The 15 Biggest Open World Games Based On The Size Of Their Maps

Open-world games are not new; in fact, they’ve been around for some time. The original Legend of Zelda for the NES gave gamers a glimpse of how much fun an open-world game can be, and ever since that landmark game developers of open-world games have endeavored to give gamers larger and large worlds to explore.

RELATED: The 10 Shortest Open World Video Games

There will be many open-world games that gamers will be surprised didn’t make this list, such as Grand Theft Auto V or Fallout 4. Those two games have large world maps, but even they are nothing compared to the games that did make this list. Here are the games with the largest maps for players to explore.

Updated October 1st, 2020, by Christopher Fain: With the popularity of open-world games rising in recent years, developers are pushing the envelope on map sizes. Within these open-worlds, players live out their greatest fantasies, playing as characters they hold dear.

There’s just something amazing about experiencing every single inch of a massive world from the comfort of a sofa or favorite gaming chair. The feeling of escapism that many gamers yearn for finds its place in these worlds.

15 Assassins Creed IV: Black Flag

The sixth major installment of the Assassin’s Creed series brought the player from the mainland into the wild and untamed Caribbean. Set in an alternate 15th century during the age of piracy, players explore the West Indies and command naval ships as pirates fight for independence. The game received plenty of positive reviews for its stunning graphics and naval gameplay.

One of the biggest selling points of the game was just how large it was. Black Flag hosted a wide-open Caribbean spanning 55 square miles.

14 World of WarCraft

Dungeons & Dragons players flocked to their computers in the late 90s as a new genre of online play launched called massively-multiplayer online role-playing games. Titles such as Meridian 59, the first subscription-based game, paved the way for later games like World of WarCraft. However, when Blizzard Entertainment’s crowning achievement launched, players around the world were astonished by the sheer size of Azeroth.

RELATED: 10 Hidden Details Everyone Missed In World Of Warcraft Classic

As a sequel to the RTS franchise, WarCraft, the MMO launched with two fully-fleshed out continents, Kalimdor and The Eastern Kingdoms. Each continent by itself spanned around 41 square miles from tip to tip. Combined, the total landmass for players to explore totaled nearly 80 square miles, an incredible feat for the genre.

13 Day Z

Bohemia Interactive went for a different approach when designing their open-world game. In 2018, they released their survival horror title known as Day Z. Inspired by a mod built for Arma 2, the game takes place in a zombie-infested, post-Soviet country of Chernarus. Like any horror game, the goal of Day Z was to gather materials and survive as long as possible.

If being lost in a zombie game wasn’t enticing enough, Day Z came with an open-world full of hidden dangers. The fictional country of Chernarus spanned approximately 86 square miles.

12 Arma 3

The goal of Arma 3 was to create a realistic military tactical shooter in an open-world setting. According to the ratings it earned, developer Bohemia Interactive must have succeeded. With over 20 vehicles and 40 weapons to play with, the third installment released with limitless capabilities within its military sandbox.

The events of the game take place in the near future on a series of islands in both the Aegean Sea and South Pacific. Altogether, the photorealistic environments presented in the game spanned nearly 104 square miles, making a perfect sandbox to get lost in.

11 Operation Flashpoint: Dragon Rising

One of the earlier iterations of military-style games in open-worlds was none other than Operation Flashpoint: Dragon Rising. This tactical shooter, developed by Codemasters, threw players into realistic, modern infantry combat in large scale battles. This installment, in particular, acted as a standalone sequel to Operation Flashpoint: Cold War Crisis.

The game takes place on the fictional island of Skira, off the coast of China. The island offers a whopping 135 square miles of play area from top to bottom, delivering a very realistic island battle map.

10 Xenoblade Chronicles X

This sequel managed to improve upon the original Xenoblade Chronicles in every way, but one of the biggest improvements was to the size of the world map. Xenoblade Chronicles X takes place on the planet of Mira. This planet is the new home for humanity after Earth was destroyed and the colony of New Los Angeles was established there.

The world map in Xenoblade Chronicles X is 154 sq. miles, and for the most part resembles the mountainous areas of Colorado. This game is unique among the games on this list in that the player can explore the world in a large mechanized battle-suit.

9 Just Cause 3

The Just Cause series is famous for giving players a huge world to explore, and Just Cause 3 is no exception with a map covering 400 sq. miles. This game takes place on an island in the Mediterranean called Medici. Being a Mediterranean island, it has a mostly rocky, mountainous terrain with sparse vegetation and several small picturesque towns.

