Let me just start by saying I do not revel in seeing games I was excited about turn out to be disappointing. But the truth of the matter is that our triple-A, mega-hit-obsessed industry just doesn’t allow any room for failure.
The bigger the bet is, the more it has to work out. For this to happen, the game needs to appeal to as many people as possible to maximise its chances of recouping the investment. That’s the business, that’s the way things have to work.
Armies of talented developers all work to deliver something anyone can find interesting in one way or another. Maybe you don’t care about the franchise, or find its gameplay engaging, but doesn’t it make for a great showcase of your expensive new console and overpriced TV? The sort of thing you can show off to your friends, gesturing wildly at the crip 4K graphics and particle effects, saying ‘look! Look!’ over and over again.
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