{"id":90614,"date":"2020-10-08T14:30:56","date_gmt":"2020-10-08T14:30:56","guid":{"rendered":"https:\/\/gamerant.com\/elder-scrolls-oblivion-things-make-no-sense\/"},"modified":"2020-10-08T14:30:56","modified_gmt":"2020-10-08T14:30:56","slug":"10-things-that-make-no-sense-about-the-elder-scrolls-iv-oblivion","status":"publish","type":"post","link":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/2020\/10\/08\/10-things-that-make-no-sense-about-the-elder-scrolls-iv-oblivion\/","title":{"rendered":"10 Things That Make No Sense About The Elder Scrolls IV: Oblivion"},"content":{"rendered":"<p class=\"syndicated-attribution\"><meta name= \\\"keywords \\\" content= \\\"\u96fb\u5b50\u8a08\u7b97\u6a5f, \u6559\u80b2, IT \u96fb\u8166\u73ed,\u96fb\u8166\u88dc\u7fd2\uff0c \u96fb\u8166\u73ed\uff0c \u5bb6\u6559\uff0c \u79c1\u4eba\u8001\u5e2b\uff0c \u8cc7\u8a0a\u6280\u8853\uff0c \u7a0b\u5e8f\u8a2d\u8a08\uff0c \u96fb\u5b50\u8a08\u7b97\u6a5f\uff0c \u904a\u6232\uff0c \u860b\u679c\uff0c \u96fb\u5f71\uff0c \u8a08\u7b97\u6a5f\uff0c\u7de8\u78bc\uff0c Java\uff0c C\/C++\uff0c JavaScript\uff0c PHP\uff0c HTML\uff0c CSS\uff0c MySQL\uff0c mobile\uff0c Android\uff0c \u52d5\u6f2b\uff0c Python\uff0c teacher\uff0c \u88dc\u7fd2\uff0c \u96fb\u8166\u88dc\u7fd2 \u8cc7\u8a0a, \u7535\u5b50\u8ba1\u7b97\u673a, IT ,Game, apple, movie, Computer,student,Java,\u6559\u80b2, ,\u5b66\u751f, \u5b66\u4e60, learn, \u6559\u5b66,  Android, apple,anime, animation, \u4fe1\u606f\u6280\u672f, \u7a0b\u5e8f\u8bbe\u8ba1, \u79fb\u52a8\u7535\u8bdd, \u8cc7\u8a0a\u79d1\u6280,Game, Jeu, Juego,Call Of Duty ,\u4f7f\u547d\u53ec\u559a , \u6e38\u620f, \u7535\u5b50\u6e38\u620f,, \u591a\u4eba\u7535\u5b50\u6e38\u620f, \u7f51\u7edc\u6e38\u620f\uff0conline\uff0conline game, \u624b\u673a\u6e38\u620f, mobile \\\"><\/p>\n<figure><img decoding=\"async\" src=\"https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Oblivion-Nonsense-Feature.jpg\"\/><\/figure>\n<p>At the time of its release,\u00a0<em>The Elder Scrolls IV:\u00a0<a href=\"https:\/\/gamerant.com\/tag\/oblivion\/\">Oblivion<\/a>\u00a0<\/em>revolutionized the way people looked at RPGs. Moreover, as a 2006 title, nothing matched\u00a0<a href=\"https:\/\/gamerant.com\/tag\/bethesda\/\">Bethesda<\/a>&#8216;s gem. In fact, some RPG enthusiasts might\u00a0have said its predecessor,\u00a0<em><a href=\"https:\/\/gamerant.com\/tag\/morrowind\/\">Morrowind<\/a>,\u00a0<\/em>seemed to be the one thing close enough to match\u00a0<em>Oblivion<\/em>&#8216;s remarkable approach to open-world gameplay and its story at the time. As such, players aren&#8217;t surprised to see how Bethesda experimented with\u00a0<em>Oblivion<\/em>&#8216;s best and worst features when creating the follow-up\u00a0<a href=\"https:\/\/gamerant.com\/tag\/skyrim\/\"><em>Skyrim<\/em><\/a>.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-best-worst-things-last-10-years\/\">The Best &amp; Worst Things To Happen To The Elder Scrolls Franchise In The Last 10 Years<\/a><\/span><\/p>\n<p>However, regardless of how popular\u00a0<em>Oblivion\u00a0<\/em>was, fans\u00a0tend to be less than shy in\u00a0noting that the game had its fair share of quirks. Moreover, outside its richly-detailed world and dynamic combat\u00a0resulted in\u00a0things and situations that just strike players as&#8230; odd. In fact, some eagle-eyed fans might notice that, after a couple of playthroughs, certain things in\u00a0<em>Oblivion\u00a0<\/em>just don&#8217;t make sense.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">10 <\/span>The Setting Itself<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-1-A-view-of-Cyrodiil.jpg' \/><\/figure>\n<p>The game&#8217;s captivating atmosphere and visuals will drag players into Cyrodiil\u00a0and its massive game world. Granted,\u00a0<em>Oblivion\u00a0<\/em>is perhaps one of the most visually-striking games in the entire franchise. Unfortunately, fans might find it difficult to take some of the game&#8217;s storylines seriously given the extremely calm and peaceful nature of the region.