{"id":68282,"date":"2020-09-04T15:17:24","date_gmt":"2020-09-04T15:17:24","guid":{"rendered":"https:\/\/gamerant.com\/persona-3-remake-graphics-ai-companions-dark-tone\/"},"modified":"2020-09-04T15:17:24","modified_gmt":"2020-09-04T15:17:24","slug":"5-big-changes-a-persona-3-remake-needs-to-make-game-rant","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/09\/04\/5-big-changes-a-persona-3-remake-needs-to-make-game-rant\/","title":{"rendered":"5 Big Changes A Persona 3 Remake Needs to Make | Game Rant"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/persona-3-remake.jpg\"\/><\/figure>\n<p>Thanks to\u00a0<em>Persona 5<\/em> and\u00a0<em>Persona 4 Golden<\/em>, Atlus&#8217; JRPG series has garnered another huge round of new fans after exploding in popularity recently.\u00a0While\u00a0<em>Shin Megami Tensei 5<\/em> is headed for release in 2021, many\u00a0<strong><em>Persona<\/em><\/strong> fans are eagerly awaiting news about when they can expect the next entry in the series. There&#8217;s been rumors and grumbling about a potential\u00a0<em>Persona 6<\/em> announcement in the future, but nothing concrete at the moment. That being said, earlier this year fans went viral after calling for another\u00a0<em>Persona<\/em> game instead:\u00a0<em>Persona 3<\/em>.<\/p>\n<p>Releasing back in 2006,\u00a0<em>Persona 3<\/em> was a huge step forward for the JRPG franchise. All of the foundational elements of the visual novel-esque social simulator that\u00a0<a href=\"https:\/\/gamerant.com\/tag\/persona\/\"  rel=\"noopener noreferrer\"><em>Persona<\/em><\/a> games are now known for started with\u00a0<em>Persona 3<\/em>. The game also served as a bridge between the traditional total darkness and depressing tone of\u00a0<em>Persona 1\/2<\/em> into the more balanced and occasionally hopeful atmosphere of\u00a0<em>Persona 4\/5<\/em>. Among other gameplay and visual changes, several aspects of\u00a0<em>Persona 3<\/em> are very dated and clunky compared to modern entries like\u00a0<em>Persona 5<\/em>. Now it&#8217;s clear fans would like to play a definitive version of\u00a0<em>Persona 3<\/em>, and there&#8217;s plenty of old school aspects a remake could fix.<\/p>\n<p><span class=\"related-single\"><strong>RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/sega-games-pc-ports\/\"  rel=\"noopener noreferrer\">Sega Says More Classic Ports Are Coming to PC<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/08\/KasumiJoker.2.jpg\"\/><\/figure>\n<p>Of course, with any remake of a classic game, visual fidelity upgrades are typically expected. In the case of\u00a0<em>Persona 3<\/em>, a remake would mean a completely new engine from the classic 3D game engine from PS2 that powered both\u00a0<em>Persona 3<\/em> and\u00a0<em>Persona 4<\/em>. If a theoretical\u00a0<em>Persona 3<\/em><em> Remake<\/em> was coming in the next two or three years, it would likely have been <a href=\"https:\/\/gamerant.com\/persona-6-ps5-environmental-level-design\/\"  rel=\"noopener noreferrer\">built on a version of\u00a0<em>Persona 5<\/em>&#8216;s game engine<\/a>. Assuming a\u00a0<em>Persona 3 Remake<\/em> is much further off, the game would likely be developed under a completely new engine, one that&#8217;s designed to produce games on next-gen consoles.<\/p>\n<p>Those who&#8217;ve played the additional\/challenge battles in\u00a0<em>Persona 5<\/em> have already gotten a tiny glimpse at the protagonists from\u00a0<em>Persona 3\u00a0<\/em>and\u00a0<em>Persona 4<\/em> in the high definition engine. That being said,\u00a0<em>Persona 3<\/em> remade in the new engine would be a huge upgrade from the original game.<\/p>\n<p>One particular gameplay issue that <a href=\"https:\/\/gamerant.com\/persona-party-best-members-ranked\/\"  rel=\"noopener noreferrer\"><em>Persona 3<\/em> remade\u00a0would definitely need to be changed is the forced AI party members<\/a>. In the original release of\u00a0<em>Persona 3<\/em> and the expanded\u00a0<em>Persona 3 FES<\/em>, both games only allowed total control over the protagonist&#8217;s actions in battle. All subsequent party members are non-controllable, and can only have their actions dictated by certain playstyles like support or attack. This was only changed in the\u00a0<em>Persona 3 Portable<\/em> re-release on PSP, which is a compressed version of the original game that wasn&#8217;t the same as the base game.<\/p>\n<p>JRPG fans typically want to have total control over their battle strategy, This was never an issue in\u00a0<em>Persona 4<\/em> onward with fully playable battle parties, so this would definitely need to be changed (and likely would be) in a\u00a0<em>Persona 3 Remake<\/em>.