{"id":68750,"date":"2020-09-05T15:26:58","date_gmt":"2020-09-05T15:26:58","guid":{"rendered":"https:\/\/gamerant.com\/persona-games-sega-atlus-remakes-no\/"},"modified":"2020-09-05T15:26:58","modified_gmt":"2020-09-05T15:26:58","slug":"atlus-may-not-return-to-the-first-two-persona-games-game-rant","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/09\/05\/atlus-may-not-return-to-the-first-two-persona-games-game-rant\/","title":{"rendered":"Atlus May Not Return to the First Two Persona Games | Game Rant"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/persona-1-2-atlus-header.jpg\"\/><\/figure>\n<p>Initially beginning life as a spin-off from the\u00a0<em>Shin Megami Tensei\u00a0<\/em>series,\u00a0<em><strong>Persona<\/strong>\u00a0<\/em>has steadily evolved into its own separate universe. Both franchises still share the same enemies and spiritual beings, but each game depicts a very different version of a JRPG. Although that was never always the case. The first two games in the series, as much as they were definitely establishing\u00a0<em>Persona<\/em> as something different, generally don&#8217;t represent the modern perception of\u00a0<em>Persona<\/em> games.<\/p>\n<p>While fans generally recognize\u00a0<em>Persona 3<\/em> onward as the rebirth and true identity of\u00a0the\u00a0<a href=\"https:\/\/gamerant.com\/tag\/persona\/\"  rel=\"noopener noreferrer\"><em>Persona<\/em><\/a> franchise,\u00a0<em>Persona 1<\/em> and\u00a0<em>Persona 2<\/em> are often forgotten or left behind in the conversation.\u00a0The first two (technically three)\u00a0<em>Persona<\/em> games don&#8217;t have a lot of what makes modern\u00a0<em>Persona\u00a0<\/em>games, and are more akin to\u00a0<em>Shin Megami<\/em>\u00a0<em>Tensei\u00a0<\/em>games. Generally speaking, Atlus hasn&#8217;t really recognized or referenced those older\u00a0<em>Persona<\/em> titles in any of the spin-off games like\u00a0<em>Persona Q<\/em>. While more\u00a0<em>Persona<\/em> PC ports could be on the way, thanks to\u00a0<em>Persona 4 Golden<\/em>&#8216;s success, it&#8217;s hard to expect any of the earlier games pre-<em>Persona 3<\/em> to receive a port anytime soon.<\/p>\n<p><span class=\"related-single\"><strong>RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/persona-4-golden-pc-update-fixes-atlus\/\"  rel=\"noopener noreferrer\">Atlus Drops First Update for Persona 4 Golden With Major Fixes<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/07\/Revelations-Persona.jpg\"\/><\/figure>\n<p>Before\u00a0<em>Persona 3<\/em> in 2006, widely considered to be the game that ironically established\u00a0<em>Persona<\/em>&#8216;s true identity,\u00a0there were three mainline\u00a0<em>Persona<\/em> games that helped solidify the franchise&#8217;s main concepts:\u00a0<em>Shin Megami Tensei: Persona<\/em> (also known in the west as\u00a0<em>Revelations: Persona<\/em>),\u00a0<em>Persona 2: Innocent Sin<\/em>, and\u00a0<em>Persona 2: Eternal Punishment<\/em>. Without the first three games in the series having as much popularity as they did,\u00a0<em>Persona<\/em> would&#8217;ve never exploded in popularity and eventually <a href=\"https:\/\/gamerant.com\/persona-shin-mega-tensei-jrpgs-seperate\/\"  rel=\"noopener noreferrer\">become its own separate continuity from\u00a0<em>Shin Megami Tensei<\/em><\/a>.<\/p>\n<p>This is not only because these games were foundational for conceptualizing\u00a0<em>Persona<\/em>, but they were also very different games compared to what\u00a0<em>Persona\u00a0<\/em>is now. While every\u00a0<em>Persona<\/em> game from 2006 onward is still very much a complex JRPG,\u00a0<a href=\"https:\/\/gamerant.com\/persona-2-gamefaq-update\/\"  rel=\"noopener noreferrer\"><em>Persona 1<\/em> and\u00a0<em>Persona 2<\/em> were further steeped into JRPG complexity in both tone and gameplay<\/a>. Earlier\u00a0<em>Persona<\/em> games featured a much more complex grid-based battle system, and each party member had interchangeable personas. Not only that, but the narrative tone and aesthetic of\u00a0earlier\u00a0<em>Persona<\/em> games was far darker and less dramatic compared to games post-<em>Persona 3<\/em>. Arguably the first two games have more in common with\u00a0<em>Shin Megami Tensei<\/em> than what fans would consider a\u00a0<em>Persona<\/em> game.<\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/07\/Persona-3-Cast.jpg\"\/><\/figure>\n<p>When\u00a0<em>Persona 3<\/em> finally released in 2006, the franchise saw its first major burst in mainstream JRPG popularity. This was the game that introduced the delicate social simulator\/JRPG balance that modern\u00a0<em>Persona<\/em> games are known and revered for.\u00a0That&#8217;s not to say the first two\u00a0<em>Persona<\/em> games weren&#8217;t popular, because they definitely were sales-wise, but\u00a0<a href=\"https:\/\/gamerant.com\/persona-3-remake-when-west\/\"  rel=\"noopener noreferrer\"><em>Persona 3<\/em> helped establish the franchise&#8217;s iconic framework<\/a>. With\u00a0<em>Persona 3<\/em>&#8216;s popularity, the series also shed a lot of the thematic elements from the first two\u00a0<em>Persona<\/em> games.