<\/p>\n<p>Moreover, it doesn&#8217;t help the fact that\u00a0<em>Oblivion<\/em>&#8216;s visuals defy the teased description of Cyrodiil in the previous games. According to lore, the fact that Cyrodiil is a melting pot of Tamriel&#8217;s various cultures means there are bound\u00a0<a href=\"https:\/\/gamerant.com\/skyrim-best-worst-race-powers\/\">to be tensions between races<\/a>, cultures, and religions in the region. Unfortunately, these things barely make it to the game. In fact, most citizens &#8211; even factions supposedly at odds with each other &#8211; seem to be very much at peace.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">9 <\/span>Not-So-Urgent Main Quest<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-2-An-Oblivion-gate.jpg' \/><\/figure>\n<p>One of the highlights of\u00a0<em>Oblivion\u00a0<\/em>would be\u00a0<a href=\"https:\/\/gamerant.com\/skyrim-ridiculously-long-quests-terrible-rewards\/\">its compelling main story<\/a>. Unfortunately, the game didn&#8217;t do a great job emphasizing the urgency of the main quest. To recap,\u00a0<em>Oblivion\u00a0<\/em>begins when the player, a prisoner, accompany the Emperor\u00a0through Cyrodiil&#8217;s dungeons. In an unfortunate turn of events, the Emperor gets assassinated, and the player is tasked to give the Emperor&#8217;s amulet to his last-remaining son in order to avert a cataclysmic crisis.<\/p>\n<p>The game then prompts players that they&#8217;re free to explore the world and continue the main quest as they please. Granted, Bethesda may want to keep its reputation of having worlds that don&#8217;t constrain players. However, giving players a quest that seems urgent and then undermining it a few minutes later does break immersion.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">8 <\/span>Radiant AI<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Oblivion-Doesnt-Make-Sense-3-NPCs-have-their-routines.jpg' \/><\/figure>\n<p>Players who loved\u00a0<em>Oblivion<\/em>\u00a0were likely impressed by Bethesda&#8217;s new Radiant AI system at the time. Unlike other RPGs, Radiant AI &#8220;gives life&#8221; to all of\u00a0<em>Oblivion<\/em>&#8216;s NPCs. In essence, all of them have routines and schedules to follow. Interestingly, this idea\u00a0makes Cyrodiil feel alive &#8211; after all, all NPCs have preprogrammed responses and scripts. They find beds to sleep, attack when prompted, or even steal food when necessary.<\/p>\n<p>However, much of Radiant AI can break immersion once players dwell on it too much. For instance, some NPCs end up having predictable routines where they stand or stay in a corner of a room. Some gamers argue that instead of Radiant AI, perhaps\u00a0<em>Oblivion\u00a0<\/em>needed more NPCs in the highly-populated region with simpler routines.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">7 <\/span>This NPC Is Familiar<\/h2>\n<figure><img src='https:\/\/static3.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Oblivion-Doesnt-Make-Sense-4-A-random-NPC.jpg' \/><\/figure>\n<p>Players can encounter close to 1,000 NPCs in\u00a0<em>Oblivion<\/em>. Moreover, all of these NPCs are fully-voiced, adding a unique sense of depth to the overall experience. After all,\u00a0<em>Morrowind<\/em>,\u00a0although it had more NPCs, didn&#8217;t have fully-voiced dialogue options. However,\u00a0<em>Oblivion<\/em>&#8216;s NPCs lose their shine when players try to scrutinize their favorite NPCs.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-morrowing-versus-skyrim-things-better\/\">The Elder Scrolls: 5 Things Morrowind Does Better Than Skyrim (&amp; 5 Ways Skyrim Is Better)<\/a><\/span><\/p>\n<p>Firstly, fans both love and hate\u00a0<em>Oblivion\u00a0<\/em>for its weird NPC dialogue. In fact, some players create images and memes just describing\u00a0<em>Oblivion<\/em>&#8216;s wacky NPCs. Moreover, the full 1,000+ NPCs are only voiced by around 20 people, 3 of whom have exclusive roles. These include Patrick Stewart as Emperor Uriel Septim VII and Sean Bean as Martin Septim.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">6 <\/span>A Sheep In Wolf&#8217;s Clothing?<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Oblivion-Doesnt-Make-Sense-5-The-Gray-Fox-wearing-the-Gray-Cowl-of-Nocturnal.jpg' \/><\/figure>\n<p>Speaking of wacky NPCs, clothes and uniforms don&#8217;t seem to matter\u00a0to the NPCs in\u00a0<em>Oblivion<\/em>. For instance, players can go around Cyrodiil\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-armor-iconic\/\">wearing the uniform of the Dark Brotherhood<\/a>\u00a0without any repercussions \u2014 this is a bit off, considering the Dark Brotherhood is an organization Tamriel&#8217;s citizens fear because of their assassins and illegal activities.