After weeks and weeks of waiting, Marvel’s Avengers fans are finally one step closer to learning about the game’s next free DLC character. The developers have confirmed a date for the reveal of Clint’s Hawkeye gameplay and the event will also offer some details about the delayed Xbox One Series S/X and PS5 versions of the game.
With that good news on the horizon, Marvel’s Avengers players may be a little more excited to jump into the weekly grind once more and work through this week’s lineup of Priority Missions, HARM Challenges, and maybe even a Mega Hive for the more advanced players.
The weekly rotation for Marvel’s Avengers sticks to the established pattern and brings some fresh motivation to revisit existing missions thanks to guaranteed rewards. Each challenge provides some unique difficultly thanks to special modifiers that players will have to adjust to. At this point, most players are likely very familiar with all of the different modifiers that the game rotates through and have hopefully figured out how to adjust their strategy to successfully power through the weekly grind without too much trouble.
Minimum Power Level 25, +3 Power Level Offset
Modifiers:
Resurgence: Enemy health regenerates after a short delay.
Turmoil: Significantly increased presence of Riotbots.
Capacitor: Shock damage from players is increased.
Guaranteed Reward: Epic Gear
Minimum Power Level 120, +5 Power Level Offset
Modifiers:
Scourge: Significantly increased presence of Prime Synthoids.
Goliath: Significantly increased presence of Exos.
Maelstrom: All heroics charge at a significantly increased rate. Entering critical health drains all Heroic energy.
Oasis: Regen Packs have increased Willpower benefit.
Guaranteed Reward: Polychoron & Hero-Specific Gear
Priority HARM Room Challenges have additional modifiers and reward comics that increase your collection and boost your stats.
Weekly First Completion Reward: Thor (2007) #1
Minimum Power Level 15 Challenge
Modifiers:
Fireball: Plasma damage from players is increased.
Clash: Melee damage from any source is greatly increased.
Minimum Power Level 100 Challenge, +5 Power Level Offset
Modifiers:
Maelstrom: All heroics charge at a significantly increased rate. Entering critical health drains all Heroic energy.
Torpedo: Projectile damage from any source is greatly increased.
Fireball: Plasma damage from players is increased.
The Mega Hive is a single-player chain of eight missions that tests your team’s might. Each week you’ll have a shot at completing the Mega Hive mission chain. When you defeat all eight missions, the Mega Hive mission chain is removed from the War Table until the next weekly refresh, when you can run it again with new modifiers.
This week’s modifiers include:
Clash: Melee damage from any source is greatly increased.
Famine: Enemies do not drop Regen Packs when defeated.
Heavyweight: Enemy stun meters build at an increased rate.
Bane: Significantly increased presence of Adaptoids.
Weekly Rewards: As you progress through the Mega Hive, rewards start as basic gear, resources, and small amounts of cosmetic currency. The more missions you survive, the more resource drops increase. As you near the final mission, you’ll see better gear and artifacts awarded more often, as well as increased chances for patterns/nameplates. When you complete all eight Mega Hive missions you’ll be rewarded with exclusive goodies reserved for this gauntlet, including a significant amount of high-quality resources
That should be everything players need to know to get through week 22’s Priority Missions, HARM challenges, and Mega Hive. Some endgame players are likely more focused on Tachyon Rifts at this point as they wait for the Cloning Labs to arrive, but the HARM challenges are a nice warm-up for any player to work through once per week as long as new or rare comics are up for grabs as a reward.
Marvel’s Avengers is out now on PC, PlayStation 4, and Xbox One, with PlayStation 5 and Xbox Series X versions currently in development.
Source: Square Enix
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