God of War Ragnarok will conclude the Norse saga because games take too long to make

It’s taken Sony Santa Monica nearly five years to reinvent the iconic God of War series, and arrive at the 2018 reboot. Though the developer had intended for the second game to spend less time in development, God of War Ragnarok is already targeting a 2022 release – four years after its predecessor.

This is one of the main reasons why the studio is ending the Norse saga with Ragnarok, rather than spread it out over three games as is typical.

In an interview with YouTube Kaptain Kuba, the reboot’s director Cory Barlog explained that given how long each game has so far taken to make, a full trilogy with a single story would have likely spanned roughly 15 years.

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