Assassin’s Creed Valhalla Settlement Details, Customization Options Revealed

Assassin’s Creed Valhalla is the latest installment to the Assassin’s Creed franchise and Ubisoft Montreal is bringing back a returning feature with the game. Similar to how Assassin’s Creed 2’s Ezio had a place to call home in Monteriggioni, Valhalla will have the player character Eivor do the same with the viking settlement of Ravensthorpe set in Ancient Britain.

More details on the Eivor’s settlement in Valhalla were shared by the game’s level designer, David Bolle. He explains how the village settlement of Ravensthorpe is more than just a place to return to and stock up on fresh supplies for the player, and it will host a thriving community that grows and expands with the player. Bolle says that it’s the “centerpiece” where many narratives, quests, and story beats flow back into from the wider plot of Valhalla. Ravensthorpe will start off in a meager state, but players will be able to expand the layout and customize it.

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Eivor can choose which buildings are made from a selection of other structures that carry their own function in Ravensthorpe and the wider game. This includes the blacksmith to upgrade weapons, barracks for training and designing a Jomsvikingr lieutenant, a stable to train & personalize mounts for Eivor to ride, an aviary to customize their raven, a trading post for resources, and more. Various buildings provide their own self-explanatory services especially cosmetic ones that allow players to further customize Eivor, the settlement, and its people, e.g. the tattooist provides tattoos.

There are additional structures like a brewery, bakery, and a shipyard — all of which can be upgraded — that provide some means of leveling up Eivor and their forces in one way or another. Other buildings, like farms, provide food for feasts that can buff players’ warriors before setting out on a raid. A notable building is the Hidden Ones’ bureau run by Hytham, a member of the proto-Assassin Order who provides Eivor targets to eliminate from their common enemy, the Order of Ancients aka the proto-Templar Order.

However, the settlement gameplay doesn’t stop at constructing buildings as it extends to the Viking people who live within it. Among the locations in Assassin’s Creed Valhalla, the core settlement is where the hub RPG element takes root. Ubisoft Montreal intends for the people of Ravensthorpe to be both invaders and settlers, and the settlement will be able to showcase the latter. As Eivor, players can converse with the vendors of these buildings, talk with the individual settlers, pet cats & dogs, strike up romances to date people, and settle disputes between others.

Some characters from the main campaign will show up and even join the settlement, which creates new questlines for players to follow up on. The goal is for Ravensthorpe to be a thriving community that develops and grows as players progress in Eivor’s journey in Valhalla.

Assassin’s Creed Valhalla releases November 10, 2020, for the PC, PS4, Stadia, Xbox One, and Xbox Series X with a PS5 release on November 12.

MORE: Assassin’s Creed Valhalla: Basim May Be More Important Than You Realize

Source: EuroGamer

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