How Cyberpunk 2077 Leaves Possibilities for DLC | Game Rant

CD Projekt Red has confirmed that its newest release, Cyberpunk 2077, will see post-launch content over the next two or three years. Though a lot of work needs to be done on the main game in order to fix already present issues, it’s not difficult to see how the various endings of Cyberpunk 2077 have left room for DLC and a continuation of V’s story.

This article contains MAJOR SPOILERS for Cyberpunk 2077‘s late-game and end-game content.

RELATED: The Hardest Choices in Cyberpunk 2077

Alt Cunningham, who plays a major role in the entire Cyberpunk tabletop series, now lives as an AI behind the Blackwall, a corral meant to keep all rogue AIs from affecting the real world. As V discovers, the Voodoo Boys have an interest in breaking through the Blackwall to discover its secrets. Part of the deal that V and Johnny make with Alt when they finally meet her is a guarantee that V will link the AI to Mikoshi, in exchange for severing the connection between their minds.

Alt wants into Mikoshi because she was the original creator of Soulkiller, a program that is able to copy a conscious into an engram, much like what happened with Johnny Silverhand and the Relic. There are many minds locked away in Arasaka’s Mikoshi, and Alt wants into Mikoshi so she can absorb that data and become even more powerful.

No matter which ending is chosen, other than the suicide ending, players will have the option to return V’s mind to their body or let Johnny Silverhand permanently takeover, but it’s never shown what actually happens when the leftover mind goes back with Alt behind the Blackwall. It’s assumed that they were absorbed into Alt’s AI but Cyberpunk doesn’t explain anything beyond that.

There are many other mysteries of Alt Cunningham, the Voodoo Boys, and their intentions with the Blackwall to be discovered and expounded upon. Having left this piece of the puzzle somewhat open-ended, Alt and the Blackwall could be potential Cyberpunk 2077 DLC plot points, which could also possibly bring back Johnny Silverhand instead of completely closing his story right away.

RELATED: How Cyberpunk 2077 Retcons Johnny Silverhand from the Tabletop Version

If V chooses to keep control of their own body while Johnny goes with Alt behind the Blackwall, one way or another it will be revealed that V is still dying. V’s body now considers her mind a foreign construct and its neurons are attacking themselves, resulting in V having a matter of months left at the end of Cyberpunk 2077. Though, if V chose either the Devil, Star, or Sun ending, the game will leave off on a hopeful note, possibly hinting that there’s still a chance for a cure and V could live after all.

These 6 months are a big indication of a placeholder for any future plans involving V. Some of these endings involve a mysterious Mr. Blue Eyes, who assists V in the Crystal Palace ending. It’s unclear what V does once they arrive at the Crystal Palace, though it’s thought that they destroy it in another Arasaka heist. Because of the expansive connections this Mr. Blue Eyes has, it’s possible that in DLC, he could lead V to a cure.

The Aldecaldos and Nomad ending, where V and Panam leave Night City, feels the most hopeful. Similar to the beginning of Cyberpunk 2077 where the player must choose between 3 different lifepaths, some fans theorize that DLC will start the same way, as extensions or versions of these lifepaths or of the final decisions made beyond Cyberpunk‘s point of no return.

Whatever the case, it seems that CD Projekt Red leaving these ends so ambiguous was likely intentional in order to make a variety of DLC for Cyberpunk 2077, or at least leave options open.

Cyberpunk 2077 is on PC, PS4, Stadia, and Xbox One, with PS5 and Xbox Series X/S versions coming in 2021.

MORE: Cyberpunk 2077’s Best and Worst Endings

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