CD Projekt Red’s Cyberpunk 2077 had a rough launch, as the game was inundated with bugs – particularly on PS4 and Xbox One, and the studio has been involved in multiple controversies since. As a result, refunds have been offered to Cyberpunk 2077 players, the game was pulled off the PlayStation Store, and CD Projekt Red has been investigated by the Polish Consumer Protection Agency as well as sued by its investors. Now the studio is beginning to discuss its plans to address issues going forward.
A blog post titled “Our Commitment to Quality” was published on the Cyberpunk 2077 website today, which prominently includes a video from CD Projekt Red co-founder Marcin Iwinski. He publicly owns up to the game’s issues on behalf of the studio’s leadership, and asks fans not to blame its development teams as, “It was our call to release the game.” CD Projekt Red is making its “ultimate goal” to fix Cyberpunk 2077‘s bugs and crashes, and released a timeline to show when fans can expect further updates.
The timeline released is vague with regards to exact dates, but Iwinski said the main takeaway is that plans to release free DLC right after launch have been pushed back. “We decided to focus on the most important fixes and updates first and will be releasing the DLC afterwards,” he said. Patch 1.1 following the three Cyberpunk 2077 hotfixes released in 2020 will be out within 10 days, and a larger patch 1.2 will be out in the week to come.
On top of that, Iwinski said there will be both big and small updates coming on a regular basis. However, fans looking forward to Cyberpunk 2077 DLC will have to wait for more information “in coming months” about when that will release, and the same can be said for its next-gen console upgrades. Those are reportedly still scheduled for 2021, but no official dates are provided.
CD Projekt Red has undoubtedly lost a lot of good will following Cyberpunk 2077‘s launch, and the game’s botched release reportedly led to CD Projekt Red founders losing over $1 billion. Iwinski said “our big plans for supporting Cyberpunk in the long-term did not change” in today’s update video, but CD Projekt hopes to be more open with its community as it has more to share about upcoming fixes and content.
One point Iwinski emphasizes is that CD Projekt is “very proud” of the game’s PC build, and primarily did not ship a console version with “the quality standard we wanted it to meet” at least in-part due to the ongoing coronavirus pandemic. Cyberpunk 2077 on PC has also caused controversies from issues like a lack of seizure warnings, and the studio was criticized for pushing its employees to crunch in the 11th hour despite promises not to. The blog post Q&A says CD Projekt Red’s team is working “without any obligatory overtime,” and that avoiding future crunch is a “top priority.”
Cyberpunk 2077 is currently available for PC, PlayStation 4, Stadia, and Xbox One, with PS5 and Xbox Series X versions also in development.
Source: Cyberpunk 2077 Blog
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