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/08\/Persona-5-Combat-System.jpg\"\/><\/figure>\n<p>Speaking of battle changes, <a href=\"https:\/\/gamerant.com\/jrpg-combat-system-best-ranked\/\"  rel=\"noopener noreferrer\">the huge quality of life improvements made in\u00a0<em>Persona 5<\/em>&#8216;s battle system<\/a> would likely carry over into\u00a0a\u00a0<em>Persona 3 Remake<\/em> as well. Granted the slick and stylish UI wouldn&#8217;t necessarily have to carry over, but a lot of the fundamental changes like easy to access weakness scans\/indicators, menus bound to button presses instead of constantly cycling up and down, and other finer details would need to carry over. Part of what made\u00a0<em>Persona 5<\/em>&#8216;s turn-based combat so engaging was how quick and responsive engagements were.<\/p>\n<p>In <em>Persona 3<\/em>, and even in\u00a0<em>Persona 4<\/em> as well, battles required cycling through multiple different menus for actions.\u00a0<em>Persona 5<\/em> was right to bind multiple functions to separate buttons, and\u00a0<em>Persona 3<\/em> would do best to emulate that if remade.<\/p>\n<p><span class=\"related-single\"><strong>RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/persona-3-remake-when-west\/\"  rel=\"noopener noreferrer\">A Persona 3 Remake Could Continue Atlus&#8217;s Success in the West<\/a><\/strong><\/span><\/p>\n<p>While\u00a0<em>Persona<\/em> games are characterized by huge amounts of dialogue and plenty of reading,\u00a0<em>Persona 3<\/em> was the first to have full 3D cutscenes in-engine. <em>Persona 3<\/em> adopting its visual novel style social simulator helped eschew the typical JRPG tropes that the first two mainline entries followed.\u00a0That being said, it&#8217;d be nice to see more fully voice acted cutscenes in\u00a0<em>Persona 3<\/em> like the sheer amount of fully voiced scenes in\u00a0<em>Persona 5\u00a0<\/em>and\u00a0<em>Royal<\/em>. Characters, both new and old, deserve to get a voice <a href=\"https:\/\/gamerant.com\/persona-5-anime-funimation-release-date\/\"  rel=\"noopener noreferrer\">like the many voices of <em>Persona 5<\/em><\/a>.\u00a0There doesn&#8217;t necessarily need to be more pre-rendered anime cutscenes in <em>Persona 3<\/em>, even though those scenes are a treat as well.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2019\/11\/persona-3-featured-Cropped.jpg\"\/><\/figure>\n<p>Lastly,\u00a0<em>Persona 3<\/em> should either retain or lean further into its comparatively darker tone. Granted\u00a0<em>Persona 1<\/em> and\u00a0the two\u00a0<em>Persona<\/em>\u00a0<em>2<\/em> games are incredibly dark and depressing compared to\u00a0<em>Persona 3<\/em>, but both\u00a0<em>Persona 4<\/em> and\u00a0<em>Persona 5<\/em> have much more hopeful atmospheres compared to their predecessors.\u00a0<a href=\"https:\/\/www.thegamer.com\/persona-everything-wrong-with-the-plot-of-persona-3\/\"  rel=\"noopener noreferrer\"><em>Persona 3<\/em>&#8216;s story remains a lot closer to the supernatural aspects<\/a> of the series&#8217; lore like battling shadows and exploring the Dark Hour. A\u00a0<em>Persona 3<\/em>\u00a0<em>Remake<\/em> should lean into the unsettling and freaky aspects of the game&#8217;s lore.<\/p>\n<p>Of course, there&#8217;s no real concrete evidence that a\u00a0<em>Persona 3 Remake<\/em> is in the cards, but Atlus has proven fans wrong before. There&#8217;s a very real possibility Atlus is looking into a port for PC at bare minimum, <a href=\"https:\/\/gamerant.com\/sega-pc-ports-persona-4\/\"  rel=\"noopener noreferrer\">thanks to\u00a0<em>Persona 4 Golden<\/em>&#8216;s success on the platform<\/a>. Previous Atlus surveys have also inquired about the importance of\u00a0<em>Persona 3<\/em> among the worldwide fanbase. Perhaps a remake is not as far-fetched as fans may have come to expect.<\/p>\n<p><span class=\"next-single\">MORE:\u00a0<a href=\"https:\/\/gamerant.com\/persona-6-ps5-reveal-announcement-west\/\"  rel=\"noopener noreferrer\">Persona 6 on PS5 Would Be a Big Announcement for One Reason<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>If a Persona 3 Remake is really in the cards, there&#8217;s several improvements P-Studio and Atlus could make to modernize the revolutionary title.<\/p>\n<\/div>","protected":false},"author":132,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"5 Big Changes A Persona 3 Remake Needs to Make | Game Rant - ITTeacherITFreelance.hk","description":"If a Persona 3 Remake is really in the cards, there's several improvements P-Studio and Atlus could make to modernize the revolutionary title."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68282"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/132"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=68282"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68282\/revisions"}],"predecessor-version":[{"id":68283,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68282\/revisions\/68283"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=68282"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=68282"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=68282"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}