Phasmophobia released its Steam early access version in the middle of September, just in time for October and all the spooky thrills people chase leading up to Halloween. Though it’s only in early access, Phasmophobia has been a hit and received great reviews from its audience. While the game clearly deserves its praise, it wouldn’t be outrageous for players to ask for more of one thing—ghost types.
There are currently twelve ghost types in the game, with different evidence that must be gathered to prove which type of ghost players are dealing with. Different combinations of these evidences will point players in the right direction of identifying the ghosts haunting the area. Even more exciting than hunting for clues are the unique traits that each ghost possesses. So, to identify these ghost types, players need to observe the surrounding evidence, like documenting dirty water, and how the ghost behaves to land on the right conclusion.
The twelve ghost types found in Phasmophobia are already exciting and add interesting, scary gameplay, but the game will also benefit from adding more types further down the line. It wouldn’t be a bad idea to add them in a similar fashion to the way they already appear in the game by giving the new additions unique haunting styles and evidence.
The ghost types currently in the game have a variety of different conditions under which they’ll appear or hunt players. Some only attack in the dark, others drain sanity quicker than others, and some are considered “shy” and only come out when players are not in a group. The already viral Phasmophobia has a great set up that will easily allow for more ghost types to be added into the game, and there are a few that would fit in perfectly right off the bat.
These ghosts have a home in Scandinavian mythology, and are known as “Utburd” in Norwegian and “Ihtiriekko” in Finnish. These ghosts are the remnants of unbaptized children whose souls roam until they can find someone to bury them on hallowed ground. Traditionally, these spirits are very dangerous and known to haunt either the place they died or the home of their killer.
This type of spirit could fit into Phasmophobia in a few different ways. The game automatically generates ghosts aged 10 to 90, so it would be an interesting addition to have a Myling ghost that only spawns as age 10 to 13 or 14. Plus, like the Banshee, Mylings could react strongly to Crucifixes given their inability to rest peacefully outside of hallowed ground. Mylings in the game could also become “shy,” as their lore suggests they only hunt lone wanderers.
Buruburu, or Zozogami, are spirits that belong to Japanese culture. The names by which they are known are actually onomatopoeia in the Japanese language for the chill that fear brings, or the sound of a shiver. They are also known as the spirit of cowardice and follow people to make them shudder in fear and have their hair stand on end.
Phasmophobia could integrate these spirits in a few key ways. Because Buruburu are known to attack in dark places, they could be deterred by keeping the lights on, just like how players have to deal with the Mare. Due to their reputation for causing shivers, players could use the thermometer to find freezing temperatures and help identify Buruburu, just like other spectres in the game.
Though it’s only in early access, Phasmophobia has been a hit and is sure to only improve with coming updates and its future full-release. As it improves, it’s sure to add a variety of different ghost types—maybe even Mylings and Buruburu.
Phasmophobia is available now on PC.
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