Resident Evil 4 Remake Is In a ‘Worrying Position,’ Here Are 5 Things It Shouldn’t Do

Ever since the release of the Resident Evil 3 remake earlier this year, fans of the long-standing survival horror franchise have been wondering which game from Capcom’s back catalog will be given the remake treatment next. Currently, Capcom has not announced any official plans for another Resident Evil remake given that the studio is working on Resident Evil 8, which is the next installment to the series. However, Resident Evil leakers claim that fans should expect to see a remake of Resident Evil 4 after the release of the new game in 2021.

Of course, given that the Resident Evil 4 remake remains unconfirmed, there are no official updates on its status, and it is still unclear whether the game is indeed in development. However, notable Resident Evil leaker AestheticGamer recently posted a tweet saying that while Resident Evil 8 appears to be in good shape, “RE4 is in a bit of a worrying position right now.” Unfortunately, AestheticGamer did not specify why Resident Evil 4 is in a worrying position, but many speculate that it could be going into the direction Resident Evil 3 remake took, which gained criticisms from longtime fans due to its slimmed-down content. Now, if Capcom wants to avoid a negative reaction to the rumored Resident Evil 4 remake, here are some major things it should avoid.

RELATED: Resident Evil 4 Remake is High-Risk, High-Reward for Capcom

In Resident Evil’s 24 years in existence, the franchise has seen many changes, the most significant of which is the transition to a different camera angle. During its early days, Resident Evil is known for its fixed-camera angles and tank controls before shifting to the more modern third-person over-the-shoulder, and currently, Resident Evil 7 and the upcoming Resident Evil 8 features the terrifying first-person perspective. Again, given that Resident Evil 4 is still unofficial, it is unknown whether Capcom plans to carry over the first-person perspective from Resident Evil 7 to RE4.

However, it is possible that most fans of Resident Evil 4 won’t appreciate a shift of perspective given that Resident Evil 4 is the first game in the franchise that saw the franchise’s transition to the third-person over-the-shoulder style of play. Luckily for players, it appears that Resident Evil 4 remake in first-person remains highly unlikely given that both Resident Evil 2 and 3 remakes were designed with the third-person perspective.

If there’s anything that Capcom should learn from both Resident Evil 2 and 3 remakes, it is the importance of staying true to everything that fans loved about the original games. In the Resident Evil 2 remake, for example,the re-imagining of Leon and Claire’s story received glowing reviews due to its faithfulness from the original game, while adding new things to spice things up.

However, the same isn’t true for Resident Evil 3 given that fans weren’t happy with the way Capcom shuffled the game’s events and removed a lot of its minor storylines, locations, and enemies. If Capcom wants the Resident Evil 4 remake to be as successful as RE2, which surpassed the original game’s lifetime sales, then it should retain all of its iconic moments while adding new experiences on top of that.

One of the biggest criticisms that Resident Evil 4 faced when it released back in 2004 is the way Ashley Graham’s AI was designed. More often than not, players found it challenging to protect her, given that she usually gets in the way of Leon during combat sequences. Of course, storywise, Ashely’s character is a civilian, who has no combat training so it is understandable that she is unable to protect herself. However, Capcom should probably take inspiration of the AI design of characters such as Atreus from God of War or Ellie from the TLOU1, both of which are inexperienced fighters and are significantly younger than Ashley, but they are still able to hold up on their own.

One of the well-known features that Resident Evil 4 introduced in the game is the Merchant. Although the Merchant may seem out of place given the dangerous setting of the game, his presence was well-received by players given that he provided temporary relief and a sense of safety similar to the save rooms of previous games. Of course, it is without a doubt that The Merchant has since become an iconic part of Resident Evil 4, even if his existence in the game doesn’t really make that much sense.

Another feature that Resident Evil 4 introduced that wasn’t present in previous titles was quick time events. Although QTE’s became a staple feature in most action games, they really don’t do well in survival-horror games such as Resident Evil 4, given that they take away immersion and lessen the fear factor that should be always present in a game of its genre.

Of course, it is without a doubt that Resident Evil 4 and its heavy reliance on action games features such as QTEs were carried over to succeeding games and started the franchise’s transition from survival horror to action. Developing a remake of Resident Evil 4 would allow Capcom to rectify this drastic change in the game’s atmosphere and removing QTEs in Resident Evil 4 remake is definitely a step in the right direction.

Resident Evil 4 remake is rumored to be in development.

MORE: Predicting Resident Evil 4 Remake’s Release Date

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