Among Us is a social deduction game where the rules are simple but insanely fun. Among a group of players with designated tasks, there are randomly chosen impostors whose goal is to either kill everyone onboard or successfully sabotage the area (i.e. deplete all oxygen, initiate a reactor core meltdown). Crewmates win the game by kicking out the impostor or finishing all tasks before they’re able to kill them.
With the numbers game stacked against them, impostors have the hardest role in any Among Us game. This makes impostors have certain player-input tells. Knowing what these tells are is important to winning games as crewmates. With that said, here are ten telltale signs of an impostor.
10 Randomly Pausing
Some newer impostors would still fumble about getting used to controls. The sabotage menu can be overwhelming to a lot of newcomers. When this happens, the crewmate would stop walking for a considerable amount of time. A clean crewmate would go about their tasks as quickly as they can, hence, have no reason to stop for even a brief moment. Pausing is an unintended reflex when someone thinks deeply. This is something to keep in mind considering that impostors have the most mentally tasking role in the game. Also, like predators, they could just be waiting for an opportune time to strike.
9 “AFK”
AFK players in any game are the least threatening participants. They are players who are away from their devices, leaving their in-game character to just stand motionless. In Among Us, this is an effective way to get suspicious players off one’s back. Potential impostors would pretend to not be playing at all thereby eliminating them from the situation. But don’t be fooled. A motionless “AFK” impostor would still be able to trigger crisis events, kill the lights, comms, and remotely lock rooms. Also, pretending to be AFK is an effective way to kill players who wish to stack—a technique where two players stack on each other to appear as one in an attempt to catch an impostor.
8 No Clear Objective
Everyone in the game except the impostor is given tasks to perform. So, everyone is expected to have a clear goal of where to walk and where to perform minigame tasks.
If a player is running amok uncertain where to go and what to do (i.e. entering a room, doesn’t perform a task, walks out), it could be two things: One, he’s just started the game and has no idea of what’s going on, or two, he’s the impostor roaming the area looking for lone prey. He could also just be doing what’s equivalent to pacing the floor while thinking but has to keep moving so he isn’t suspicious.
7 Walks Away From A Body
If a crewmate walks against the direction of where a body is found, there’s a high chance that that guy who walked away was the killer and didn’t self-report. There’s no reason for a crewmate to walk against the general direction of a dead body. If a clean crewmate spots a body, they report it as there’s no reason not to unless they’re the impostor. When entering a body-infested room a crewmate has just walked out of, then that guy who just walked out is definitely the impostor.
6 Silent During Discussions
During discussions, crewmates share ideas and exchange facts in hopes of deducing who the impostor could be. While some impostors would influence the discussion in hopes of kicking out a clean crewmate, some just lie low as to not call attention to themselves. Crewmates will always share whatever idea they have and impart useful data on the case. There’s no reason not to be involved since, like group works in school, catching the impostor is the crew’s challenge. If a crewmate is silent, there’s a chance that he’s the impostor.
5 Never Calls Emergency Meetings
It’s rare that an impostor would call an emergency meeting to report suspicious activity. Though, that would be an effective impostor tactic to get attention away from himself. Everyone rushes to the big red button if they see suspicious activity. The only person who doesn’t get that adrenaline of snitching would be the impostor.
Though emergency meetings don’t happen too often to single out who the impostor is, it’s a great way to eliminate who’s not the impostor. Unless impostors calling emergency meetings become meta.
4 Repeats The Same Task
Impostors would panic about looking like they have no objective and would tend to “repeat tasks.” If there’s a crewmate who’s still swiping his card in admin after two emergency meetings, chances are, he’s the impostor. No crewmate is given more than one of the same exact task in the same exact location. If a crewmate gravitates towards a short task that he should have already completed, then it’s time to be suspicious. The impostor is clearly favoring that particular area, but due to his impostor instincts, knows he has to look like he’s doing a task. There is also reason to be suspicious if all his tasks are localized in only one room.
3 Incautiously Approaches Other Crewmates
This tip is very contextual. A tailing crewmate could either be a strong tell of an impostor, or a clean player wanting to do tasks together with someone. There’s at least a 10% chance that a crewmate can kill you when approached. Impostors, on the other hand, have nothing to fear or be suspicious of. So, there’s absolutely no risk walking into crewmates for him. This information may not be useful given that people who see a crewmate walking towards them would be dead moments later. But, it does come in handy in some cases. If a crewmate briefly walks towards the direction of a cornered crewmate but walks away due to hesitation, then he’s probably the impostor surveying his surroundings before a kill.
2 Claims Inconsistent With Admin Showings
People need to survey via admin more. Data showing what rooms are occupied and how many people are in certain rooms really comes in handy during discussions. Impostors like to say that they were doing a task in rooms they’re not in to cancel them out from the situation.
If a crewmate says they were in a room but the admin shows said room is empty at the time of the group meeting, then that guy is the impostor. The admin is also a great way of catching someone seeming to teleport between rooms. That means that someone’s venting.
1 Lies About Someone Else Venting
Clean crewmates have no reason to lie. That’s the impostor’s job. So, if someone cries out “he vented” but turns out he didn’t, then the boy who cried vent is the impostor; an impostor trying to kill someone off without getting his hands dirty. It doesn’t apply to just venting though. If, for example, Cyan says he saw Brown kill Black through the security footage, then if Brown is ejected but wasn’t the imposter, then Cyan is the actual impostor. So, as an impostor, these lies that claim hard truths can only be used once without raising clear-as-day suspicion and should be reserved when there are only three people left on board.
Find A Teacher Form:
https://docs.google.com/forms/d/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ/viewform?edit_requested=true#responses
Email:
public1989two@gmail.com
www.itsec.hk
www.itsec.vip
www.itseceu.uk
Leave a Reply