Units won’t deploy randomly in Artifact 2.0

I’m enjoying how all the headlines around Artifact‘s upcoming comeback are about what it won’t do. It won’t sell you cards, and it won’t make you play on one lane at a time. ‘It won’t die in a fire like it did before’, promise.

We now know a lot more about how the revamped game will actually work. Random deployment is gone, with creeps spawning in predictable positions while Heroes can be plopped wherever you like. The infinite board is gone, too, as each of the three lanes can now only fit five units. This seems… promising?

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