Xbox Series X Ports Have Tactile Indicators to Help Plug in Cables More Easily

As the launch of the Xbox Series X nears, Microsoft continues to share more information about the upcoming next-generation console. Some of these details are small and aren’t announced as part of a major reveal, but are nevertheless interesting enough that audiences should be made aware of them. Such is the case with a new feature on the Xbox Series X that was recently pointed out online. The console features what Xbox describes as “tactile indicators” to help users manage the Xbox Series X’s ports.

Bryce Johnson, inclusive lead on the Microsoft Devices team, shared the new feature on Twitter this past week. Johnson describes how the team added tactical indicators, essentially raised bumps, next to the Xbox Series X’s port specifically to help those who are blind. He also notes that the bumps will help for “reach-around cabling” in general, which many console gamers who have fumbled trying to plug in an HDMI cable without pulling their console off the shelf will likely appreciate.

RELATED: The Last of Us 2’s Extraordinary Accessibility Options Make Blind Gamer Emotional

Johnson uses a photo for context, and Xbox’s effort is easily noticeable. There’s a single bump above the power port, two bumps above the ethernet port, three bumps for the two USB ports, and four for the Xbox Series X’s storage expansion slot. Finally, there’s a raised dash for the console’s HDMI Out port. The other notable detail is that the tactile indicators are placed below each port, despite them being included in different orientations on the back of the console.

Johnson acknowledges the tactile indicators are not a “complete solution,” but doesn’t expand on that thought. He may be referring to the bumps not actually being written in braille, or the likelihood that fumbling with cords may still be a problem even with the indicators. However, while they may not be a massive innovation, and their usefulness may be limited, they will likely help many people take advantage of the new console. Even imperfect solutions are still valuable in comparison to the lack of inclusion entirely.

For those unfamiliar with Johnson, he’s often referred to as the co-creator of the Xbox Adaptive Controller. This is a box-shaped controller with large buttons and a variety of accessories that can be used to make gaming and technology accessible to all manner of people.

Microsoft and the Xbox team’s continued push for accessibility in the video game industry deserves to be encouraged, as do efforts by every company trying to make the hobby more inclusive. Even small changes can have a positive impact, and it will be interesting to see how these tactile indicators play out once the console releases.

The Xbox Series X releases November 10.

MORE: Grounded’s Arachnophobia Mode is a Big Step for Accessibility

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