AMD Radeon RX 6600 XT review: a 1080p natural – just don’t turn on ray tracing

In the ongoing battle between PC graphics powerhouses AMD and Nvidia, it’s often easy to focus in on the most powerful cards. Which is the best at 4K, with everything cranked up to Ultra, and ray tracing activated? And, I mean – why not, it’s fun, right? Almost everybody would love to drive a Bugatti. But the reality, we know, is that a lot of people are looking for that nice middle ground: a graphics card that’s going to offer great gaming performance within the confines of their own setup, and without breaking the bank.

It’s this category where cards like the recently-released AMD Radeon RX 6600 XT reside. This is AMD’s answer to the Nvidia GeForce RTX 3060 and 3060 Ti, battling it out at the entry-level point of the market – below the $400 mark at RRP. Yes, I know it’s still incredibly difficult to get these cards at RRP – but we have to assume the market will eventually normalize, and so we continue to review them at their standard price rather than the scalper-inflated costs.

So, where does the RX 6600 XT sit among its rivals in that great entry-level pantheon? Well, it’s sort of slap bang in the middle, which might be exactly what some want.

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