Chris Roberts Reassures Fans That Star Citizen Isn’t a ‘Pipe Dream’

Although technically Star Citizen is currently playable in alpha, the sci-fi space trading and combat sim has been locked in development for a long time, and many fans are losing faith in the devs. Chris Roberts, one of its head game designers, provides some much-needed dev communication about Star Citizen‘s status and tells the community to not give up hope.

It’s been a bit since Chris Roberts spoke up about Star Citizenwhich has had a multiple years-long development time with such sporadic communication from the dev team that many people say Star Citizen is stuck in development hell. Although the game was planned to fully release in 2015, feature creep and climbing dev costs are pushing the release date further and further back. It comes as no surprise that the fan community has been vocal about their disappointment, and some people have lost faith entirely in the project ever being finished.

RELATED: Star Citizen Shows Off Expensive New Ship

Roberts has represented Cloud Imperium Games recently to reply to a forum thread about the game’s planned feature, a room atmosphere system. His replies claim that the system has been in the game for a while, and it controls various factors such as the weather and people suffocating in the vacuum of space. He adds that atmosphere is either mutable or immutable, and delves a bit more into the technical talk, but then his second post is where he gets a bit more spirited in response to complaints about Star Citizen‘s never-ending development and funding issues.

The dev makes it clear that he is not in favor of what he calls “modern Internet discourse” and people’s negative and “cynical” reactions to the game’s nine-year development process that’s only culminated in a Star Citizen alpha. Roberts believes that online commentators tend toward pessimism and assuming the worst, whereas he says developers are by nature optimistic people because of their creativity and innovation.

Roberts strongly disagrees with people who think the Star Citizen devs are getting muddied up in the details, and according to him, the entire dev team is actually very passionate and sharing in the fans’ frustration about how long things are taking. He adds that the team doesn’t want to “compromise it’s [sic] potential” and is dedicated to creating a detailed and fully featured game.

Whether the game is or is “not a pipe dream,” as Roberts says, will be determined by when and if the game releases, and how satisfied players are with the features that have taken so long to fine-tune. For now, Star Citizen is free to play and people can get a taste of what the finished product might look like.

Star Citizen is in development for PC.

MORE: 5 Things Halo Gets Right About Space (& 5 It Gets Wrong)

Source: Roberts Space Industries

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