The Division 2 is a tactical looter-shooter RPG that endows players with dozens of different skills. These skills come in the form of tools – military-grade equipment, with each piece having its own use on the battlefield. Players can choose to run any pair of tools from a selection of 33 complex gadgets. Each of these gadgets, with their own function, can aid a team or harass the enemy. When paired with one another, that’s where these tools really shine.
Some skills, due to their versatility, will show up multiple times on this list of useful skill combos. Take note, however, that these possibilities are not the end-all-be-all. These entries can still be modified to fine-tune to the player’s unique approaches. With that said, here are 10 useful skill combos in The Division 2.
10 Pulse Scanner & Reviver Hive
The scanner variant of the pulse skill works like Eagle Vision in Assassin’s Creed. It pulses out and scans the area for enemies, tagging them on the player’s hud. This allows the player to be immediately aware of all nearby threats and plan accordingly.
The reviver variant of the hive, on the other hand, revives all downed allies in an area. But what really makes it a useful tool is it auto-deploys when the player dies, immediately giving them a second chance. Pairing these two together gives the player a huge upper hand in battle since 1) they would know where all nearby enemies are, and 2) they can jump back up from a downed state, allowing for a more aggressive play.
9 Jammer Scanner & Reinforcer Chem Launcher
The jammer variant of the pulse skill is the scanner variant’s evil brother. Instead of scanning for enemies, it pulses outwards and disrupts all comms and electronics in the area. It also destroys those pesky RC car explosives. Its most important feature is that it stuns enemies in a wide radius for a brief moment. This allows the user’s team to catch their breath and get the upper hand on the momentarily disoriented enemy team.
An effective skill to pair with the jammer is the reinforcer variant of the chem launcher. This launcher blasts area-of-effect clouds that repair the armor of both teammates and the user. The best part, these clouds stack for exponentially faster armor regeneration. This skill combo is an effective and versatile build to run whether solo or co-op. It also has its uses in PvP.
8 Bulwark Shield & Reviver Hive
The bulwark variation of the shield protects the agent from incoming fire but limits him to only use his sidearm. What’s amazing about the shield is that its stats can be increased not just by skill points but defense points as well, making it all the more impenetrable. This effectively turns defense into offense as the player can bulldoze like a tank into the heat of battle with just a shield.
When overwhelmed, outgunned, or caught reloading, the bulwark can be deployed in an instant to momentarily protect the user as he finds cover. The reviver hive can be paired with this tool, making it all the more frustrating to fight against a player wielding a shield.
7 Reinforcer Chem Launcher & Reviver Hive
The previous build allows for a more offensive approach. This build, on the other hand, is less aggressive and more tailored towards a support approach. However, it can also be used offensively given its huge potential for self-sustainability. This build is the best build for staying alive since it stacks two regenerative layers of protection on top of each other. It’s like having infinite lives in Mario.
A player wielding the reinforcer chem launcher doesn’t die so easily since he can heal himself with it, and its grenades have a decent cooldown time. If the player still manages to die, the reviver hive will bring him back well and kicking. The same sustainability can also be applied to the user’s team since these tools also apply to them.
6 Bulwark Shield & Striker Drone
The bulwark is a great offensive tool for pushing against the enemy, but it limits the user’s firepower significantly. Since the player can only use his sidearm while his bulwark is deployed, he should tailor his build to supplement the sidearm’s effectiveness. To better compensate for the firepower, a striker drone can be equipped to add on to the sidearm’s limited damage.
The striker drone will not only bring the heat, but it will also flank the enemies that are focusing their fire on the user’s shield. The commotion caused by the drone will draw enemy fire, thereby spreading their attacks evenly between the drone and the reinforced tanky shield. This allows the shield-wielding player to more effectively finish off enemies with his sidearm.
5 Demolisher Firefly & Assault Turret
The firefly is such an underutilized skill. People tend to prefer the hive, drone, or turret over it. The demolisher variant of the firefly flies over an area and detonates every environmental explosion it passes over, along with stinging the enemies in their weak points. It’s like Overwatch‘s Sombra with her EMP.
With a neverending supply of enemies who have C4s strapped to their chests and explosives on their carries, the demolisher basically disarms them and damages the enemy group with their own tools. This leaves enemies easy pickings for the assault turret. The assault variation of the turret acts as a sentry, automatically firing at every nearby enemy.
4 Blinder Firefly & Riot Foam Chem Launcher
Every team composition needs a stun guy, and this build is the perfect combo for that purpose. The blinder variant of the firefly works like a homing flashbang. It flies over groups of enemies and blasts each of them with a blinding flash of light. This disorients them, making them vulnerable.
The riot foam variant of the chem launcher, on the other hand, is a crowd control device that blasts quick-dry hardening cement at enemies, immobilizing them. Both these tools stun enemies, leaving them exposed to open fire. This is a perfect combo to run when fighting bullet-sponge bosses.
3 Fixer Drone & Sniper Turret
The fixer variation of a drone is a hovering device that follows teammates and continually repairs their armor. The player can also have a drone heal himself. What this does is it essentially gives the player regenerative health in battle, making him a more formidable opponent.
On the other hand, the sniper turret, unlike its assault variation, does massive per bullet damage but needs manual key input from the player. This makes it a harder skill to master, but it definitely pays off well. Placing the sniper turret on an elevated platform gives free sniper support for the player. Running the fixer drone and sniper turret makes for a very effective support build. On top of that, the fixer can also heal the sniper.
2 Striker Drone & Assault Turret
The striker variation of the drone follows enemies and harasses them with pesky bullets. The assault variation of the turret is a stationary unit that automatically fires at enemies around it. Running these two skills would send the enemies in a frenzied assault, getting blasted from all sides.
What’s amazing about this is that only one person is doing all that mayhem. The striker drone and assault turret may seem like redundant skills to stack on each other, but in reality, they exponentially supplement the firepower of each other and the player.
1 Cluster Seeker Mine & Fire Starter Chem Launcher
Explosives are destructive in The Division 2 but a player can only hold so many grenades. That’s where this loadout comes in handy. The cluster variant of the seeker mine splits into four mines that seek out and destroy the enemy. They roll towards even those behind cover then go off in a fiery blaze.
As fun as it is to use, the cluster seeker mine does have a long cooldown time. During that window, the fire starter variant of the chem launcher can be used. It blasts a cloud of ignitable substance that when sparked, goes out with a boom. Using these two skills together allows them to compliment the cooldown time of each other, making for the perfect demolitions arsonist build.
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