作者彙整: Samuel Tolbert

A Final Fantasy XV mobile MMORPG is in development

Final Fantasy XV lives on in a different way

What you need to know

A Final Fantasy XV MMORPG is now in development.
The game is set to release in China first and will come to other countries at a later date.
The plot of the MMORPG takes place at the same time as the main story in Final Fantasy XV.

A Final Fantasy XV MMORPG is now in development. According to Daniel Ahmad, Senior Analyst at Niko Partners, it’s being developed with Unreal Engine 4 by Korean studio JSC Games and Chinese developer GAEA Mobile. The game will release in China first, then make its way to other countries at a later date.

The story of the game is set in a world parallel to the main plot of Final Fantasy XV. There will be new regions to explore and will expand the lore of the Final Fantasy XV universe at large. Back in 2017, Square Enix announced that it was developing a Final Fantasy XV game for China that would aim to release in 2019. This is the same game, though the scale has increased dramatically a… 閱讀全文

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The source code for Rune II is back with Ragnarok Game LLC

Ragnarok Game LLC has the source code for Rune II again.

What you need to know

Ragnarok Game LLC sued Human Head Studios over breach of contract last year.
Ragnarok also demanded the source code for Rune II.
The source code for the game is back with Ragnarok.
The legal issues with Human Head Studios remain unsolved.

Back in December 2019, Ragnarok Game LLC filed a lawsuit against Human Head Studios (now Roundhouse Studios) for breach of contract and fraudulent concealment. Human Head Studios developed Rune II, which is published by Ragnarok Game LLC. In November 2019, the day after Rune II released, Human Head Studios went defunct and the entire team was acquired by ZeniMax, renamed Roundhouse Studios and became part of the Bethesda Softworks family of studios.

Today, Ragnarok posted on the forums for Rune II that the company has received a hard drive with the assets and source code for Rune II. Engineers on the team are currently verifying that all of the files are included. … 閱讀全文

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What to look forward to from PlayStation in 2020

Great things are coming.

2019 brought a very interesting year for the PlayStation brand. Even as games like Days Gone and Death Stranding finally arrived, PlayStation shook off any notions of big events and shows, opting to share information on upcoming games through small, Nintendo Direct-esque streams called State of Play, while next-generation information hasn’t been a part of any lavish setpieces but instead a handful of interviews between lead architect Mark Cerny and WIRED.

Revenge

The Last of Us Part II

$60 at Amazon

How far will Ellie go?

The wait is almost over. Ellie’s harrowing journey looks to take her on the bloody path of revenge, but against what we’re not sure of yet. Whatever the situation, Joel is there to have her back.

While the next-generation tech and everything it brings is on the horizon, the PlayStation 4 is still being sent out with a bang, with the timed exclusive Final Fantasy 7 Remake arriving in March alongside Nioh 2. There’s also a handful… 閱讀全文

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A new PlayStation controller patent shows back buttons

More patents are showing up.

What you need to know

A new patent filed by Sony shows some sort of revised controller.
The patent images also show two back buttons or paddles on the controller.
The design in these images seemingly contradicts another patent that had previously shown up.

As we wait for more official next-generation information, new patents keep showing glimpses of what could be coming in the future. Today, a new patent surfaced that was filed on December 26 by Sony. You can take a look at the patent design below.

This patent is also similar in idea to a recent attachment that was announced by Sony for the DualShock 4. The Back Button Attachment adds two new buttons which can be programmed through an OLED screen. The placement of the buttons is different though. It’s also worth noting that the charging port is for a USB mini cable, while the PlayStation 5 controller is already confirmed to use USB-C charging.

This also comes into conflict with a previous patent… 閱讀全文

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Grab a free dynamic theme for Ghost of Tsushima right now

The Ghost is rising.

What you need to know

Ghost of Tsushima is set to be available in Summer 2020.
Sucker Punch, the developers of the game, have released a new free dynamic PlayStation 4 theme.
The theme is available until January 31, 2020.

Ghost of Tsushima isn’t here yet but Sucker Punch is spreading some holiday cheer with a new free dynamic theme for fans. The theme pulls from the latest trailer for the game. You can see the code for the free theme in the tweet below. Make sure you choose the correct code for your region, since PlayStation codes are region-specific. Once you’ve got the code, you can go here to redeem it or just enter the code on your PlayStation 4.

Here’s a free #GhostOfTsushima PS4 Dynamic Theme 🍂Americas: BEFB-AMNR-R4F6Europe/AU/NZ/Russia/Middle East/Africa/India: 38BE-G6N8-L93AJapan: N4TK-59NH-2LH3Korea: EM56-NTNC-EHX8Rest of Asia: DHLN-HANF-F6LHCodes expire Jan 31, 2020. Redeem region-specific code on PS Store. pic.twitter.com/3uhAZepBr1— Ghos… 閱讀全文

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CD Projekt reaches agreement with series author, gains new rights

Issues have been resolved.

