I’ve seen a lotta shooters in my time, but five seconds into Spaceflux‘s early access trailer and my brain’s already turned to soup. Not content to use recursive geometry for puzzles, Calin Ardelean’s fractal shooter takes these non-euclidean spaces and asks you to play a round of Quake in their infinite hallways. Out today on Steam Early Access, I just hope it’s not as stomach-churning as that sounds.
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