Before the PlayStation 5 was even shown, Sony drummed up excitement for its new console with the controller: the DualSense. Since the reveal, it has, in particular, highlighted two key features: the haptic feedback and adaptive triggers.
As a reminder, with haptic feedback, the controller can better simulate certain sensations and thus make games on the PlayStation 5 more immersive e.g. replicating weather effects. The adaptive triggers, meanwhile, can become more tense when a character is drawing their bow to fire an arrow, like in Horizon Forbidden West, or lock altogether when a weapon runs out of ammo.
While certainly impressive, these features, especially the triggers, drew concerns from a number of prospective players, particularly players with disabilities, who fear that such features may only make games much harder for them to play.
Fortunately, Sony appears to have been well aware of this and has confirmed that the force of the haptic feedback and triggers on the DualSense can be reduced and even disabled altogether. In a blog post from Sony Interactive Entertainment, the company acknowledges how many people suffer from a disability (citing statistics from the WHO that roughly 15% of the world’s population have some form of disability) and the efforts its taken to make the PS5 as accessible as possible.
It confirms that the PS5 will have a voice dictation feature to allow players to quickly input text with their voice and a screen reader that reads on-screen text out loud for those who are blind or have low vision. Deaf and hard of hearing users who join a party will be able to type text messages, which will then be spoken out loud to the other players in that party. Closed captions, color correction, and improved audio enhancements to assist in spatial awareness are all included as well.
The post also highlights how Naughty Dog has been working on making its games as accessible as possible, such as when it included an option in Uncharted 4 that let people play it without ever needing to use the right thumbstick. Naughty Dog’s The Last of Us Part 2 had over 60 accessibility settings which were praised upon release and will hopefully gradually become more normalized in other titles.
Sony isn’t the only one fostering accessibility, though, with Microsoft also doing all it can to make the Xbox Series X/S inclusive for all types of players. While there is still some debate over whether the new Xbox or PS5 will perform better in sales when they launch, it’s good to know that both consoles will be very accessible regardless.
The PlayStation 5 launches on November 12th.
Source: SIE
Find A Teacher Form:
https://docs.google.com/forms/d/1vREBnX5n262umf4wU5U2pyTwvk9O-JrAgblA-wH9GFQ/viewform?edit_requested=true#responses
Email:
public1989two@gmail.com
www.itsec.hk
www.itsec.vip
www.itseceu.uk
Leave a Reply