Rockstar’s crunch culture is changing, developers say

red-dead-redemption-2

Remember when Red Dead Redemption 2 first launched and everyone was abuzz as Rockstar co-founder Dan Houser proudly proclaimed 100-hour work weeks a necessary evil? Ah, too many horrific things have happened since then and you’d forgotten, hadn’t you? Well here’s a less awful thing then. According to current Rockstar developers, it seems that the company’s crunch culture is changing. For the better, to be clear.

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