The Assassin’s Creed franchise has its ups and downs, great games and not-so-great games. With so many games in the series, things have the potential to improve. Every time a new game gets announced, fans and industry insiders speculate where the series is going, who the main character is, and what to expect from the newest entry. So while not every game is perfect, all of them still have things that fans will like and hate.
Also, since it’s one the most historically accurate franchises in the industry, people like to speculate which historical figures they’ll meet. All of these aspects combined resulted in high expectations for Assassin’s Creed Valhalla, though only players can say whether this latest entry in the series met or missed those expectations.
10 Loved: Setting
Odyssey was home to some of the best looking places in the series and that is true for this game. The Viking time period is ripe with exciting environments.
Gamers haven’t fully seen the real English and Norwegian landscape during the 8th century. The rolling hills, the dense forests, and the foggy swamps show off how beautiful the game can be. The setting is a great way to show what the Vikings were about because they played an important role during that time.
9 Hated: Present Day Story
Since the start of the franchise, the present-day storyline centered on characters hooking up to a machine and to play out their ancestor’s lives. The modern-day storyline typically drives the narrative as a whole.
However, players have come to the conclusion that it’s not really needed. There are many reasons as to why fans don’t want this, but the two main ones are that it pulls players out of the more engrossing story set in the past, and it gets confusing.
8 Loved: Time Period
There was so much going on in Europe during this time in history. Creating a game during this period allows for fun story activities. Playing as a Viking opens up even more possibilities to do things like raid and assault fortresses.
Seeing England before it was a hub in Syndicate gives players another reason to look for Easter eggs if there are any. References to future titles make the time period well-suited for the franchise.
7 Hated: Glitches
Most of the games in the series have glitches plaguing them; even 2014’s Unity had many issues with these glitches. In Valhalla, it can be game-breaking and ultimately ruin the experience for players.
While Valhalla contains hilarious glitches, like turning kids into oversized kids, it’s the glitches that corrupts save files or cause the game to crash which hurts the game’s first impression. Playing on an older console or platform also cause players to run into performance issues.
6 Loved: Less Complicated RPG
Because Valhalla is not a true RPG, it doesn’t lose its identity as an entry in the Assassin’s Creed franchise. Being more streamlined and easier to understand, allows people to come back to the series.
This allows the player to focus on the story more rather than giving them random side quests that don’t hold value except for XP. The game doesn’t need to hold the player’s hand because it’s much easier this time around.
5 Hated: Slow Start
Since Black Flag, the series has pushed the player to become an assassin right away. Now, in Valhalla it sets a different pace. It takes a while for things to get going. After leaving Norway, it still takes time to set everything up, and get your settlement going.
The slow start makes it harder for players to see the game through. The last two games did fine with a slow start because it put players in the action right at the get-go. This is something Valhalla has trouble doing.
4 Loved: Map Size
Out of the many things that people like about the series, the main compliment given is toward the map size. And it’s safe to say with each game, the map sizes get bigger and potentially better over the years. Valhalla builds on that. The good thing about traveling across England is that it feels like the player is there in real life.
Unlike Odyssey, it doesn’t feel like a chore going across those islands. The map in Valhalla feels better and exploration doesn’t take players out of the way as it does in the other games. The map size helps the story feel like a normal adventure.
3 Hated: Animations
With the new generations of consoles that are on the market, one would assume the times would catch up. That answer is a yes and no. The environments look amazing; when the sun lands of the surface the game shines. The character animation can make the characters look awkward.
For example, at certain times, characters stare blankly in space while things are happening around them. And their reaction is also awkward and can be jarring since it’ll feel broken. The movements during many of the cut scenes also make it problematic because they look unnatural.
2 Loved: Combat
One of the many things that were overhauled since the last game is the combat, mixing it up with how the Vikings fight leads to some pretty graphic sequences. Adding in the fact that players dual-wield any combination of weapons is a welcome thing.
It makes the combat more aggressive and more in your face. The last two games did change the combat to serve those needs. In Valhalla, it’s more brutal, and it’s pretty fun combo-ing move sets to take out droves of enemies. The good thing about Valhalla, as opposed to the other games, is that it’s easier to master the combat so it makes for good fight scenes.
1 Hated: Too Much Like Odyssey
Odyssey was over-bloated and too big for its own good and had too much extra stuff that made the game overwhelming. Sadly, some of the things people didn’t like about that game has come over to the newest entry. Things like abilities and a complicated level tree system came over.
While they add more imagination and options to use in combat, it takes the “assassin” point out the combat. However not every element of fighting is terrible, as the interface is straightforward and easy to understand.
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