What you need to know

CD Projekt had been in a legal disagreement with the author of The Witcher novels, Andrzej Sapkowski.
An agreement was reached today, with both parties cooperating moving forward.
The agreement also granted CD Projekt new rights to The Witcher.

CD Projekt (the parent company of CD Projekt Red) had recently been in a legal disagreement with Andrzej Sapkowski, the author of The Witcher novels. When Sapkowski originally sold the rights for The Witcher to be developed into a game series, it was in the form of a lump sum payment, instead of CD Projekt’s initial offer of a percentage of the overall profit.

After the rousing success the games have seen, Sapkowski’s lawyers argued that the initial deal was unlawful and that additional reparations of roughly $16 million USD were needed. Today, CD Projekt announced that both the company and Sapkowski have reached an agreement, with CD Projekt gaining “new rights” and reaffirming the comp… 閱讀全文

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Creative Director and Brand Director of Rainbow Six Siege are leaving

The reins on Rainbow Six Siege are being passed on.

What you need to know

Rainbow Six Siege first released in December 2015.
Since then, the game has received innumerable updates, additional characters, maps and more.
Ubisoft announced today that some core members of the team are leaving, while others will begin to take their place.
You can grab Rainbow Six Siege on PlayStation 4 for $50 from Amazon.

Rainbow Six Siege is going through a big change in regards to its Core Team. Creative Director Xavier Marquis, Brand Director Alexandre Remy and a few others are leaving the team at Ubisoft Montréal that works on Rainbow Six Siege and will be “pursuing other interests within Ubisoft,” while a new group of veterans are coming in to assist the Core Team. You can check out the video talking about this team change below.

Marquis and Remy both point out that the new team is composed of veterans who understand Rainbow Six Siege and the original vision of the game is going to c… 閱讀全文

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Photo mode arrives in Red Dead Redemption 2 for PS4 owners

Plenty of moments to capture in the West.

What you need to know

Red Dead Redemption 2 has a new update on PlayStation 4.
This update adds several new bits of story content that were previously only in the PC version of the game.
It also adds photo mode, allowing players to take special shots.

Rockstar has released a new update for Red Dead Redemption 2 on PlayStation 4. This update adds several story mode enhancements that were previously only available on PC. It also adds photo mode to the game, letting players take unique shots with a free-form camera and apply different filters.

Here’s the full list of new content that’s been added:

Photo Mode
Story Mode Bounty Hunter Missions: track down wanted criminals Herman Zizendorf, Camille de Millemont and Bart Cavanaugh
Story Mode Gang Hideouts: Take on the deadly Del Lobos gang at Gaptooth Breach and Solomon’s Folly
Story Mode Treasure Maps: Landmarks of Riches and The Elemental Trail
“To The Ends of The Earth” Story Mode Missio… 閱讀全文

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Valve says Half-Life: Alyx isn’t coming to PSVR yet

The next Half-Life game isn’t coming to PSVR…yet.

What you need to know

Valve recently announced Half-Life: Alyx for PC VR.
Many PlayStation VR owners have wondered if a port could be in the works.
Valve has confirmed that a port is not happening at the moment but that it has “not ruled anything out.”

Since Valve officially revealed Half-Life: Alyx, many PlayStation VR owners have been wondering if a port of the game for Sony’s VR headset was in the works. As it turns out, Push Square received an answer from designer Greg Coomer, who stated that “We believe Sony’s VR platform has been a huge success for the medium, and we assume that lots of Sony customers would love to experience this new chapter of Half-Life.” Still, a port of the game for PlayStation VR is not in development.

Coomer went on to explain that the reason it isn’t being developed is so that Valve can focus on the initial launch of the game. Still, despite not working on it at the moment, Valve has “not ruled a… 閱讀全文

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PlayStation will continue to focus on “big, specatular experiences”

PlayStation fans can look forward to more big games.

What you need to know

Hermen Hulst was previously the managing director of Guerrilla Games.
Recently, Hulst was promoted to Head of Sony Worldwide Studios.
In a recent interview, Hulst mentioned that PlayStation will continue to focus on “big, spectacular experiences.”

A few weeks ago, a change-up at Sony saw Hermen Hulst, the managing director of Guerrilla Games, promoted to Head of Sony Worldwide Studios. In an interview with GamesIndustry.biz, Hulst talked about the process of managing Guerrilla Games for the past several years, seeing the studio switch from Killzone to Horizon Zero Dawn, which has also seen Guerrilla grow to over 300 staff and preparing to move into a new studio.

During the interview, Hulst also talked about PlayStation’s focus. Hulst stated that “We are very committed to the types of games we’ve been making at Worldwide Studios for the last decade: big, spectacular experiences with story and characters a… 閱讀全文

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