Ages ago I learned how to lockpick in real life, and ever since I’ve been so impressed at how video games emulate the feeling of managing to crack a lock open. I think maybe it’s the noise, that signature *clunk* that makes it so satisfying. It’s a staple of RPGs like Skyrim, where lockpicking is literally a skill you can level up. But loads of games have introduced their own unique minigames to let you unlock things, and now you can see most of them in one place thanks to the museum of lockpicking mechanics.
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