The PC hardware space (and really, any media that covers video games) has been cranking out Starfield content left and right. You know, the usual stuff: benchmarks, optimised settings, CPU/GPU scaling tests, and so on. But you may have noticed that none of that includes Intel Arc GPUs.
The reason is that for most owners of Arc cards, Starfield simply wasn’t playable. There’s no shortage of YouTube videos and angry tweets about the problem, which left Arc owners who opted for Starfield’s expensive Premium Edition sitting on their hands.
Intel acknowledged the problem on the day of the early access launch, but it wasn’t until today that some actual progress has been made. Intel released new drivers for Arc GPUs today, which, according to Intel, address a few of the major issues, such as extended load times (and the fact many people simply couldn’t play the game).
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