God of War Artist Shares Early Kratos Concept | Game Rant

God of War was one of the best received games of 2018, due to both its deep new gameplay mechanics and a more complex version of Kratos. Over two years later, concept art for the Norse version of Kratos has been released, showing just how similar the God of War protagonist’s official armor looked to the first concept.

While many fans are getting as hyped as possible for God of War Ragnarok, even making memes about the God of War sequel’s reveal, the incredibly talented art director at Santa Montica Studio has posted some early Kratos concept art on his official Twitter. Raf Grassetti also put up the final model for Kratos on the side to allow for an easier comparison between the original and final design.

RELATED: God of War: Ragnarok Should ‘Steal’ This Feature from Last of Us 2

Between the two images, it is a bit surprising to see how close Grassetti’s first attempt at designing Kratos was to the final version of the character. With both designs rocking Kratos’s large beard and similar lower body armor, the core idea for the older Kratos seems to have remained. One noticeable difference, however, is the shoulder armor worn by Kratos. The official design is far less fancy than the one seen in the concept art, as the fur from the original design would fit better in the winter setting teased for God of War’s upcoming sequel.

Kratos seems slightly more muscular in the first concept as well, with a more aged body in the final design of the character. Lastly, and perhaps more importantly, Kratos is seen dual wielding weapons in the first concept art. Rather than two different weapon types, however, Kratos appears to be holding a second Leviathon axe in his other hand. Perhaps two axes were originally intended for God of War 2018, functioning more like the character’s iconic Blades of Chaos. With the Leviathon axe likely to play an important role in Ragnarok, however, two of the throwable weapons may have made the weapon feel less special and could have led to balancing issues.

Still, perhaps duel wielding weapons could be looked at again in God of War Ragnarok. With Thor’s iconic hammer Mjolnir coming into play, it is only a matter of time before the Ghost of Sparta gets his hands on the god’s weapon. The mechanic could add a whole new layer to the first God of War’s already deep combat mechanics, with two different throwable weapons in Mjolnir and Leviathan allowing for plenty of unique combo possibilities. The much-studied God of War mural from the first game’s ending does not show the protagonist dual wielding, though, something that slightly lowers the chances of the new mechanic coming to the game.

Still, maybe the developers are keeping the moment as a surprise for fans, much like the hidden message in the Ragnarok reveal trailer. Regardless, seeing this slightly different Kratos design wielding two axes is exciting, as Raf Grassetti did a great job with bringing the iconic Spartan to life.

God of War is available now exclusively on PS4.

MORE: God of War 2 Needs to Take Advantage of This PS5 Feature

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