Into The Breach’s latest update lowers weapons prices to encourage experimentation

Subset Games’ bug-shootin’, mech-drivin’ roguelike Into The Breach got its 1.2 update yesterday, bringing with it a bunch of new additions and changes. The most interesting is reducing the price of new weapons, cutting them all from a standard two Reputation points to only one. The devs said this is “to encourage more risk-free experimentation of weapons during a run”. I like this idea a lot, I always fall into the habit of sticking with weapons I’m comfortable with, so it’ll be nice to have easier access to stuff I wouldn’t usually pick.

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