<\/p>\n<p>Some of these changes were generally good, like making the Philemon character a more obscure thematic element in place of the iconic Igor. The whole social simulator <a href=\"https:\/\/gamerant.com\/persona-3-remaster-vs-shin-megami-tensei-nocturne\/\"  rel=\"noopener noreferrer\">aspect of\u00a0<em>Persona<\/em> made the series far more unique compared to\u00a0<em>Shin Megami Tense<\/em><em>i<\/em><\/a>.<\/p>\n<p>That being said, there were a lot of key changes made to\u00a0<em>Persona<\/em> that weren&#8217;t necessarily all positive. For one thing, every\u00a0<em>Persona<\/em> game post-<em>Persona 3<\/em> places a heavy emphasis on the importance of the protagonist. Additional characters can be fleshed out with social links and the main story, but\u00a0<em>Persona 1\/2<\/em> didn&#8217;t have as much of a focus on making players the &#8220;chosen one&#8221; archetype. Additionally, the darker overall tone of\u00a0<em>Persona<\/em> games were melded with elements of levity post-<em>Persona 3<\/em>. Many of the heavier themes were alleviated by moments in the social sim sections, whereas\u00a0in games pre-<em>Persona 3<\/em>, the story focuses entirely on the mystery and supernatural intrigue.<\/p>\n<p><span class=\"related-single\"><strong>RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/persona-3-remake-graphics-ai-companions-dark-tone\/\"  rel=\"noopener noreferrer\">5 Big Changes A Persona 3 Remake Needs to Make<\/a><\/strong><\/span><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/07\/Persona-2.jpg\"\/><\/figure>\n<p>Sega and Atlus may have promised <a href=\"https:\/\/gamerant.com\/sega-pc-ports-persona-4\/\"  rel=\"noopener noreferrer\">additional\u00a0<em>Persona<\/em> ports on the way to PC thanks to <em>Persona 4 Golden<\/em><\/a>, but this likely won&#8217;t encompass older\u00a0<em>Persona<\/em> games because of these generational changes.\u00a0Arguably the general population of\u00a0<em>Persona<\/em> fans haven&#8217;t played anything released prior to\u00a0<em>Persona 3<\/em>, especially in the western\/worldwide audience. While <em>Revelations: Persona<\/em>,\u00a0<em>Persona 2: Innocent Sin,<\/em> and\u00a0<em>Persona 2: Eternal Punishment<\/em> did eventually release in North America, they were still niche JRPG titles at the time.\u00a0Not to mention how vastly different they are compared to\u00a0<em>Persona 3\/4\/5<\/em>, it just makes sense that Atlus would likely save those games for last if they were ported anyway.<\/p>\n<p>That being said, it would be nice to have <a href=\"https:\/\/www.thegamer.com\/atlus-ports-classic-older-titles-persona-catherine\/\"  rel=\"noopener noreferrer\">the classic\u00a0<em>Persona<\/em> games re-released<\/a>, especially the PSP remakes. While these games are still quite different compared to modern\u00a0<em>Persona<\/em>, there&#8217;s still a vested fan interest in experiencing the franchise&#8217;s origins. That being said, Atlus&#8217; reticence on recognizing the earlier titles, considering how comparatively different they are now, makes a lot of sense. At least the company understands JRPG fans generally exist on the PC platform, but porting the more niche\u00a0<em>Persona<\/em> titles may be a risky proposition for Atlus.<\/p>\n<p><strong><em>Persona 1<\/em> <em>and<\/em><\/strong> <strong><em>2 Remakes<\/em><\/strong> are not likely in development.<\/p>\n<p><span class=\"next-single\">MORE:\u00a0<a href=\"https:\/\/gamerant.com\/persona-6-ps5-reveal-announcement-west\/\"  rel=\"noopener noreferrer\">Persona 6 on PS5 Would Be a Big Announcement for One Reason<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>With Sega and Atlus looking into porting more titles to PC, thanks to Persona 4 Golden, the first two Persona games may be last priority.<\/p>\n<\/div>","protected":false},"author":132,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"Atlus May Not Return to the First Two Persona Games | Game Rant - ITTeacherITFreelance.hk","description":"With Sega and Atlus looking into porting more titles to PC, thanks to Persona 4 Golden, the first two Persona games may be last priority."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68750"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/132"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=68750"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68750\/revisions"}],"predecessor-version":[{"id":68751,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/68750\/revisions\/68751"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=68750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=68750"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=68750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}