The mountainous terrain allows for some great views though, and getting around via parachute is a great game mechanic; though there are also many vehicles on the island the player can “appropriate”. The vehicle list includes attack helicopters and even a wing-suit that is jet-powered.

8 Final Fantasy XV

The Final Fantasy games have always featured unique fantasy worlds. With the fifteenth game Square gave us an enormous world to explore. The game world in Final Fantasy XV is approximately 750 sq. miles in size; however, many areas of the map are separated from other areas with impassible terrain such as mountains.

Although this game has an large world map, it is very sparsely populated and is mostly flat terrain. Still, the world is beautifully designed and contains varied ecosystems ranging from harsh deserts to dense forests. Overall, it provides some nice scenery for a road trip.

7 The Crew

This ambitious online-only game uses the continental U.S. for its world map – all of it. That being said the map is scaled down quite a bit, but still large enough that to drive from coast to coast takes about 45 minutes.

RELATED: 10 Open World Games Everyone Should Play Before The Outer Worlds

The map is roughly 1900 sq. miles in size and even has most of the major cities to drive through (they are also scaled down in size though). The sequel, The Crew 2, has a map that is roughly the same size, but allows the player to travel by plane. However, traveling by plane definitely makes the game world seem a lot smaller.

6 Fuel

Fuel is the second and last driving game to make this list; with a map that is about 7000 sq. miles in size (the size of the map varies wildly depending on the source). This enormous map is also procedurally generated as well so the terrain will vary on different play-throughs.

This game has approximately 10,000 miles worth of roads to explore, and can take as long as three hours to drive across the map. To put the size of the map into perspective, it is roughly the size of the state of Connecticut.

5 The Elder Scrolls II: Daggerfall

If players thought the map in Skyrim was huge they should give Daggerfall a try, because the map in Daggerfall dwarfs the one in Skyrim. The map in Daggerfall is over 63,000 sq. miles in size; which makes it larger than England, or roughly the size of the state of Florida. That is an absolutely enormous area to explore, and there are so many secrets hidden in the countryside that completionists will be playing for hundreds of hours.

If players can get past the very dated graphics they should give Daggerfall a play-through – especially if they enjoyed Oblivion and Skyrim. Daggerfall can still be downloaded for free on the official Elder Scrolls website.

4 Minecraft

Minecraft has the largest land-based open-world to explore out of any game in this list – by far. The world of Minecraft is approximately 1.5 billion sq. miles. The surface area of the Earth is only 197 million sq. miles; making the world in Minecraft about eight times larger.

RELATED: 5 Reasons Pokémon Would Make A Great Open-World MMORPG (& 5 Ways It Wouldn’t)

With a surface area that big it is a surprising that players ever encounter each other. At any given time there are about one million people playing Minecraft. This means that on average there are about 1500 sq. miles per player. In other words there is plenty of room if players want to make their fortress a little bigger.

3 Star Control II: The Ur-Quan Masters

The “word map” in Star Control II is the Milky Way Galaxy; however, despite having such a large area there are about 500 stars and 3800 planets to explore. Scattered around this large map are many alien species to encounter. Some of these aliens will be hostile, but there are also many that players can recruit to their cause.

This is perhaps the most underrated game of all time, and has something that many modern games don’t have – really good voice-acting. This game is so beloved that even though it is almost thirty years old there are still people who devote their time to improve the game’s graphics and sound.

2 Spore

Spore was one of those games that failed to live up to the hype, but what it did deliver on was an enormous open-world to explore. The planets in Spore are fairly large, but once a player’s species develops a ship capable of interstellar travel the player might be a little overwhelmed by the sheer enormity of the galaxy they now have to explore.

The average galaxy in Spore has about 45,000 stars, with as many as 120,000 planets rotating around them. If a player explored ten planets a day it would take over thirty-five years to explore them all (that’s real world years). Fortunately, it is not necessary to explore the entire galaxy to complete the game. But who in their right mind would turn down the chance to explore this galaxy?

1 No Man’s Sky

The developers of No Man’s Sky weren’t content to give the players a single galaxy to explore, so they included 255 galaxies. There are so many planets to explore in the procedurally generated galaxies that if a player were to visit one planet per second it would take almost 600 billion years to visit them all.

That gives an area to explore for the players that is so vast that it staggers one’s imagination. Granted, there isn’t much to do beyond visiting the numerous planets, but for players that have a desire to explore the unknown, this game will certainly sate their wanderlust.

NEXT: 10 Open-World Games That Can Be Beaten Surprisingly Fast

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