<\/p>\n<p>Much in the same token, players can wear a robe of the Mythic Dawn, the primary antagonist faction, and not garner any reactions from other NPCs. However, players who wear the Gray Fox&#8217;s Gray Cowl of Nocturnal will have some citizens recognize them as the thief-leader of the Thieves Guild at the very least.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">5 <\/span>Essential NPCs<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-6-Emperor-Uriel-Septim-VII-in-TES-4.jpg' \/><\/figure>\n<p>In\u00a0<em>Oblivion<\/em>, certain NPCs are recognized as essential NPCs. In turn, this means they can&#8217;t be killed, only knocked unconscious. Granted, this idea seems to be a great way to ensure that NPCs with important roles won&#8217;t accidentally turn up dead en route to a destination and ruin the main storyline.<\/p>\n<p>However, this does\u00a0take a lot of control away from the player, especially when\u00a0<em>Morrowind\u00a0<\/em>did allow\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-morrowind-nerevarine-facts-know\/\">the Nerevarine players<\/a>\u00a0to kill any NPC they want and ruin entire quest chains. Moreover, lore-wise, it doesn&#8217;t make sense for Martin to be unkillable but for his father to be killable in a cutscene.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">4 <\/span>World Has Level Scaling<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-7-Enemies-attacking-the-player.jpg' \/><\/figure>\n<p>Players who explored much of\u00a0<em>Oblivion\u00a0<\/em>will likely appreciate\u00a0its\u00a0attempts to improve its overall gameplay. However, one thing they might not exactly like comes in the form of the game&#8217;s level-scaling system \u2014 the world&#8217;s\u00a0creatures and NPCs\u00a0scale in level according to the player, a common solution in RPG difficulty curves.<\/p>\n<p><span class=\"related-single\">RELATED:\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-6-features-want-dont\/\">The Elder Scrolls 6: 5 Features We Want To See From Other TES (&amp; 5 We Don&#8217;t)<\/a><\/span><\/p>\n<p>For instance, players who return to a starting dungeon might wonder why their level 5 rats suddenly become level 20 mercenaries with rare Daedric armor. Granted, this means players will always encounter challenges regardless of how they proceed with their quests, and there&#8217;s always the option to adjust the difficulty slider. However, this implies players will never be optimally &#8220;stronger&#8221; than their enemies.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">3 <\/span>Being Optimal Hurts<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-8-A-person-coming-out-of-an-Oblivion-gate.jpg' \/><\/figure>\n<p>Level scaling in\u00a0<em>Oblivion\u00a0<\/em>would work if it weren&#8217;t for the game&#8217;s inefficient leveling. As per\u00a0<em>The Elder Scrolls\u00a0<\/em>standard, mastery over skills influences\u00a0<a href=\"https:\/\/gamerant.com\/world-warcraft-classic-better-worse-elder-scrolls-online\/\">how characters level up<\/a>. This means that players increase skills the more they use them. Unfortunately, &#8220;chill playing&#8221; the game will likely make level-scaled opponents much difficult for sub-optimal characters. Moreover, unlike other games, optimized builds should begin as early as players make their characters.<\/p>\n<p>In essence, players level up when they get 10 increases in any combination of major skills. Moreover, their Attributes (and therefore efficiency in skills) gain bonuses based on how many major and minor skills a player increases before leveling up. Unfortunately, maximizing this system requires intense planning on the player&#8217;s part, which can ruin the thrill in the game.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">2 <\/span>Equipment Scaling<\/h2>\n<figure><img src='https:\/\/static1.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/Oblivion-Character.jpg' \/><\/figure>\n<p>Items in\u00a0<em>Oblivion\u00a0<\/em>almost hold no value due to the level scaling system. After all, the stronger the player, the stronger enemies get &#8211; including their equipment. For instance, hard-to-get armor such as Daedric Armor can be obtained as soon as players reach a high-enough level.