I am simply a normal human. Wriggling on my belly, dragging my sole brain cell through the dirt in search of food while snakes watch with scientific curiosity. Soon, I will have many thoughts, but I’ve many sandwiches to eat and plenty of goblins to grow before that day comes. So goes Biodome II, the first of six bizarre short experiments released this week by LA indie collective Glitch City in a bundle full of human pinball, fire trains and massively multiplayer online cubes.
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