Shown off through a trailer earlier today, BioWare finally revealed exactly what players could expect through Mass Effect: Legendary Edition, highlighting the various changes, upgrades, and visual enhancements coming to the trio of classic titles. From changing Mass Effect 1’s despised Mako controls to altering the Galactic Readiness stat from Mass Effect 3, the remastered trilogy already appears to be the definitive way to play the seminal sci-fi RPGs.
However, BioWare did hint that players could potentially play the game on a very different platform in the future, revealing to Eurogamer in an interview that it still hasn’t entirely ruled out the idea of a Nintendo Switch port. The publication allegedly floated the idea by Mass Effect: Legendary Edition project director Mac Walters, who apparently didn’t flat out deny the idea but also made it clear that, right now, it isn’t on the immediate agenda.
“Personally, I’d love it,” Walters claims. “But ultimately, I think we had a path set and it was like, let’s finish that, then let’s see sort of where we’re at.” Although it’s far from a confirmation, it’s interesting to see that the studio hasn’t completely disregarded the prospect of one day bringing the games to Nintendo’s beloved console. After all, the Mass Effect games are significant RPGs that would be ideal for handheld play, with tons of fun quests to dive into and vibrant sci-fi worlds to explore.
The main problem appears to be the fact that BioWare built the game for PC, PlayStation 4, and Xbox One specifically, raising textures, improving load times, and generally creating much more technically proficient games. If the trilogy does eventually grace Nintendo’s console in the next few years, here’s to hoping it will feature some of the upgrades Legendary Edition purchasers are currently looking forward to experiencing on PC and consoles.
As for the remaster itself, the bundle will package together all three Mass Effect games and over 40 DLCs. It will also smooth out several of the biggest criticisms levied against the series, including improving the first Mass Effect’s shooting mechanics, reducing citadel elevator load times, and offering Mass Effect 3’s character creator for Mass Effect 1 and 2. The latter will even make it so the third game’s default female Commander Shepard becomes the standard model for the trilogy, which wasn’t the case originally. It will seemingly provide a comprehensive Mass Effect collection for fans to play while they wait for the next iteration of the franchise, which BioWare formally announced back at The Game Awards.
Mass Effect Legendary Edition will release on May 14 for PC, PlayStation 4, and Xbox One.
Source: Eurogamer
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