\u00a0On paper, this concept works.<\/p>\n<p>In practice, this can look a bit silly. After all, encountering poor, day-to-day bandits\u00a0that are decked out in\u00a0<a href=\"https:\/\/gamerant.com\/best-elder-scrolls-weapons-need-more-attention\/\">rare equipment<\/a>\u00a0that&#8217;s the top of the line sort of intrudes on the fiction and makes it seem like commonplace gear once the player has become quite powerful themselves.<\/p>\n<h2 class=\"item-title\"><span class=\"item-num\">1 <\/span>This Dungeon Is Familiar<\/h2>\n<figure><img src='https:\/\/static2.gamerantimages.com\/wordpress\/wp-content\/uploads\/2020\/09\/TES-4-Oblivion-No-Sense-10-An-enemy-approaching-the-player.jpg' \/><\/figure>\n<p>Players who enter a dungeon in\u00a0<em>Oblivion\u00a0<\/em>for the first time might find themselves\u00a0<a href=\"https:\/\/gamerant.com\/video-game-worlds-bigger-elder-scrolls-skyrim\/\">awestruck with the sheer level of detail<\/a>. However, some might start to notice that dungeons slowly become easier to navigate the more they level up. Sadly, the truth is that most of\u00a0<em>Oblivion<\/em>&#8216;s dungeons are generated following a simple dungeon formula.<\/p>\n<p>Granted, not all of\u00a0<em>Oblivion<\/em>&#8216;s dungeons look &#8220;the same,&#8221; and some have incredibly unique layouts based on special quests. However, it can be a bit difficult to take the game seriously when locations such as caves end up having extremely similar layouts.\u00a0Even closing Oblivion portals essentially just meant fighting bosses in two extremely tall towers with the same layout.<\/p>\n<p><span class=\"next-single\">NEXT:\u00a0<a href=\"https:\/\/gamerant.com\/elder-scrolls-6-lessons-can-learn-morrowind-daggerfall\/\">The Elder Scrolls 6: 5 Lessons It Can Learn From Morrowind (&amp; 5 It Can Learn From Daggerfall)<\/a><\/span><\/p>\n\n<p class=\"syndicated-attribution\"><figure class= \\\"wp-block-image alignnone \\\"><img src= \\\"http:\/\/itteacheritfreelance.hk\/test\/wordpress\/wp-content\/uploads\/2016\/05\/logo2-2.png\\\" alt=\\\"IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\\\"\/><figcaption>\u7acb\u523b\u8a3b\u518a\u53ca\u5831\u540d\u96fb\u8166\u88dc\u7fd2\u8ab2\u7a0b\u5427!<\/figcaption><\/figure>\r\n<\/br>Find A Teacher Form:\r\n<\/br>https:\/\/docs.google.com\/forms\/d\/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ\/viewform?edit_requested=true#responses\r\n<\/br><\/br>Email:\r\n<\/br>public1989two@gmail.com<br><br><br><br><br><br><br>\r\n<a href=www.itsec.hk style=color:#FFFFFF;>www.itsec.hk<\/a><br>\r\n<a href=\\\"www.itsec.vip\\\" style=color:#FFFFFF;>www.itsec.vip<\/a><br>\r\n<a href=\\\"www.itseceu.uk\\\" style=color:#FFFFFF;>www.itseceu.uk<\/a><br><\/p>","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>The Elder Scrolls IV: Oblivion was a landmark achievement in open-world RPGs, but there are a few things about that don&#8217;t make any sense.<\/p>\n<\/div>","protected":false},"author":517,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"slim_seo":{"title":"10 Things That Make No Sense About The Elder Scrolls IV: Oblivion - ITTeacherITFreelance.hk","description":"The Elder Scrolls IV: Oblivion was a landmark achievement in open-world RPGs, but there are a few things about that don't make any sense."},"footnotes":""},"categories":[607],"tags":[],"_links":{"self":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/90614"}],"collection":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/users\/517"}],"replies":[{"embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/comments?post=90614"}],"version-history":[{"count":1,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/90614\/revisions"}],"predecessor-version":[{"id":90615,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/posts\/90614\/revisions\/90615"}],"wp:attachment":[{"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/media?parent=90614"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/categories?post=90614"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itteacheritfreelance.hk\/wordpress\/index.php\/wp-json\/wp\/v2\/tags?post=90614"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}