Assassin’s Creed Valhalla Producer Talks Post-Launch Plans

After the successful launch of Assassin’s Creed Valhalla earlier this year, Ubisoft is now looking into pushing out its heavily stacked season pass updates in the near future. However, as it seems, releasing new DLC’s and expansion packs aren’t the only concerns moving into next year.

Assassin’s Creed Valhalla released to immensely positive reviews with fans praising both the implementation of various role-playing elements as well as the returning features such as social stealth. However, like most AAA releases these days, Assassin’s Creed Valhalla was plagued with various technical issues. While Ubisoft has fixed most of the game-breaking bugs with timely released patches and hotfix, the game is still not as polished as many hoped it would be. Thankfully, Ubisoft has assured fans that its post-launch priorities include adding more high-end,  quality of life changes to the game.

RELATED: Assassin’s Creed Valhalla is Selling XP Boosts

Speaking to GameInformer, Producer Julien Laferrière, gave an insight on what’s next for Assassin’s Creed Valhalla aside from the story expansions and DLC’s. On being asked about the team’s priorities aside from the announced season pass content, he talked about capitalizing on the “high-end,” next-gen features of the game. According to Laferrière, Assassin’s Creed Valhalla players are enjoying the next-gen features such as the addition of 60 FPS on PS5 and Xbox Series X/S, as well as ray-tracing, and the company’s priorities include listening to its audience and improvising upon that.

Laferrière may very well be referring to the patch 1.04 debacle that did not fix Assassin’s Creed Valhalla next-gen problems. Prior to the patch, the game could run up to 60 FPS on PS5, however, post-patch, the new performance mode caused the game’s FPS to dip to below 40 at times, causing confusion and frustration among players. Since then Ubisoft has released a hotfix, that fixed many of the game’s issues and also dropped a “title update” that added its first free seasonal content, Yule Festival.

While not as unoptimized at launch as Cyberpunk 2077, a shining example of how crunch hurts video games and their developers, the biggest challenge for Assassin’s Creed Valhalla seems to have been the pandemic, forcing the studio to work from home instead of together at the office. Another pain point for Ubisoft has been with it’s use of microtransactions like XP boosts are another example of what the AAA industry is shaping up to be.

None of this is, however, indicative of how good the game actually is, as Assassin’s Creed Valhalla continues to break sales record. While the game is not as historically accurate as its forefathers were, it continues to evolve the series in meaningful ways, all the while catering to both the long term fans and the newly formed ones.

Assassin’s Creed Valhalla is now available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.

MORE: What to Do After Beating Assassin’s Creed Valhalla

Source: GameInformer

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