <\/b>Catch up with FBI special agent Francis York Morgan and investigate a gruesome crime in the Louisiana town of Le Carr\u00e9 <\/p>\n<p><b>Graphics: <\/b>The first game\u2019s visuals were dated when it debuted 10 years ago, yet somehow the sequel looks and performs even worse <\/p>\n<p><b>Sound: <\/b>The soundtrack is filled with undeniably catchy tunes, and voice performances fit the quirky atmosphere <\/p>\n<p><b>Playability: <\/b>An unforgivable frame rate ruins much of the experience, rendering some minigames virtually unplayable and turning the simple act of walking around into a nauseating chore <\/p>\n<p><b>Entertainment: <\/b>Revisiting Deadly Premonition\u2019s unique sensibility is fun, but aggressively poor production values and shallow gameplay make it tough to stick around <\/p>\n<p><b>Replay: <\/b>Low <\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/node\/109680?purchasefromrss\">Click to Purchase<\/a><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>\t\t&#8230;<\/p>\n<\/div>","protected":false},"author":43,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Deadly Premonition 2: A Blessing In Disguise Review \u2013 Chasing Its Own Shadow - ITTeacherITFreelance.hk","description":"..."},"footnotes":""},"categories":[19],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/43724"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/43"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=43724"}],"version-history":[{"count":4,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/43724\/revisions"}],"predecessor-version":[{"id":106612,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/43724\/revisions\/106612"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=43724"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=43724"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=43724"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}